That was fast, I did not expect people to comment about my PvP system so quickly!
West, p2363
Yes, metal does conduct heat very well, but an open flame, or a fireball, would just flick against the metal surface. What I was thinking, of plate preventing open flames from seeping through and burning the body.
I figured it’d be important for people to be happy to run crazy fast, but I sure can lower it.
next post,
A 10 AP is the base points.
B 5 are recovered, but you don’t recover beyond your base.
C Yes.
D Depends on the weapon; you can use different styles. For example, you could use half-swording rather than swinging.
E Depends on your opponent's height, weapon type, and if Equipment Mode is used.
F I could move the magical affects there. Bleeding only appears in Endurance Mode. Poison, disease, and psychological issues felt too slow to be worthwhile in a fast-paced combat, imo.
G Yes.
H It leaves them vulnerable.
I To reduce difficulty, I felt it was necessary to spread the three modes across, in case a certain one did not want to be used.
M Metal armor tends to be good at fire, as what I had in mind was fireball attacks, open flames, that kind of thing. Chances are that an armored person isn’t gonna stand in an open flame for any more than a second. The Defenses are meant to be in regards to short-term attacks.
about your EDIT,
That’s surprising, an anime handbook definitely wasn’t what I would expect.
Oh, and before I forget, my PvP/E system had some inspiration from MYFAROG, a role-play by Varg Vikernes. Unlike his system, well, you don't need to read an entire book to understand it XD
21-Dec-2017 04:58:22
- Last edited on
21-Dec-2017 05:10:17
by
Azi Demonica