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Create Your Own Country 42

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Sithlord Man

Sithlord Man

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Land Claim Rubric:

Player Name: Sithlord Man
Name Of Country: Arrentine

Land Acquired: Orionis Zal
How did you claim it: Colonized
Is it real or fictional?: Fictional
Reason (optional): Colonized per Project Orion
Details: Orionis Zal is located near the top of the nebula near M43, the planet is temperate world much like each with 5 massive continents and 4 oceans. The planet is roughly split 25-75 for land-water respectively and has no life capable of technological advancements. The current life on the planet is what Earth had roughly 280 million years ago (Early Permian).

Land Acquired: Armas-Zil
How did you claim it: Colonized
Is it real or fictional?: Fictional
Reason (optional): Colonized per Project Orion
Details: The planet is colder than the present day earth. The planet is current in a warming stage where the temperature will appear to be roughly 10 degrees colder than the avgerage temperature of the Earth. Habitable regions and massive forests are found along the equator region where liquid water is present. Roughly the tropics boundaries are the temperate boundaries.


Land Acquired: Dag'Ron Toh
How did you claim it: Colonized
Is it real or fictional?: Fictional
Reason (optional): Colonized per Project Orion
Details: The planet of Dag'Ron Toh is similar to Dag'Ron Tek, only that the planet is the complete opposite of Dag'Ron Tek's makeup as the planet is Temperate. The planet is considered the twin of Dag'Ron Tek though.

Land Acquired: Palavan
How did you claim it: Colonized
Is it real or fictional?: Fictional
Reason (optional): Colonized
Details: Much like ME3 Palavan. Similar in every account except the Turians.

16-Jan-2014 03:38:40

Attacker732

Attacker732

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Armor is a fail-safe in case the shields take too much punishment & go down.

Ramming Speed is always a fall-back. Just look at World Of Tanks or Halo.

Destroying planets is a little extreme, yes, but it is still (In VERY rare cases mind you) a slightly viable option. Plus, most countries have ships as tough as or tougher than planets.

As I mentioned before, NPCs. I have tried making a plot to claim land. I couldn't figure out how to continue beyond the opening moves, let alone finish it.

16-Jan-2014 11:39:06

Eno Remnant

Eno Remnant

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HFPE Faron Plot:

Yuriel strides through town, whistling "In the Hall of the Mountain King" under his breath.

It's his plotting whistle. It does not by any means elaborate on his mood, as he is certainly not in a good one. The IMO's refusal to co-operate is requiring him to go to measures the Godking will not approve of, and--

Movement. Professional soldier-type movement.

He keeps moving, his assassin skills masking his sudden spike of adrenaline completely. Deadpan, no change in expression, pace, or even a pause in his whistle. The Australian casually ducks a hand into his longcoat pocket, and retrieves a pair of sunglasses which he puts on. Though, obviously, these are not your run-of-the-mill sunglasses.

Adapted from the Rangers' Multi-Purpose Goggles, these glasses dramatically enhance Yuriel of Light's ability to comprehend the visual spectrum, and reveal to him what appear to be Neran operatives. He does not look at them directly, but keeps on moving until he's well past them. They likely did not recognise him as anything other than an average citizen, but he wonders at the fortune that put him on this path.

Turning back to the heart of the city, the assassin takes out his phone and punches in a number. There is not even a single tone befor it is answered, and the serious tone of the Godking speaks to him.

"What is it, Yuriel?"

"You know that thing? Well, you're needed."

The Godking's sigh is easily picked up by the sensitive communication technology.

"You know this goes against the precepts of my religion."

Yuriel smirks; he loves that the Godking overlooks the fact that one of his most ardent followers tends to blatantly defy the precepts on a regular basis.

"Well, I was going to call the DLM first so he could twist your arm, but I thought I'd show some respect for my god."

The sigh is louder this time, and ends in something that might be considered a groan.

"Alright, it'll happen. Now get on with it."

"Yes sir."

Continued...

