Gunslinger Z
said
:
It's honestly too bad that so few characters in threads die. Even I'm guilty of it. I probably only had maybe five or six of my characters die over the years.
Also,
Obligatory No.
While I agree, I feel as though character death should be done at a pivotal moment rather than thrown in for the sake of 'somebody needs to die'. Having said that, if someone repeatedly does actions that're likely to get them killed, then they should probably not survive.
I'm actually all too willing to allow one of my characters to die so long as it has a real impact. Thing is I never stick around long enough to reach that point. I've had one character die before, but that was only because I had to kill them off since I already had too many characters. Luckily it was an ancient Lich looking for her phylactery so she could destroy it and finally rest with her long dead family, and apparently I did a good job of making the discovery and subsequent death emotional enough to pull some heartstrings.
I was thinking about away to carry the supplies that she finds that's why I said she found a backpack.
Not everything is convenient. You'll have to carry what you can physically carry.
I am Inferi.
Narm is where a scene should be taken seriously, but it's done in a way that makes the viewer laugh instead (unintendedly). Supposedly it was named after a scene in a movie which was supposed to be outright terrifying. A brain aneurism made a boy's arm go numb, so he keeps shouting "NUMB ARM" which eventually dumbed down to "N'ARM!" while he rolled about on the floor crying.
The critics apparently burst out laughing at the sheer absurdity of the scene, hence the name.
Xenomorphs are scary in a different way. They aren't Human, just a parasite who begins inside of a human... and anyone who thinks they're dumb in-universe quickly ends up dead, haven't you noticed?
George Rozas
said
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Gunslinger Z
said
:
It's honestly too bad that so few characters in threads die. Even I'm guilty of it. I probably only had maybe five or six of my characters die over the years.
Also,
Obligatory No.
While I agree, I feel as though character death should be done at a pivotal moment rather than thrown in for the sake of 'somebody needs to die'. Having said that, if someone repeatedly does actions that're likely to get them killed, then they should probably not survive.
I'm actually all too willing to allow one of my characters to die so long as it has a real impact. Thing is I never stick around long enough to reach that point. I've had one character die before, but that was only because I had to kill them off since I already had too many characters. Luckily it was an ancient Lich looking for her phylactery so she could destroy it and finally rest with her long dead family, and apparently I did a good job of making the discovery and subsequent death emotional enough to pull some heartstrings.
Of course, that was forever ago.
I definitely agree. Especially so if it's a main character, or a character with a long history. I reckon a lot of people get so attached to their characters that they're not willing to part with them at all. In a pivotal moment, or the end-stage of a thread, I'm more than happy to sacrifice most of my characters. Usually makes for a post of epic length. Probably some of my better writing has come from that.
Westenev
said
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Honestly, with the current style of roleplay, I don't think anyone would bat an eyelid if a character committed seppuku infront of the group.
Gareth: ...did you really have to spill blood on my brand new copy of
Great Monarchs of Vespania
?
Beneath the gold, the Bitter Steel.
NotFishing
said
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Westenev
said
:
Honestly, with the current style of roleplay, I don't think anyone would bat an eyelid if a character committed seppuku infront of the group.
Gareth: ...did you really have to spill blood on my brand new copy of
Great Monarchs of Vespania
?
Bridgett: ... You haven't seen me in oh so many pages, and THAT is what you pick on?
NotFishing
said
:
Westenev
said
:
Bridgett: ... You haven't seen me in oh so many pages, and THAT is what you pick on?
They haven't actually seen each other at all yet. At least not during the course of the roleplay.
...would Gareth be able to notice Bridgett fighting Harambe's dad?
I'll admit, I thought the battle of harambe woods was happening within view of most everyone - just sort of on the edge of the clearing, whereas everyone else is far too busy with the wolf monsters to help out.
I am Inferi.