Lol, did you happen to see the Dev Q&A stream?
Had one (of several) questions on Minigames answered, on there... basically, the answer boils down to:
~'We won't do anything to encourage people to play Minigames more, unless people start playing Minigames more.'*
Not quite sure why the illogicality of that hasn't been blindingly obvious, but if you leave something broken for ages, with little incentive to do it, and then gradually remove all existing incentive to do it, while adding more and more incentive to do anything but that thing.. then ofc fewer and fewer people will do it.. and the numbers will continue to decrease until you actually provide an incentive to do it in the 1st place .
Incentive to do content needs to be equal, for all content to have a fair chance.
The reasons why a lot of Minigame lovers (those who haven't already quit playing RS, because they're fed up with Years of neglect, with decreasing player pools) don't currently play Minigames more, are usually one or more of the following:
• Lack of incentive to play - no rewards worth doing it for/no rewards.
• Too much pressure and incentive to do other content - often they want to get back to what they love, eventually , but feel they must Max 1st, then must Comp, then must Trim, must get 120s, must get IFB.. and by the time they do get all those, Minigames will be in such a state (if they are still in existance at all), that they either can't play them, or can't enjoy them anymore.
• Bugs and glitches making play impossible.
• Lack of ability to play, when they do go there - not because there aren't people there, but because no one is playing, due to the fact afking is more rewarding than playing, so why would they ever bother + if and when anyone does bother, they find out that it's less efficient, and that it's prevented/made unenjoyable by the afkers.
• Decreasing pool of players to play with - due to the other reasons.
Had one (of several) questions on Minigames answered, on there... basically, the answer boils down to:
~'We won't do anything to encourage people to play Minigames more, unless people start playing Minigames more.'*
Not quite sure why the illogicality of that hasn't been blindingly obvious, but if you leave something broken for ages, with little incentive to do it, and then gradually remove all existing incentive to do it, while adding more and more incentive to do anything but that thing.. then ofc fewer and fewer people will do it.. and the numbers will continue to decrease until you actually provide an incentive to do it in the 1st place .
Incentive to do content needs to be equal, for all content to have a fair chance.
The reasons why a lot of Minigame lovers (those who haven't already quit playing RS, because they're fed up with Years of neglect, with decreasing player pools) don't currently play Minigames more, are usually one or more of the following:
• Lack of incentive to play - no rewards worth doing it for/no rewards.
• Too much pressure and incentive to do other content - often they want to get back to what they love, eventually , but feel they must Max 1st, then must Comp, then must Trim, must get 120s, must get IFB.. and by the time they do get all those, Minigames will be in such a state (if they are still in existance at all), that they either can't play them, or can't enjoy them anymore.
• Bugs and glitches making play impossible.
• Lack of ability to play, when they do go there - not because there aren't people there, but because no one is playing, due to the fact afking is more rewarding than playing, so why would they ever bother + if and when anyone does bother, they find out that it's less efficient, and that it's prevented/made unenjoyable by the afkers.
• Decreasing pool of players to play with - due to the other reasons.
01-Jun-2016 03:31:29