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Wilderness Flash Events

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Kitenzie
Jul Member 2018

Kitenzie

Posts: 3 Bronze Posts by user Forum Profile RuneMetrics Profile
I totally agree with the op, I can't get the resources in time before the event ends. It is very disappointing for the thing to be over before you can contribute enough to get rewards.

I also find it more infuriating that I can't see what I'm clicking over all the animations and spell casting maybe put a toggle to be able to switch them off. I wish to see the monsters I need to click, not someone else's spells and healings. not being able to see what I am doing is making me keep failing the events

18-Oct-2022 21:26:16

N1NJ4-HUNT3R
Apr Member 2021

N1NJ4-HUNT3R

Posts: 230 Silver Posts by user Forum Profile RuneMetrics Profile
My problem is that if I can get 5x the required contribution for the skilling events, I shouldn't be having trouble even hitting 2/3 of the required damage in the combat events with t80-90 weapons just because there are so many people there. If I can complete the skilling events on mobile, but can't complete the combat events on PC, then that's insane. The combat events need the requirements scaled way down, or they need massively extended on the time limit and number of monsters. We can't hit anything through the people showing up with cryptbloom and FSOAs spamming Magma Tempest everywhere...

I also agree with the issues with the scheduling on this. I've been unable to get 3 of the combat events finished and I'm barely able to even try because they're either during my work day where I either can't try or I'm trying on mobile or they're at at 4am, leaving me with maybe 1 or 2 days a week to try to get the required amount of damage dealt to complete them when they happen to fall in the evenings.

13 events is overkill if they're going to require this much to complete them. I wouldn't be annoyed if it was this hard with just 5 or 6 events...

19-Oct-2022 00:21:53 - Last edited on 19-Oct-2022 00:42:27 by N1NJ4-HUNT3R

Dilbert2001
Jun Member 2006

Dilbert2001

Posts: 30,176 Sapphire Posts by user Forum Profile RuneMetrics Profile
Original message details are unavailable.

I also agree with the issues with the scheduling on this. I've been unable to get 3 of the combat events finished and I'm barely able to even try because they're either during my work day where I either can't try or I'm trying on mobile or they're at at 4am, leaving me with maybe 1 or 2 days a week to try to get the required amount of damage dealt to complete them when they happen to fall in the evenings.

13 events is overkill if they're going to require this much to complete them. I wouldn't be annoyed if it was this hard with just 5 or 6 events...


Try next week then if you can't find time to complete all 13 of them this week, and if not next week perhaps the weeks after the weeks and so forth.

19-Oct-2022 01:19:35

N1NJ4-HUNT3R
Apr Member 2021

N1NJ4-HUNT3R

Posts: 230 Silver Posts by user Forum Profile RuneMetrics Profile
I'm well aware of how it works, I'm saying it's absolutely insane that it could take me weeks or even months to just complete each event a single time simply because they're scheduled in such an inconvenient way and, when I do have time to go do them, I have to compete with so many others just to do enough to be considered a participant even though I was there 5-10 minutes before the event started and participated in the entire event.If I'm there that early and participate in the entire thing, that should count as completing it for comp or trimmed comp.

I have attended all 13, yet I still haven't completed 3 just because I couldn't do 70k damage over all the PvMers using Magma Tempest. Nobody's complaining that we need to do them all or even that we need to do 100 of them for trimmed comp, but participating in an event that is successful should count as a success whether we contributed 70k damage or not. It's unbalanced, especially when the skilling events require hardly anything compared to the combat events.

I will continue trying until I complete all of these and do 100 total, but this is a dumpster fire because of the combat tasks. Comp, trimmed comp, and mqc have never been about having to spend billions of gp just to have the right weapon or attack to beat other players to the punch, and right now that's basically what's happening when the only people passing the combat events are the ones spamming buyable AOEs to the point that nobody else can even get 50k damage, let alone 70k. Stop defending the update when it's obviously flawed.

19-Oct-2022 02:18:05

Dilbert2001
Jun Member 2006

Dilbert2001

Posts: 30,176 Sapphire Posts by user Forum Profile RuneMetrics Profile
Original message details are unavailable.
I'm well aware of how it works, I'm saying it's absolutely insane that it could take me weeks or even months to just complete each event a single time simply because they're scheduled in such an inconvenient way and, when I do have time to go do them, I have to compete with so many others just to do enough to be considered a participant even though I was there 5-10 minutes before the event started and participated in the entire event.If I'm there that early and participate in the entire thing, that should count as completing it for comp or trimmed comp.

I have attended all 13, yet I still haven't completed 3 just because I couldn't do 70k damage over all the PvMers using Magma Tempest. Nobody's complaining that we need to do them all or even that we need to do 100 of them for trimmed comp, but participating in an event that is successful should count as a success whether we contributed 70k damage or not. It's unbalanced, especially when the skilling events require hardly anything compared to the combat events.

I will continue trying until I complete all of these and do 100 total, but this is a dumpster fire because of the combat tasks. Comp, trimmed comp, and mqc have never been about having to spend billions of gp just to have the right weapon or attack to beat other players to the punch, and right now that's basically what's happening when the only people passing the combat events are the ones spamming buyable AOEs to the point that nobody else can even get 50k damage, let alone 70k. Stop defending the update when it's obviously flawed.


It is a rotation of 13 different encounters. Any of the 13 encounters will definitely happen when you are available to play games.

