Wolfpack, about your role-play,
Ah, darkness, a simple and popular yet effective and creepy atmosphere as always. So, there's just moonlight for Arda, with a different darkness to the north, that's interesting. God war, shattered light, ''crystal tears'' is a nice feature. Uncharted resting place, that's a good mysterious feature, and a prophecy.
Ah yes, ''It was a dark and stormy night!'' for this alludes to the prophesy. Something approaches the father, but who is the mother? What's she doing? Backstory of Skoll. Hey' it's Aylin! Mention of tribals. Oh what, is Shadowstone waking up right here? What a coincidence! The story ends with a dire consequence, tying the child to the role-play.
Overall, the story mixes popular and uncommon themes, there were a few surprises, it's simple yet effective, and oftentimes, the simplest themes are the best. The quest is to gather the tears, protect the newborn, and bring light back to the world!
Three tribes.
Seven tears that must be found, somewhere, somehow.
OK, I will try to make a bio soon! But, one question, do characters have to be part of a tribe? I was thinking of mixing some themes, such as Viking-like folk based on those who briefly settled in Newfoundland (they could be foreigners who settle somewhere), but I suppose the colonial era or Conquistadors are too advanced, as they had firelocks during that time.
08-Jan-2017 22:30:24