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NotFishing

NotFishing

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George Rozas said :
Were Vampires not supposed to be more magically inclined? Perhaps not slinging fire or basic elements, but there are other direct magics out there, or less direct ones that can be used directly.


I'm currently thinking about giving them ice magic. I was originally going to give them necromancy as well, but I want to keep that for my own faction.

And maybe give the Champion lightning or fire powers. Or change the bolt of light spell to make it more destructive.
Beneath the gold, the Bitter Steel.

06-Aug-2016 23:40:10 - Last edited on 06-Aug-2016 23:40:48 by NotFishing

Bluefirecan
Mar Member 2023

Bluefirecan

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Yeah, I've been around for this discussion, but I didn't want to say anything since I figured Fish would figure out some way of balancing it better. Vampires do seem mostly underpowered, and if I was reading the original description the right way, even the leader's drain effect is mostly cancelled out by Champions' armor? Maybe I'm misremembering but it certainly seemed like vampires were most likely to be erased first.

I also didn't want to say anything because I feel pretty dizzy and thinking about logistics is not at all helping.
I just play FFXIV at this point. DC: Crystal

06-Aug-2016 23:57:23

NotFishing

NotFishing

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I just changed it so that they can absorb Champions through their armor, the process is just a bit slower.

Currently thinking about other changes, but nothing concrete yet.

Again, if anyone has any suggestions, feel free.
Beneath the gold, the Bitter Steel.

06-Aug-2016 23:58:33

George Rozas

George Rozas

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Maybe you can make it a point to raise the general power level? In doing so you could easily grant new abilities to the races that feel underpowered while buffing up the abilities of the races that are mostly okay.

Near as I can tell, Vampires are the magical folk who manipulate normals, sneak around and generally do a lot of plotting and scheming, prepping their spells to sling around. Werewolves are the physical kings, so while they have no super special magic talents they get by with raw strength, speed and tenacity, plus their additional less combative attributes. Champions seem like a balance between magical and physical, getting up close and personal with their weapons while using their limited spell repertoire to buff, debuff and otherwise inconvenience their opponents to get openings to strike.

Fuck knows what your fourth faction is like, but this is the simplified idea of what I think the races are. Boiling down to magic people, physical people and balanced people.
I am Inferi.

07-Aug-2016 00:08:10

D F Angel

D F Angel

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Annie1227 said :
Yea. I am fine.

How r u?


That's good to hear Annie! I'm not too bad, thank you for asking. Got some of my post written up, but I don't think I'll be finished tonight though. Tomorrow is certainly the day!


NotFishing said :
D F Angel said :
Lask, you should give the vampires unlight.


What is that?


Uh... Darkness, essentially. In The Silmarillion, the father of evil Morgoth takes the mother of Shelob and ancestor of all giant spiders, Ungoliant, to poison the Two Trees of Valinor. Ungoliant is able to produce Unlight, which is a darkness which swallows light sources whole and makes open flames and such useless, as they no longer produce light whilst the unlight is in presence.
Hags be hagglin', gods be god damn crazy, it's all happening ogre at Into The Fire

07-Aug-2016 00:53:50

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