===== Section 76: Abbreviations & Definitions =====
POP = Player Owned Ports (or just Ports)
TG = Trade Good (7 different ones: Ancient Bones, Plate, Lacquer, Chi Globes, Pearls, Koi Scales, Spices)
TCM = Terracotta Merchant (650 Morale, +33% rewards), should own 4 at endgame
JM = Jade Merchant (300 Morale, +30% rewards)
Exile = Kharidian Exile, Shield's unlockable crew, voyage: Exile's Point (450 MC, 1450 Seafaring, 850 Speed, Solidarity trait +125)
MCS = Morale, Combat, Seafaring (basic 1 stat units you see in each region)
JOD = Judge of Dice, Bowl's unlockable crew, voyage: Crescent Isle (450 MCS, Solidarity +100, useful in Bowl, Pincers, Loop)
M/S = Morale + Seafaring
C/S = Combat + Seafaring
M/C = Morale + Combat
Golem crewmates = USELESS, do not buy
Speed crewmates = USELESS, do not buy
FOTS = Fortune of the Sea (+10% to rewards, affects both resources and trade goods)
35K capt = Captains that cost 35K chimes, found only in Shield region (550, 600, and 1050 in their specialty, 350 Speed)
27.5K capt = Speed captain found only in Shield region, USELESS, do not buy
10K capt = Captain that costs 10K chimes, gets more common as you progress through the regions, most commonly seen in Shield region (700 in specialty and 350 everything else)
+1% = The traits that give +1% to your final ship total, can be learned by captains on regular voyages found in Pincers, Loop, and Shield regions.
Leader = +1% Morale to entire total
Tactician = +1% Combat to entire total
Seafriend = +1% Seafaring to entire total
Multi-talented = +50 Morale, Combat, and Seafaring, +100 Speed
Ox = Oxhead and Horseface, Pincers' unlockable crew, voyage: Shambling Lair (500 MCS, 1000 Stainless Steel), USELESS, do not buy
Wisp = Loop's unlockable crew, voyage: Light Under Sea (300 Morale, 750 CS, 800 Speed, Rallying Cry, 1250 Terracotta), only buy 1 or 2
~Portmaster Kags