19-Oct-2022 02:39:50

N1NJ4-HUNT3R
Apr Member 2021

N1NJ4-HUNT3R

Posts: 230 Silver Posts by user Forum Profile RuneMetrics Profile
And you have to complete all 13 individual encounters for comp, not just 13 total. So I actually have to find a time that works for my schedule for the 3 I have left just so I can finish that achievement IF I'm able to do the 70k damage while competing with all the other players. If not, I get to wait again just to try something I could do easily if I wasn't competing with other players for DPS. I've already tried each of those 3 events twice now while they're at times I can do so and failed, but that's only a day or two each week I can even attempt to do that. I don't think you understand that completionist capes, while intended to have players "complete" the game, have never been about making content on such a schedule and in such competition with other players that they prevent you from performing said completion without dragging out how long it takes to do what should be a simple task. For Pete's sake, they've removed multiple time-gated aspects of these capes already, just look at the statue pieces that used to be only once a week. Completing all 13 should not require us to compete with each other just to show we participated.

By all means, make the rewards only available to the top X number of players who participated and did the most damage, but it should at least count as completing the event if I was there and participating the entire time and the group succeeded at finishing the event. We have multiple minigames and DNDs that already work that way, why doesn't this one? And why shouldn't it?

19-Oct-2022 02:52:15 - Last edited on 19-Oct-2022 02:54:09 by N1NJ4-HUNT3R

Dilbert2001
Jun Member 2006

Dilbert2001

Posts: 30,176 Sapphire Posts by user Forum Profile RuneMetrics Profile
Original message details are unavailable.
And you have to complete all 13 individual encounters for comp, not just 13 total. So I actually have to find a time that works for my schedule for the 3 I have left just so I can finish that achievement IF I'm able to do the 70k damage while competing with all the other players. If not, I get to wait again just to try something I could do easily if I wasn't competing with other players for DPS. I've already tried each of those 3 events twice now while they're at times I can do so and failed, but that's only a day or two each week I can even attempt to do that. I don't think you understand that completionist capes, while intended to have players "complete" the game, have never been about making content on such a schedule and in such competition with other players that they prevent you from performing said completion without dragging out how long it takes to do what should be a simple task. For Pete's sake, they've removed multiple time-gated aspects of these capes already, just look at the statue pieces that used to be only once a week. Completing all 13 should not require us to compete with each other just to show we participated.

By all means, make the rewards only available to the top X number of players who participated and did the most damage, but it should at least count as completing the event if I was there and participating the entire time and the group succeeded at finishing the event. We have multiple minigames and DNDs that already work that way, why doesn't this one? And why shouldn't it?


Suppose you work 8 hours a day and sleep 8 hours a day. It still leaves you a window of 8 hours per day to pop in a game for 5 minutes to complete at least one of the 13 encounters per day.

19-Oct-2022 03:46:10

N1NJ4-HUNT3R
Apr Member 2021

N1NJ4-HUNT3R

Posts: 230 Silver Posts by user Forum Profile RuneMetrics Profile
You really don't understand what I'm saying do you?

I have participated in the completion of ALL 13 events, yet because I can't out-DPS the PVMers then I still have 3 I haven't "completed" for the achievement. It doesn't matter if all 3 of those are available during my time window every single day if I can't get the 70k damage required to be considered as having participated.

I'm saying they need to either lower the requirements to be considered a participant, or they need to just say that if you were there start-to-finish then it counts. Nobody should have to spend billions just to be able to complete this achievement faster than other players. These players are using purchased AOEs that obliterate all the monsters before players without these abilities have a chance to land a small handful of attacks. That is a huge flaw in these events regardless of the scheduling issue. The scheduling issue just makes it that much harder for me to keep trying, especially when I need a specific 3 events, not just whichever event is happening that day. I'll happily spend the time doing a few a day until I hit the 100 total for trimmed comp, but I'm tired of missing the standard comp requirement just because I can't out-DPS other players because I don't have billions of gp to spend on this.

If I can get 5 or 6 times as much contribution for the skilling events as I can the combat ones, and I'm on a maxed account, then that's a bit of a problem with how balanced these events are. That's the problem, and the solution to that is not "just do a few each day and you'll make it to all 13." We've made it to all 13, we just can't complete some of them because of other players, and that's not how DNDs or minigames are supposed to work. I've completed nearly 25 of these, and I've been to all of them at least twice now, I just can't do 70k damage when we have 20 people all using Magma Tempest. There's nothing left for me to attack to earn my achievement.

19-Oct-2022 04:04:11 - Last edited on 19-Oct-2022 04:08:06 by N1NJ4-HUNT3R

N1NJ4-HUNT3R
Apr Member 2021

N1NJ4-HUNT3R

Posts: 230 Silver Posts by user Forum Profile RuneMetrics Profile
There will be less on the ones that don't drop the new equipment upgrade, yes. But the others, like kbd, will be full as long as that rare drop has value.

I have no trouble killing the monsters on my own, it's that the entire group is shared for all participants and everyone with PVM gear and abilities is using AOE abilities that kill everything before anyone else can land more than 2 or 3 attacks. That's why I'm saying this needs changed, because I'm more than capable of doing that much damage in the timeframe given, but a lot of people like myself don't even have a chance because a handful of others obliterate everything in a few seconds. That's not how minigames or DNDs should work for earning achievements, especially when the issue is present even on very low population worlds.

19-Oct-2022 04:21:00

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