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Gunslinger Z

Gunslinger Z

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I never could get into the Dragon Age series. It seems unfortunate because a lot of my friends absolutely loved it and for all intents and purposes, I should have too because I have a very similar taste in games. I don't know what it was about it that was just like a roadblock to me. I honestly think it may have been the combat and the map system, of all petty things. I remember something about those two things just not adding up for me. Mass Effect was more my jam but then Andromeda was a complete shitshow in my opinion. Not enough time spent on development as a result of spending too much time shoehorning political subtext in. It's a shame. I think Dragon Age in my view suffered from the same issue that made Fable unplayable for me, the linearity just didn't mix well with my style after I was used to playing stuff like TES and Fallout. Of course those games each have their downfalls as well which I'm sure I don't need to describe. Especially in FO4's case. Ironically, despite my problems with that, I used to really enjoy games like Resident Evil and Metal Gear Solid and even a few JRPGs from back in the day. Odd, I guess.

It's a shame I can't really get into games the way that I used to. I don't know if I'm just getting old or I spent so much time during my adolescence playing games that I'm just burnt out or what.

03-Jun-2018 01:48:27

Westenev

Westenev

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Thematically, I love the “DEATH OF ONE THOUSAND CUTS” vibe Rogue Assassin picked up in DA:I, it just doesn’t feel all that viable since even the lowliest foot soldier can survive a burst from stealth.


EDIT: The one thing that stopped me from playing Dragon Age all these years were the weirdly elongated foreheads. They looked strange to me, and I could never take anything seriously.

Dragon Age: Inquisition doesn't use linear maps, and I think they're planning on using the same formula for Dragon Age 4. In fact, the biggest mistake you can make in Dragon Age: Inquisition is sticking to one map and completing fetchquests, rather than branching out and returning later.
Noth
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03-Jun-2018 01:48:59 - Last edited on 03-Jun-2018 01:53:30 by Westenev

Inferi

Inferi

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Gunslinger Z said :
It's a shame I can't really get into games the way that I used to. I don't know if I'm just getting old or I spent so much time during my adolescence playing games that I'm just burnt out or what.


I know exactly what you mean. It's not like I can't play stuff anymore, but it just doesn't feel the same that it used to. It something I really miss, honestly.


Westenev said :
Thematically, I love the “DEATH OF ONE THOUSAND CUTS” vibe Rogue Assassin picked up in DA:I, it just doesn’t feel all that viable since even the lowliest foot soldier can survive a burst from stealth.


Knight-enchanters kinda felt the same way, espescially when it got to fighting some of the higher level enemies (dragons in particular, but that's not exactly the same because those fights are expected to take longer). I remember hitting stuff, their health hardly going down at all, and then just continuing to hit them for what felt like an hour. I was never in any danger, but it almost felt like they weren't either.
Done in by the dubious doings of destiny.

03-Jun-2018 01:53:06

Westenev

Westenev

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Sounds like your mage doesn't lift.


NotFishing said :
Westenev said :

I tried playing this way in DA:I, but I swear they neutered rogues.


Wait until you unlock Assassin. Massive DPS boost.


I did. It really didn't change much, which is why I started a mage playthrough. O_o Everything is soooooooo much easier.

That being said, on my rogue playthrough, I tended to try giving my mages spirit abilities because they seemed supporty - or lightning abilities, because lighting is cool. But my mage uses pyro spells, which seems to work so much better.
Noth
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03-Jun-2018 01:54:53 - Last edited on 03-Jun-2018 01:57:39 by Westenev

Inferi

Inferi

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Divinity Original Sin 2 is the better of the two, in my opinion. I only played it solo, because, you know, friends are hard to come by, but it was still good. Done in by the dubious doings of destiny.

03-Jun-2018 02:21:55

Gunslinger Z

Gunslinger Z

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It really is something that I miss, because I used to get so embroiled and enchanted by games that I'd dump several hundred hours into them and use any available free time to play them. I'd get absorbed into the world and the lore and spend hours playing, reading wiki articles, watching videos, just basically eating up anything I could get that had to do with the game. Additionally I'd spend hours tinkering with them and modding them to get them to be exactly what I wanted. Nowadays I've been planning a Legion playthrough of New Vegas for the past month and I've been modding and tinkering with it heavily, but I never seem to really sit down and play it.

Likewise, I used to get really into multiplayer games, especially if I had a circle of people to play with. Anymore though multiplayer just seems like so much work and often enough, a bunch of guff. Trying to get people together and play, trying to find good servers, etc. And the modern communities for a lot of games, to be quite frank, really suck ass. Playing on PC helps as typically the 'squeakers' and COD bros tend to stay away from PC because it's not as accessible as console gaming but it's still an issue. I used to be able to put up with griefing and spawn-camping and what-not pretty well, but anymore it just irritates me. I remember running several dedicated servers on Battlefield 1942, Battlefield Vietnam, Battlefield 2, the original Halo of PC, Unreal Tournament 2004, etc. and for the most part, sure, you'd have some idiots and some griefers but people tended to go along with the idea of the server better and there were more servers tailored to how you wanted to play. Stunt servers, tactical 'milsim' type servers focused on teamwork and communication, or more casual servers for when you wanted to get a couple rounds in and not take it too seriously.

I don't know, maybe one of the games that will come out this year will blow my mind and I'll end up sucked into it again. RDR 2 might do that for me.

03-Jun-2018 03:13:59

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