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Patch Notes - 24/02

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Mod Kari

Mod Kari

Jagex Moderator Forum Profile Posts by user



We've got a list as long as Telos' arm this week, with lots of general improvements to the game alongside the meatier stuff! Honestly we're not too sure how the list got so long this week, but it might have something to do with some old friends stepping out of the shadows…







Quality Of Life Improvements




Who doesn't like a big ol' list of QoL changes? There's a little bit of something for everyone here, from more convenient teleporting to an improved Invention Make-X interface. We'd tell you more about the shadowy team behind these changes, but before we could ask their name they disappeared in a cloud of smoke. How mysterious…



  • The Skills Necklace has been updated to include teleports to the Invention, Runecrafting and Farming guilds.

  • The "You have been poisoned!" message displayed when fighting Gregorovic in God Wars Dungeon 2 can now be filtered in the chat box.

  • The "Helwyr's continued attacks cause you to lose even more blood!" message displayed when fighting Helwyr in God Wars Dungeon 2 can now be filtered in the chat box.

  • The "Collect all to" buttons on the Collection Box interface have been switched around to match the ordering of the buttons on the Grand Exchange interface.

  • An Ancient Seed has been added to the Herby Werby Reward Shop. When planted using the Inventory option, the Ancient Seed will teleport you to Herby Werby on Anachronia.

  • Faction seals in God Wars Dungeon 2 will no longer drop from bosses if you have reached the max reputation for a faction.

  • Apoterrasaurs now follow the correct tier ordering in the Animal Breeding Log.

  • The Invention Make-X interface has been given some TLC.

  • Items are now categorised based on their functionality, such as "Core Invention Items" and "Combat Support". This can be accessed via the dropdown on the interface.

  • All items are now ordered by Invention level where appropriate except in the "Core Invention Items" category. This was an exception to ensure that similar types of items stayed next to each other on the list and that familiarity with this was not lost.

  • Augmented combat equipment has also been re-ordered, starting with Body, then Legs. It's also sorted by tier.

  • The Tower of Life altars can now unnote the first ingredient of a creature's recipe by using the noted item on the altar, or by right clicking/long pressing the altar. This will unnote one item at a time, and will not work with the swordchick altar as the swordchick does not drop noted raw swordfish.

  • Buy 1, 5, 10, All, and X options have been added to Angof's Crystal Armour Shop on Tarddiad.


  • Diversity Improvements





    We're holding our hands up on this one - in the past, we could have done a better job of fostering diversity in game. But as they say, the best time to get started is now, and so today we've made the following small changes to help RuneScape be a happier and more inclusive place.



  • The word ‘Gypsy’ has been removed from Aris’ name and examine text as this word could be interpreted as a racial slur.

  • Various NPCs in Karamja have been given more appropriate titles.

  • Various NPCs in the Kharidian Desert have had their name changed from 'Ali' to better reflect the diverse variety of names we see in real life.

  • Some dialogue in the Kindred Spirits quest has been altered to remove unintended offense.


  • 120 Farming and Herblore




    Ah, Farming, such a salt of the earth career path. Made infinitely more difficult of course in the recent storms we've seen outside Jagex HQ this last week. Well the real world might be sinking in mud, but Gielinor remains a hub of agricultural activity thanks to a (hay)stack of helpful new changes!



  • Updated the examine text of the Harvest Potion so all the different doses are now consistent.

  • You now gain Farming Reputation from harvesting calquat fruits.

  • Messaging is now displayed telling players why using Growth Potions or Patch Bombs on money trees at Manor Farm will not work.

  • Salamanders have received a nudge of 'encouragement' from Prehistoric Potterington, and will now breed at faster rates.

  • Flies are now stackable.

  • Players can now reliably decant potions without opening a crafting menu.

  • Player can now fill up plant pots from the bloodwood tree and money tree patch at Manor Farm.

  • Harvesting from bush patches while using the wolpertinger familiar will now correctly award Farming Reputation.

  • Cave nightshade is now far less frustrating to harvest from inside the skavid caves. Players will now find more spots to harvest them from and will receive token Farming XP for doing so, but must wear gloves to avoid getting poisoned. Picking cave nightshade now also works with Signs of the Porter.

  • Wolpertinger familiars now correctly fill Farming urns when harvesting bushes.

  • After struggling to say Green Salamanders, Meg has gone back to calling them Swamp Lizards. The text shown now matches her VO.

  • A 'Sell All' option has been added to Baby Shakes.


  • Mobile


  • Modified Farmer's Hat and Amulet of Bountiful Harvest now message in green when seeds are saved in the sowing process.

  • Improved the visibility of messages generated for users when interacting with the Slayer Rewards shop on mobile.

  • The Beast of Burden Inventory icons have been updated to use circular slots that match the main backpack Inventory.

  • Fixed a typo on a Treasure Hunter popup on mobile.

  • Fixed an issue that was blocking scrolling on mobile when browsing Invention blueprints on the discovery side of the workbench.

  • Fixed an issue that was causing the Member's Founder Pack interface to be displayed too soon for new users on the mobile client.

  • The bank placement indicators should now appear on mobile.

  • Removed PC terminology from the lodestone teleport interface on mobile.


