Yes, we'd see something like that, but the geth were a minor problem. The main problem are the monsters, who basically maul you, drag you off away from your friends, then eat you alive, piece by piece. Of course, I did simplify my analogy, but the point is, is that inducing survival, danger, or threat may initiate immediate co-operation. But yes, character establishment is also important, especially for people who prefer storytelling, character development, and exploration of character interaction. I tend to be most excited about adventure, action, violence, and ferocity.
Any suggestions on how to be less irritating in trying to understand characters?
25-Jul-2017 07:25:44