West, about powers
It depends. The default power would be when neurons in the nervous system produce electricity, then an electromagnetic field, and so creating gravitation (especially effective at attracting magnetic metallic objects), and so able to hurl people, things and stuff around with potentially great force, or to produce a barrier to slow down or redirect projectiles.
Anything else, well, it would either be supernatural or based on another hypothesis (such as neurons producing a chemical reaction creating combustion or something else).
Fireballs seem to be a rather ineffective power, as throwing a brief mass of flame at someone would burn them, especially if they are not wearing anything significant, but it would not do much else.
Heightened senses could be a power, or simply a form of mental ascendancy. The role-play is meant to include types of warfare and classes of that style of warfare per user, so I may be able to squeeze that into, say, Psychological Warfare.
Manipulating the flower of time is a more complicated idea, and may make things too complex to work with. Nevertheless, there can be moments when it does occur, but I think it should be limited.
The role-play is still an idea in progress, but I have some awesome pictures from Imgur mixing franchises! The only problem is that a Mod may lock the thread, due to copyright, but I may be able to induce an excuse, such as "all franchises are alternative versions of themselves in this role-play" or something.
Suffice to say, so far, I have got enough pictures to mix up: Fallout, Mass Effect, Star Wars, ALIENS vs. PREDATOR, a tiny bit of Crysis, some of Warhammer, and will be working into Mech Warrior/Mech Assault, as the role-play is planned to have episodes of which users control a mech, tank, or some armored vehicle or jet or whatever.
My job is almost done; I think tomorrow is the last day, but it may continue onto Monday.
07-May-2017 21:53:41
- Last edited on
07-May-2017 21:54:02
by
Azi Demonica