But it sounds cool. There's only so many ways to create tension, especially if your game development lacks budget, after all.
Speaking of which, since I'll be leaving in two weeks or so, and considering Dead by Daylight, I got an idea. I was thinking of a shorter RP, of which I assemble several kinds of monsters/killers, who are chosen at random to appear when certain parameters are met. Each monster will have strengths and weaknesses, which the users must assume based on the picture shown, a summary, and backstory of said monster.
For example, you may be able to fight off a monster. Others may be able to overwhelm you by unconventional means, such as by traps, curses/dark magic, haunted environment, etc. This way, users must work together, make plans, and craft strategy to survive a 'cat and mouse'-type RP, but of which the 'mice' are capable of fighting back.
Not sure what time period would work. Dark fantasy-steampunk, dieselpunk, or modern would work. But I'll wait and see.
02-Dec-2018 08:33:18
- Last edited on
02-Dec-2018 08:34:42
by
Azi Demonica