16-Jan-2014 12:12:16

Eno Remnant

Eno Remnant

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The assassin looks up and takes in the building--right where he needs to be.

~~~~

Faron regards Yuriel of Light curiously as he enters, knowing that the Ascendant Kingdom's able warrior has only just begun his crusade.

"What brings you back, Yuriel?"

The human affects a cocky grin as he replies,

"Well, I've been thinking, and I want to know what the Twin Gods' Empire gets out of this whole coup."

The elf smiles as though it were obvious.

"You get me. What else need there be?"

But Yuriel shakes his head.

"Not good enough. We need to talk concessions. I want my god to get something out of this arrangement."

Faron is still smiling, but his look is cold.

"You get an ally less inclined to turn on you, being as I am so grateful for your assistance."

Yuriel recognises the veiled threat, and his smile does not fade. If anything, it widens: he loves someone who can rise to the challenge.

"Well, as such a good ally of the Twin Gods' Empire, there really is no need of concessions. It would be rude to ask for reward when helping out a friend."

The assassin excuses himself, and returns to his patrol of the city, radioing Jane to inform her of the unwanted guests at their party.

End HFPE

16-Jan-2014 12:18:27 - Last edited on 16-Jan-2014 12:20:10 by Eno Remnant

Enheduanna
Sep Member 2023

Enheduanna

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"The usefulness of large ships is to subdue enemies without firing a single shot."

A good point, but we're at the tech levels now where if you could cow an opponent into submission, you should be able to do it with something smaller. For example, my Wraiths are about the size of the Normandy in Mass Effect (the original, not the larger SR2), and their main focus is ridiculously-hard-to-detect stealth. They don't have a single projectile weapon, or actually anything that's technically a weapon at all.

They can also glass entire planets, and, in a thought experiment, two of them, and one Sparkadian railgun, are capable of destroying the RSV Phoenix (or, at least, Attacker didn't dispute this when I postulated and explained it to him), albeit I also added in a few billion fighter-analogues to serve as distractions, as I was unsure how advanced the Phoenix's sensor suite over long range is against the Kage stealth system.

What really matters in the long run is, really, the sort of tech you have, not the size of your ships (unless you're Kyr, and have both).

---

Destroying planets is only important in two things - total warfare, when it's kill or be killed, and as a theoretical yardstick for destructive power.

Of course, technically, by now being able to destroy planets is trivial, as is setting off supernovae, and really anything like that, but anyway.

16-Jan-2014 13:25:44

Vrangr Wayne

Vrangr Wayne

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On the matter of planet-destroyers:

Personally, I have often found that destroying a planet is truly all too easy. The true feat comes into play when you can destroy a planet's armed resistance without damaging the planet's resources. (Both natural and "man"-made.)

It is this, as well as other more "scalpel"-like means of war (even total war) that I prefer to employ for not only their awe factor, but in that they are far more interesting than pressing a button and blowing up everything. (Though they do often resolve through the push of a button as well, so I guess it's not that different.)

And if all a ship has to house is a button, it can be a damn small ship.

-Projects-
Empyrean: 2 years
Ronin: 6 years
Grendel 2: 6 years
Mobile GH: 6 years
QSL C MkV: 6 years
SPREN Visual Augmentation- 8 years
Eyes of Iron: 9 years
SHARD system- 13 years
GHectate: 16 years
Book of Atrus: 19 years
YGO-GX: 25 years
Solomon's dungeons: 30 years
The Makuta: 42 years
Meta-Bender: 33 years
Brotherhood of Mag: 51 years

Operation Release the Hounds has been initiated by an unidentified member of MAT Level 1 Administration. (In relation to below.)

16-Jan-2014 17:30:46 - Last edited on 16-Jan-2014 17:53:52 by Vrangr Wayne

Vrangr Wayne

Vrangr Wayne

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Le Faron Plot:

(HFPE)
Faron leans back against the wall of a room inside the "Reclaimed" compound that Aylss had procured as their base of general operations and sighs.

Yuriel had returned with news and a brief challenge, and Faron was not appreciative. "I had hoped," he thinks, "to keep a few of my cards in reserve for later. Oh well. Now to see what I can learn of how the effort is going."

His "eyes" closed, Faron enters the intertwining consciousness of the peoples in R'ni. Each distinct mind had its own threads stretching out through the extremely dense and complex network of souls from which Faron had himself been born.

Of course, he had been spawned from this rats' nest and he instantly was able to observe a door which seemed to have been pressed open from the seams in one of the loading bays, he saw Yuriel walking the city, and Jane going about her own business. He also saw the Chairman, a work-study under a robotics specialist, a dockhand in the spaceport.

He saw it all, and he saw what he needed, issuing a company requisition order directly to the shipping machines which promptly delivered the devices to another location.

Returning his core focus to the body he had crafted, Faron exits the compound alone, taking care to avoid others who would immediately recognize his distinctive eyes beneath the cowl of his hooded coat.

A few minutes later, he had return to the compound a few assets richer. Prototype devices of course, but nothing he could not adapt and improve on in time for their necessary use.

"I'll need to deal with those stockholders soon. Between the IMO and the Neran banks there's enough weight in the company to cause trouble." Faron thinks as he levitates a playing card over his right hand, inspecting his handiwork.

"Unfortunately for them," Faron says to the empty air, a smirk dancing across his elven features, "There are a few things even MAT's closest partners don't know about in those vaults."

16-Jan-2014 17:52:30

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