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Patch Notes - 20/04

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LostRealm
Apr Member 2023

LostRealm

Posts: 1,342 Mithril Posts by user Forum Profile RuneMetrics Profile
Caved in to the whiners and moaners and added more resource nodes !!

Cowards

There was more than enough already, and it kept the price from nose diving too much for a while

I assume you did 0 testing, because if you had and your testing said there was enough
why change it now?

20-Apr-2020 11:59:42

II Sithis II
Oct Member 2015

II Sithis II

Posts: 206 Silver Posts by user Forum Profile RuneMetrics Profile
Thank you, but you still need to fix a lot of graphical bugs in the digsites.

For example, there's a random plant floating above the ocean outside of Warforge! and a random scrap of floating wall mesh high in the sky at the Dominion Games Stadium in Everlight.

Also despite fixing the Everlight song, there is still no music that will play on the path between Phasmatys and Everlight.
If you get attacked by a giant land octopus within forty minutes of reading this, I am not liable in any way.

20-Apr-2020 12:04:19

II Sithis II
Oct Member 2015

II Sithis II

Posts: 206 Silver Posts by user Forum Profile RuneMetrics Profile
LostRealm said :
Caved in to the whiners and moaners and added more resource nodes !!

Cowards

There was more than enough already, and it kept the price from nose diving too much for a while

I assume you did 0 testing, because if you had and your testing said there was enough
why change it now?


Because literally no one wants the skill to be aggravating to train for the mere chance at half decent profits. Caches are the only thing about this widely beloved skill that people don't like. You can't gauge the profitability of an entire skill based on how much the mats were worth in the first two weeks of release (i.*. not much). Caches being aggravating to collect from wasn't keeping the prices of the mats high because all of them were worth less than 20k before today's changes even happened. Get over yourself.
If you get attacked by a giant land octopus within forty minutes of reading this, I am not liable in any way.

20-Apr-2020 12:08:27

ChangingLane
Jun Member 2016

ChangingLane

Posts: 293 Silver Posts by user Forum Profile RuneMetrics Profile
The patch note "Acquiring Inquisitor Staff pieces, Spear of Annihilation tips and dragon mattocks generates Friends and Clan broadcast messages." got removed from the news post on the website but is still in this list.

Has this patch note been added or not?
I wish I was a unicorn so I could stab idiots with my head

20-Apr-2020 12:33:54

Velderuum
Mar Member 2018

Velderuum

Posts: 8,540 Rune Posts by user Forum Profile RuneMetrics Profile
LostRealm said :
Caved in to the whiners and moaners and added more resource nodes !!

Cowards

There was more than enough already, and it kept the price from nose diving too much for a while

I assume you did 0 testing, because if you had and your testing said there was enough
why change it now?


Whine at the people who use 5-7 alts at spots, rather than to jagex.

Normal people couldn't farm caches for what they needed for artefacts, good fix - this is coming from someone who bought materials btw, not farmed them.


Lets not forget, they still have to stabilize to proper prices - this is still in the "Release" weeks, trying to get a quick profit out of it? Cool, fine, you do you - But hindering normal players - No, it's why jagex put them in.
Someone i know is a memeboy.

20-Apr-2020 13:04:41

Rikornak
Oct Member 2013

Rikornak

Posts: 9,165 Rune Posts by user Forum Profile RuneMetrics Profile
Velderuum said :
LostRealm said :
Caved in to the whiners and moaners and added more resource nodes !!

Cowards

There was more than enough already, and it kept the price from nose diving too much for a while

I assume you did 0 testing, because if you had and your testing said there was enough
why change it now?


Whine at the people who use 5-7 alts at spots, rather than to jagex.

Normal people couldn't farm caches for what they needed for artefacts, good fix - this is coming from someone who bought materials btw, not farmed them.


Lets not forget, they still have to stabilize to proper prices - this is still in the "Release" weeks, trying to get a quick profit out of it? Cool, fine, you do you - But hindering normal players - No, it's why jagex put them in.


I mean - if they had learned from mining caches wouldn't have been released in their current form anyway. Why again should other players be a nuisance in 2020?
Improvements: Tooltip / (F2P) QoL v2
Quick Fixes: Invention

20-Apr-2020 13:08:19

Velderuum
Mar Member 2018

Velderuum

Posts: 8,540 Rune Posts by user Forum Profile RuneMetrics Profile
Rikornak said :
Velderuum said :
LostRealm said :
Caved in to the whiners and moaners and added more resource nodes !!

Cowards

There was more than enough already, and it kept the price from nose diving too much for a while

I assume you did 0 testing, because if you had and your testing said there was enough
why change it now?


Whine at the people who use 5-7 alts at spots, rather than to jagex.

Normal people couldn't farm caches for what they needed for artefacts, good fix - this is coming from someone who bought materials btw, not farmed them.


Lets not forget, they still have to stabilize to proper prices - this is still in the "Release" weeks, trying to get a quick profit out of it? Cool, fine, you do you - But hindering normal players - No, it's why jagex put them in.


I mean - if they had learned from mining caches wouldn't have been released in their current form anyway. Why again should other players be a nuisance in 2020?


As much as i had hoped it would be like mining.

Sadly you can't just stick that onto everything and make it work - this is more for longevity sake.

So i understand their take on it, Even when i wish it could have been like mining, I appreciate their approach and that they will learn from it.
Someone i know is a memeboy.

20-Apr-2020 13:13:53

Rikornak
Oct Member 2013

Rikornak

Posts: 9,165 Rune Posts by user Forum Profile RuneMetrics Profile
Velderuum said :
Rikornak said :
I mean - if they had learned from mining caches wouldn't have been released in their current form anyway. Why again should other players be a nuisance in 2020?


As much as i had hoped it would be like mining.

Sadly you can't just stick that onto everything and make it work - this is more for longevity sake.

So i understand their take on it, Even when i wish it could have been like mining, I appreciate their approach and that they will learn from it.


I actually do not see the issue in that stuff being able to be depleted (at least as long as you're able to hop to a different kind of cache or a main resource spot and not being forced to wait - which would've been fixed with having 3 caches available at off-sites), I see the issue solely in others being able to deplete those spots. Elder trees and safes also work very well - and are not designed in a way that the presence of other players would be detrimental. Actually most non-combat related stuff released in the past 10 years was designed with other players being at least acceptable in mind.
Improvements: Tooltip / (F2P) QoL v2
Quick Fixes: Invention

20-Apr-2020 14:09:04

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