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NotFishing

NotFishing

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Westenev said :

Edit: To be fair, why does Annie need a full education of magic?


Because you can't just become an accomplished mage overnight.

Westenev said :

I think a fixation on one style or spell is more realistic, and cooler.


Even if you only focus on one school, it still takes years to become good at it. Given the age at which magic is typically discovered, Annie has not had enough time to do so.

Plus the Academy and Priesthood just don't support mages who only want to learn one spell.

In the Human Kingdoms, it's possible to learn outside of the Academy or Priesthood, but those are rare exceptions. Your only other options are to either join a cult (but they would prefer recruits to already have basic grasp of their powers - they can't afford to waste time babysitting untrained kids) or find a mentor who is reckless enough to not only train you outside of Academy supervision, but also completely disregard the basics. And you need to do all this while keeping your abilities a secret, which can be somewhat hard to do considering how at the start you can't fully control your powers.

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And no, having only one spell is not more 'realistic.' Magic isn't meant to be something you can just brute force your way through. It requires patience and intelligence. If you only have one spell, any enemy mage of significant power is probably smart enough or has enough variety in their skillset to think of a way to counter that spell and then proceed to absolutely wreck you, because you have nothing to counter their own magic.

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Berserkers were powerful because of their immense strength, as well as the fact that they drugged themselves before going into battle. But they didn't develop their skills overnight. And none of their training would translate into something like magic.
Beneath the gold, the Bitter Steel.

09-Jul-2018 16:10:06 - Last edited on 09-Jul-2018 16:10:49 by NotFishing

Westenev

Westenev

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NotFishing said :
your only other options are to either join a cult (but they would prefer recruits to already have basic grasp of their powers - they can't afford to waste time babysitting untrained kids)


"Kids are cruel. All people are, by nature — they just lose touch with it as they get older. Start thinking they know right and wrong. 'That's immoral!' War crime-this, Code of Conduct-that... Kids you can mold, manipulate into performing all kinds of atrocities — and there's nothing like a good atrocity to keep a war going."
— Sundowner, Metal Gear Rising Revengeance

Even if they are as useless as you say, by your universe’s laws, they make willing blood sacrifices. As far as the kids are concerned, they’ll be dying for whatever story the adults spin up.

NotFishing said :
or find a mentor who is reckless enough to not only train you outside of Academy supervision, but also completely disregard the basics.


*Cough* Kiritsugu Emiya *Cough*

NotFishing said :
And you need to do all this while keeping your abilities a secret, which can be somewhat hard to do considering how at the start you can't fully control your powers.


I’ve been meaning to ask about this. What happens if someone doesn’t exert control over their magic? Is it like Harry Potter, where weird shit keeps happening until someone does something about it?

NotFishing said :
Magic isn't meant to be something you can just brute force your way through.


Infinite monkey theorem, buddy. You can brute force your way through almost anything, given enough time (personal experience).
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09-Jul-2018 17:16:14

Westenev

Westenev

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NotFishing said :
If you only have one spell, any enemy mage of significant power is probably smart enough or has enough variety in their skillset to think of a way to counter that spell and then proceed to absolutely wreck you, because you have nothing to counter their own magic.


Until they find out you’re not left handed.

Magic is about putting on a show – it doesn’t matter what tricks you have, it’s how well you play them.
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09-Jul-2018 17:16:28

NotFishing

NotFishing

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Westenev said :

I’ve been meaning to ask about this. What happens if someone doesn’t exert control over their magic? Is it like Harry Potter, where weird shit keeps happening until someone does something about it?


Sort of. If someone startles you, you might push them back with a wave of force. If you're angry, you might set fire to nearby furniture. Or you might be struggling to dig a hole, and suddenly the ground inexplicably begins to soften into mud.

The first few months of 'magic school' is basically spent learning how not to do that. There's basically a switch in your mind that activates your magic, and through a series of mental exercises you learn how to turn it off and on.

Once you figure out how to reliably turn it off, they then have you turn it back on, and begin to teach you Generic Magic. Once you become decent at that, they monitor you for a few weeks to make sure your previous outbursts haven't returned, and then they give you the option to leave or stay.

Westenev said :

Infinite monkey theorem, buddy. You can brute force your way through almost anything, given enough time (personal experience).


This just isn't true.

