However this will mean more frequent failure notifications (just set them to spam), and more new rows being added more frequently (lots of empty rows for clans that update ranks less frequently or don't get new members frequently).
I'll have to look into making the information displayed more compact. I'll add that setting option to my list of things to add.
E Bom
said
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Runeclan has an event log that is pretty much this, and it includes name changers some how. Not sure if it going off assumption or found a way to actually do it. It also includes specific times too.
Hate to advertise this website, but it really does a pretty good job at incorporating a lot information needs for owners/members
Since there isn't a good way to guarantee name changes, I think it would be by assumption which, theoretically, with a good algorithm wouldn't go wrong unless two people had almost the same xp in every skill or someone got rolled back, changed their name and their clan rank got changed at the same time.
The time tags on the update end in the same minutes, so it looks like they check the clan list hourly. That would help with name changes too because it's less likely for the situation described above to happen in the span of an hour than a day.
I agree, I love the website's has lots of awesome features, but clan rank changes aren't one of them >.<
I know some clans have their own system for keeping track of rank changes, but not all clans have people who know how to do that, so this fills that niche
We use your tracker for SoA so that we can log the name changes and see if someone has left unexpectedly. Will set the notification failure emails to spam, what are they for out of interest?
We use your tracker for SoA so that we can log the name changes and see if someone has left unexpectedly. Will set the notification failure emails to spam, what are they for out of interest?
Thanks!
_________
Roving Fish
CLF Rep -
Spirits of Arianwyn
The Night Before Host 2011/13
Errors are useful in programming to know what's gone wrong and why. When the functions are run manually within the script, an error pops up if anything goes wrong. In apps script, when they're run on an automatic trigger, the error is sent to you by email.
This is the error:
"Unexpected error: http://services.runescape.com/m=clan-hiscores/members_lite.ws?clanName=..."
I think this is avoidable if I set the fetch function to ignore errors returned by the website (blank page if it gets requested too often), but it will still not update the sheet unless I make it try keep trying until it gets the page successfully.
Yupp, I started working on a new version that stores and lets you edit properties including membership and cap status, and lets you edit notes about clanmates potentially in a way that mimics a wiki.
Blasty
said
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Yupp, I started working on a new version that stores and lets you edit properties including membership and cap status, and lets you edit notes about clanmates potentially in a way that mimics a wiki.