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NotFishing

NotFishing

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This is what I have so far, if anyone is curious.



Blue - Water
Brown - Orcs
Red - Human Empire
Purple - Human City-States
Light Blue - Avians
Green - Elves
Orange - Centaurs
Lime Green - Gnomes
Dark Blue - Drows

The dwarves are underground, which is why aren't shown on the map. They're underneath the human empire.

Anything white is the space I have yet to find a use for. I'm thinking the northern end of the Orcish subcontinent will be uninhabited because it is so harsh there. And I may or may not add additional islands to fill up all that empty water.
Beneath the gold, the Bitter Steel.

19-Feb-2017 05:26:31 - Last edited on 19-Feb-2017 05:35:00 by NotFishing

NotFishing

NotFishing

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George Rozas said :
Once you've got a religious pantheon figured out give me a heads-up.


As a matter of fact I do.

First off, all cultures have the same gods, because this is a universe where the gods are confirmed to exist. However, all gods are portrayed in a different light. One god may be a savior in one country, but a devil-esque figure in another.

Anyways, the general idea is that there were once two gods - brothers. They worked together to create all sorts of worlds, before finally settling on this one. Then they each created different creatures with different strengths and weaknesses. One of the gods represented order, the other represented chaos.

Portrayals of these gods also vary from culture to culture. Some portray the god as order as a wise, benevolent figure who wanted everyone to work together as efficiently as possible. Others portrayed him as an egomaniac who only created the world just to have weaker people kneel before him. It's a similar situation with the God of Chaos - either he wanted his followers to be free and independent, or he simply wanted to watch with delight as the world burned. Obviously, more orderly races like the Empire will view the God of Order as the good guy, and the God of Chaos as the bad guy, while races like the Orcs view the God of Chaos as the Good Guy. Neutral races like the Elves think they were both arrogant.

These brothers were linked - what happened to one, happened to the other. However, eventually it got to the point where one brother could no longer stand the other, and was willing to sacrifice himself to stop him, so he challenged him to a duel. Accounts vary on which brother issued the challenge, and accounts also vary on who won. But the end result was that one of the brothers was shattered, which caused the other brother to shatter as well.

(continued)
Beneath the gold, the Bitter Steel.

19-Feb-2017 14:45:12

NotFishing

NotFishing

Posts: 16,946 Opal Posts by user Forum Profile RuneMetrics Profile
The fragments of these gods were scattered across the land, and were drawn to random mortals from different races that carried similar ideals, turning them into Gods that would become known as either Aspects of Chaos or Aspects of Order depending on which fragment they found.

A few examples:
-An Orc who was mortally wounded in battle and left for dead inherited a fragment of Chaos and became the God of War, Valor, and Combat.
-A dwarf who started out as a lowly miner and worked his way up to own a mine of his own as well as several smithies, inherited a fragment of Order and became known as the God of Honest Work and Commerce.
-A trickster god. Haven't made a backstory yet, but they fall under the Chaos category and represent Ambition, Deception, and Cunning.
-An elven sage who tried to advise the rulers of various elven clans. His advice was always ignored and he was kicked out, but he would later turn out to have been right. He inherited a Shard of Order and became the God of Wisdom, Knowledge, and Magic.

I'm not going to name them all, because I feel like I've spent too much time writing this already, but if you have a suggestion of your own god, feel free. There's going to be a lot of these guys, and I have my work cut out for me.

I'm thinking that big empty space will be the aftermath of the two brothers' giant battle - a massive wasteland.
Beneath the gold, the Bitter Steel.

19-Feb-2017 14:55:29 - Last edited on 19-Feb-2017 15:14:40 by NotFishing

NotFishing

NotFishing

Posts: 16,946 Opal Posts by user Forum Profile RuneMetrics Profile
Alright, finished product:




Blue - Water.
Red - Sorusian Empire. Each section is a Dukedom.
Dark Red - Garan City-States. Each section represents a City-State.
Brown - Orlossis. The northern half is mostly uninhabited except for bands of wild trolls, but the Orcs have declared it their territory anyways.
Purple - Draconian Kingdom. The three sections to the north are former Garan City-States that were conquered by the Draconians.
Green - Elven Forest.
Light Blue - Avian Kingdom.
Pink - Pixia Island, home to the Pixies.
Orange - Centaur Khanate.
Dark Blue - Drow Empire.
Light Green - The Five Gnomish Kingdoms of Naris. Currently being invaded by the Drows.

Grey - Wasteland. Destroyed in the Battle of Fate between Order and Chaos. Barely able to support any life aside from roving bands of ogres and giants, as well as some migratory dragons who occasionally venture into the surrounding nations. There are ancient ruins which contain magical artifacts from the civilization that used to stand there. Both the Drow and Sorusian Empires frequently send expeditions to excavate, explore, and loot them. They often don't come back, and both sides have reduced the amount of expeditions over the years because the unexplored ruins are too far inland to make it worth the risk.

The white dots represent capital cities. In the case of Orlossis and Gara, which aren't united under one ruler/city, they represent the strongest city/tribe.
Beneath the gold, the Bitter Steel.

19-Feb-2017 16:47:47 - Last edited on 19-Feb-2017 17:05:17 by NotFishing

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