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~Woodcutting Rework~

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Daddy Roshi
Jan Member 2018

Daddy Roshi

Posts: 3,348 Adamant Posts by user Forum Profile RuneMetrics Profile
A  Cole said :
I'd also be interested in seeing a race / kingdom specialise in the Fletching skill. We already know the Dwarves are the masters of Mining and Smithing, and the Druids of Taverly are the experts of Summoning and Herblore. This could help with the backstory of expanding the Fletching skill out from what it is now.


~A~
i feel like that would be elves because elves are always associated with bow and arrows so makes sense that they would fletch all their stuff as well
200m defence 08-10-2021


comp cape 12-19-2021

31-Aug-2021 18:45:16

A  Cole
Nov Member 2003

A  Cole

Posts: 14,682 Opal Posts by user Forum Profile RuneMetrics Profile
Daddy Roshi said :
A  Cole said :
I'd also be interested in seeing a race / kingdom specialise in the Fletching skill. We already know the Dwarves are the masters of Mining and Smithing, and the Druids of Taverly are the experts of Summoning and Herblore. This could help with the backstory of expanding the Fletching skill out from what it is now.


~A~
i feel like that would be elves because elves are always associated with bow and arrows so makes sense that they would fletch all their stuff as well
The Elves did cross my mind, but they're more into crystal items rather than wooden items.

Perhaps fletching could be built into the Goebie backstory perhaps? Or a species from the Wushanko Isles?


~A~

01-Sep-2021 23:14:31

Daddy Roshi
Jan Member 2018

Daddy Roshi

Posts: 3,348 Adamant Posts by user Forum Profile RuneMetrics Profile
A  Cole said :
The Elves did cross my mind, but they're more into crystal items rather than wooden items.

Perhaps fletching could be built into the Goebie backstory perhaps? Or a species from the Wushanko Isles?


~A~
i think goebies would be too simple minded for fletching if that makes sense like they arnt advanced enough for things like crossbows and such at least to me they arnt i could see the death lotus doing it possibly since theyre assassins quiet weapons for killing is something they would be known for they could even be the reason behind dtd too as well
200m defence 08-10-2021


comp cape 12-19-2021

01-Sep-2021 23:31:43

Daddy Roshi
Jan Member 2018

Daddy Roshi

Posts: 3,348 Adamant Posts by user Forum Profile RuneMetrics Profile
Maybe they can finally put dark elves in the game center them around guthix as their god of worship since hes more nature related so they could be the fletching focus reg elves follow seren so theyre more magic based following as a reason for crystal weapons
200m defence 08-10-2021


comp cape 12-19-2021

01-Sep-2021 23:49:47

Kopaka
Dec Member 2023

Kopaka

Posts: 3,578 Adamant Posts by user Forum Profile RuneMetrics Profile
I only read page 1.

Did anyone else mention sap/resin? Not every tree has valuable sap/resin, but several certainly do. Maybe a rare chance for amber too?

Also, what about nuts/seeds/fruits? Obviously we don't chop fruit trees unless we're clearing our fruit tree patches, but is there a particularly good reason why this is so?

Roots? We already collect these from our player-grown trees, why not from normal felled trees? What is so magical about our plot-grown ones that lets us gather the roots?

Insects? Seems weird but there could certainly be uses for them! If the tree you felled happened to be infested with termites it could reduce your lumber yield but provide sawdust and if there was some point to collecting the termites maybe those too. (farming? feed for chickens etc?)

02-Sep-2021 03:28:54

LtMadWolf
Jun Member 2010

LtMadWolf

Posts: 86 Iron Posts by user Forum Profile RuneMetrics Profile
I believe woodcutting needs a new big refresh before any other skills. Woodcutting goes into construction and fletching firemaking and range and more. Same concept with mining and smithing rework goes into the melee fix.

Would be cool to see trees fall in animation and you have to cut the fallen tree to get a lump some of logs. example 10 logs for completely cutting up the tree. Each log would reward x amount xp such as the regular log currently in game at 25 xp. So at the end you would get 250xp.

Getting more creative ideas to better the skill and reward xp for efforts like archeology where you get a little xp excavating then get a lump some of xp for finding material and artifacts.

This is just a small brain storm of a fix to woodcutting to fix the other skills that need an update. I do have tons more to fix other skills and even better the future game instead of going for 120s. Getting 10m xp to unlock one thing is dumb and pointless in my opinion.

That's my idea hope you like. :) This was mine a long time ago. I love yours.

10-Sep-2021 00:44:26

Daddy Roshi
Jan Member 2018

Daddy Roshi

Posts: 3,348 Adamant Posts by user Forum Profile RuneMetrics Profile
Mr Brushie said :
LtMadWolf said :
range and more


I'm not sure how woodcutting benefits the ranged skill (or any others aside from the other 3 you mentioned). Did I miss something?
arrow shafts bows crossbow stocks are all made of wood so makes sense :P
200m defence 08-10-2021


comp cape 12-19-2021

10-Sep-2021 17:29:33

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