Westenev said :

Magic is about putting on a show – it doesn’t matter what tricks you have, it’s how well you play them.


"what tricks you have" and "how well you play them" are directly linked, though. Someone with multiple tricks can use them in varying combinations which increase their effectiveness (soaking an enemy with water and then zapping him with lightning), and also adapt more quickly to certain situations.

For someone with only one trick, "how well you can play them" is extremely limited.
Beneath the gold, the Bitter Steel.

09-Jul-2018 19:03:30 - Last edited on 09-Jul-2018 19:07:27 by NotFishing

Westenev

Westenev

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Pure water is non-conductive though (unless water bending also carries all of the impurities - then all power to you). Hell, you could probably avoid the jolt altogether by standing on one leg (or keeping your footing close together), similar to the “safety measures” already employed when dealing with broken live power lines.

Said person also forgot that electricity also enjoys pathing from negitive to positive, and just added themselves to the electrical circuit. Not ideal.

You can theory craft all you like, but that was a really bad scenario. A person could just as easily forget the magic they have learned while put in a stressful situation. Impromptu performances are much harder to pull off than a planned performance, after all.
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09-Jul-2018 19:47:51 - Last edited on 09-Jul-2018 19:52:47 by Westenev

NotFishing

NotFishing

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Westenev said :

unless water bending also carries all of the impurities


It does.

Westenev said :

Said person also forgot that electricity also enjoys pathing from negitive to positive, and just added themselves to the electrical circuit. Not ideal.


That isn't how magical electricity works. It paths towards whatever you direct it towards, and if whatever you point it towards happens to be wearing metal or is covered in water, the effects are amplified.

Also, magic does not damage its source. Otherwise your hand will be roasted the moment you conjure up a fireball.

Westenev said :

A person could just as easily forget the magic they have learned while put in a stressful situation.


This would only really apply to mages who have never seen combat before.

Also, most mages aren't just going to "forget" a spell they spent months learning and practicing. And mages are often taught to think quickly on their feet while under pressure (water mages are expected to help fight fires, if you're learning fire or electricity you probably intend to go off to war, and healing mages need to keep calm in life or death situations.)

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Look, with all respect, this is my setting, and I am flat out telling you that magic is not something you can brute force your way into learning, or expect to get by on with one spell and one spell alone.
Beneath the gold, the Bitter Steel.

09-Jul-2018 20:06:44 - Last edited on 09-Jul-2018 20:18:22 by NotFishing

Azi Demonica

Azi Demonica

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*of berserkers,

Although berserkers are often associated with drugs or magic mushrooms, this conclusion stems from Siberian shamans doing magic mushrooms, which modern historians tied with berserkers, for whatever reason. Siberians are not Scandinavians.

It’s also very important to take heed of the Sagas. The Sagas do not mention any drugs whatsoever (so far).

Although rare, there are few mentions of berserkers having discussions before, during, and after battles. If you can have a proper discussion, you are not on drugs. ‘Berserker’ simply means ‘bear-shirt’ (as berserkers wore the hides of bears, apparently of those they killed and after drinking its blood) which in itself means ‘champion’. A modern example is the Polish word ‘mis’ (pronounced ‘meesh’), which means ‘bear’, but also means ‘champion’, as Slavic warriors were also known to exhibit berserker-like frenzies in battle and the correlation of bears and champions continued in Poland.

Berserkers seem to have been very tall, very muscular, very brutal warriors who were obsessed about killing. Cut wounds did not bother them, as when adrenaline kicks in along with psychological conditioning, the brain automatically shuts down most organs to focus more energy on muscles. Extreme depression is also noted for berserkers, a possible symptom for PTSD.

Historically, the berserkers were wiped out by Christian militias during the early Middle Ages, who got fed up of berserkers going on chaotic rampaging and pillaging. Knights, samurai, and Zulu also have exhibited berserker-like frenzies.

Knights during the early Middle Ages also sometimes killed bears with nothing but a sword. A Norman knight did just that with a sword made in Bordeaux, and basically all European knights would kill (and probably eat) bears during hunting, suggesting a possibility that knights were a merging of equites, paladins, huscarls, as well as berserkers, which may explain why knights charged headlong into overwhelmingly bad odds.

09-Jul-2018 21:22:50 - Last edited on 09-Jul-2018 21:33:38 by Azi Demonica

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