Not sure if I'm excited for this, or not. I'm willing to give it a go....but I *am* kind of worried about losing that excitement when I get a drop. But Like I said, I'm glad to give it a go. Maybe it'll be a perfectly acceptable change. Looking forward to see what this brings to the game overall after a month or so.
"The only true wisdom is knowing that you know nothing" -Socrates.
Would really appreciate not only a confirmed drop rate on Elite Mob drops, Wyver Crossbow and Camel Staff, but would like to know what 'higher on task' means, be it 10% higher, or 2x.
Would also be interested in Lava Stryke drops and how 'on task' effects them as well as whether or not they drop like Sigils (1/X a nd then you roll on the sigil table).
The reason drops are so atrocious and you never talk about their rates is that there is no concrete rate. That's why i can never get anything in this stupid game, because you guys control them and only some players get them in order to keep them rare, or to control their price, that's all it comes down to. You people don't really care, stop with the whole 'feeling of excitement and mystery' nonsense.
"Traditionally we very rarely used to give out information on how rare items are from drops or other various sources and used to do that for a few good reasons. First of all, one of the reasons that has been given out repeatedly in the past was the
feeling of excitement and mystery about when you got a drop - not knowing exactly when you were 'owed' a drop
."
I feel this is part of what makes an MMO... well, an MMO! However, transparency is nice too...