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Alternate Accounts Capping.

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Calm Enigma

Calm Enigma

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@Lisa - from what I understand the rule against exploiting gameplay mechanics is:
1 - only present as a condition for the allowance of multilogging
2 - only present if the exploit is the cause of interaction between multi logged accounts

So if you don't have both accounts in the citadel then I don't think there's a rule against exploiting mechanics because there's no interaction specifically caused by the interaction between the accounts that causes the exploit. The extra visitor count is caused by the existence of the alt account alone, regardless of the main's activities.

On the other hand, more players in the citadel increases capping speed slightly, which causes a slight exploit there by having alt and main in the citadel - the main and alt are interacting via the mechanic that increases capping speed according to the amount of players in the citadel.


Edit: some clarification.
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14-Jul-2016 16:47:08 - Last edited on 14-Jul-2016 16:55:52 by Calm Enigma

Mod Matthe

Mod Matthe

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Lisaa said :
Hmmm, I guess my memory is just bad then :|

Wouldn't using multiple accounts (not multilogged) to visit the Citadel be exploiting gameplay mechanics though, since you're boosting the visitor count?

Mod Matthe said :
Please do not quote CLF discussion outside of this private forum. Doing so is a breech of the Forum Specific Rules and will result in the loss of access to the CLF.
I get that it shouldn't be allowed for a lot of reasons, but shouldn't there be some exceptions like clarification on rules? It doesn't make sense to tell some people the specifics of a rule while keeping the majority in the dark.

If some people weren't properly informed of the specifics of the rule, so why should they be punished for it? I know it's a player's responsibility to be current with the Rules of Runescape, but the specifics of the rule have to be available to begin with.


Calm covers off the explanation of why the Citadel and Multilogging rules interact very well.

The Forum rules apply even when you think you should be able to quote to explain rules. The Community team will explain these kinds of things outside of the CLF too, but without the context of the discussion of the thread and associated threads there is a real issue. As is the relevant quotes from the public area of the forum have been provided that explain - there was no need to quote the CLF and break a rule of access.
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14-Jul-2016 17:02:35

Scret
Mar Member 2018

Scret

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Even though it contradicts many of the other things you are allowed to multilog and do. but i aint going there again lol
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14-Jul-2016 17:27:54

Ledr Knuckls

Ledr Knuckls

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so can we get a clear official answer on multi logging from a mod?


also, wouldnt mulilogging such as having many accounts cap at citadel help out more due to atleast what i see, is that there is way too many clans, and getting players to cap at citadel is hard to do? and not everyone wants to cap at citadel either.

so wouldnt this multi logging be allowed for citadel capping ?
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14-Jul-2016 20:17:29 - Last edited on 14-Jul-2016 20:19:07 by Ledr Knuckls

Sicariu
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Ledr Knuckls said :
so can we get a clear official answer on multi logging from a mod?

Mod Matthe did give an answer.
Mod Matthe said :
I believe our previous statement was that it was not allowed to cap at the same citadel on 2 different accounts at the same time. We did not say you could not cap on alts.

You can also see his responses here to similar questions: Citadel mutilogging
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14-Jul-2016 21:40:07

Vera

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Calm Enigma said :
On the other hand, more players in the citadel increases capping speed slightly
Is that true? I've never heard of such a thing, and while it makes sense, how that's such an obscure piece of information that no one else brought up on this thread makes me skeptical.

I'm skeptical because of its obscurity and also because sometimes we come up with reasons for things to make ourselves feel better. I'm not necessarily questioning your integrity, but I'd like someone to double-check your memory lest it be biased toward making sense of things.
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15-Jul-2016 11:33:40

Wubbleyou
Jan Member 2007

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Vivy,

I have been told this before on the CLF forums, it was a while ago so I'm not going to try and find it :p

From what I remember the increase is minor and (I think) requires multiple clannies on the same plot - this part I'm not sure on though.
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15-Jul-2016 11:39:54

Ignore List
Sep Member 2011

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Vera said :
Calm Enigma said :
On the other hand, more players in the citadel increases capping speed slightly
Is that true? I've never heard of such a thing, and while it makes sense, how that's such an obscure piece of information that no one else brought up on this thread makes me skeptical.

I'm skeptical because of its obscurity and also because sometimes we come up with reasons for things to make ourselves feel better. I'm not necessarily questioning your integrity, but I'd like someone to double-check your memory lest it be biased toward making sense of things.


I can't find the thread, but take the loom or kiln for example,

With the kiln there are 4 boxes which need to be used before the charcoal is dropped doing it by yourself will take longer compared to having 4 people (1 on each box) doing it at the same time....or 8 people on the plot (1 per box). making you get more resources than normal.

so using yourself and your alt takes half the time =p
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15-Jul-2016 14:53:53

Sicariu
Feb Member 2011

Sicariu

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Vera said :
Calm Enigma said :
On the other hand, more players in the citadel increases capping speed slightly
Is that true? I've never heard of such a thing, and while it makes sense, how that's such an obscure piece of information that no one else brought up on this thread makes me skeptical.

I'm skeptical because of its obscurity and also because sometimes we come up with reasons for things to make ourselves feel better. I'm not necessarily questioning your integrity, but I'd like someone to double-check your memory lest it be biased toward making sense of things.

I specifically remember Mod Maz saying this on a thread in the CLF quite some time ago, but I was unable to find it. There is a quote, however, from Mod Timbo confirming this works in the JMod Feedback sticky.

See here: Make resource collecting in the citadel faster when you have more clanmates at the citadel with you
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15-Jul-2016 16:55:44

Lumine

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I've known that having more people active in the Citadel increased capping rate for everyone ever since Citadels were first released. It was definitely mentioned *somewhere*.

I also knew about the quotes in the JMod Feedback sticky, and would have mentioned them in this thread, except Sicariu got to it first. :)
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16-Jul-2016 19:07:46

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