  • Other


  • The Mining Stamina Bar is now on by default for players that have a mining level of 15 or greater. You can turn this off by going to your gameplay settings > skills > Mining.

  • If a player has one of Turael's Burthorpe Introductory Paths selected when they level up to become an "experienced" player, their Path will now be cleared since all the items in the selected Path will appear as complete.

  • Lady Deathknell has closed down the Combat Academy and the Lumbridge Market has noticed the free real estate and moved in. The nearby Bank chest remains intact. Some of the combat training dummies have been moved to Burthorpe's training camp.


  • Bugfixes



    No one likes encounter bugs when they play, so each week we do our best to squash as many as we can!


    Fixes labelled Hotfix were addressed between weekly releases.



  • Hotfix : The hard farming requester now correctly hands out a random Barrows item.

  • Activated auras are no longer sent to inventory when the player is killed in PvP zones.

  • The quest marker for Once Upon a Slime is now removed from the minimap and worldmap upon completion.

  • The "Dibs on the First Batch" Achievement on the Farming path can now be finished as intended.

  • Fixed an issue with Crafting menus highlighting the wrong items.

  • Fixed a client crash that was caused by equipping specific uncharged augmented gear.

  • Wendy will now correctly dye your cat when asked after completing Purple Cat (Miniquest).

  • Incense buffs are no longer removed when leaving the Fight Kiln.

  • The "Steel Yourself for Combat" Achievement now works for upgraded steel items.

  • Fixed an issue in which the contents of an ore box was being deposited into a player's Inventory if the box had previously been placed into a full Bank upon death.

  • When trying to equip a Completionist Cape from the Bank without the requirements the cape will no longer visually remain in the Back slot.

  • The Death of Chivalry quest now correctly accounts for players who have chosen V as their god.

  • Can no longer check POF animals in other locations if the action is performed while Teleporting.

  • Restored full reclaim functionality for Sentinel and Trapper outfits to Diango's storage system.

  • Fixed an issue preventing some Body and Leg pieces from skilling outfits from being reclaimed.

  • Prevented the ability to claim multiple skilling outfit pieces via Diango's storage system.

  • A bug that was causing an issue with some people's Player Owned House has been fixed. If you were affected by this issue you can visit your designated portal to remove the extra rooms and have the materials refunded.

  • A bug that was causing players to lose ownership of their cannon if another player logs out with an active cannon has been fixed. There might still be the odd occurrence here or there, so be sure to use the feedback form linked above if you still encounter this issue..





  • Phew, made it through! We said it was long, didn't we!


    Lots of useful changes this week, particularly focusing on improving day to day gameplay. What was your favourite change? Let us know using the feedback links at the top of the page.


    Catch you next time!





    ~ Mod Kari and The RuneScape Team


    Community Manager


    Needs more Ben & Jerrys

    24-Feb-2020 13:56:05

    Lord Drakan
    Sep Member 2010

    Lord Drakan

    Posts: 7,043 Rune Posts by user Forum Profile RuneMetrics Profile
    Original message details are unavailable.
    The Skills Necklace has been updated to include teleports to the Invention, Runecrafting and Farming guilds.

    This is quite useful, thanks.

    Original message details are unavailable.

    The word ‘Gypsy’ has been removed from Aris’ name and examine text as this word could be interpreted as a racial slur.

    Various NPCs in Karamja have been given more appropriate titles.

    Various NPCs in the Kharidian Desert have had their name changed from 'Ali' to better reflect the diverse variety of names we see in real life.

    Some dialogue in the Kindred Spirits quest has been altered to remove unintended offense.

    Truly the biggest load of drivel I've heard in a long while. Utterly preposterous that simple things like names or running gags should be changed because of some ignoramuses who take offence at anything, and that this ridiculous practice has now affected this game. Bah.

    Original message details are unavailable.
    Salamanders have received a nudge of 'encouragement' from Prehistoric Potterington, and will now breed at faster rates.

    Thank Guthix. :)

    Original message details are unavailable.
    Lady Deathknell has closed down the Combat Academy and the Lumbridge Market has noticed the free real estate and moved in. The nearby Bank chest remains intact. Some of the combat training dummies have been moved to Burthorpe's training camp.

    I don't particularly mind either way, but I wonder what the reason is. Or why the bank chest should remain there.


    Thanks for the patches but for the love of Saradomin, please revert the "diversity" nonsense. Things like that should be eschewed.

    Also what's up with forum avatars? NEver mind, they're back.
    Bizarre Boron Fusswell, scryer extraordinaire. OSRS: POH ideas & RS3 minigames & achievement ideas !

    Perhaps you're half right; perhaps we can't win. But we can fight.
    — Zanik

    24-Feb-2020 14:11:57 - Last edited on 24-Feb-2020 14:19:37 by Lord Drakan

    RiDaku
    Oct Member 2012

    RiDaku

    Posts: 6,003 Rune Posts by user Forum Profile RuneMetrics Profile
    I don't know, man. I'm about as PC as you can get, I ride asses over the whole phobia anti-rainbow, and there's just certain things that don't fall under "politically incorrect". Gypsy may be a slur in the real world, but it also happens to be the name of a very specific branch of witches, separate from seers, that focus around fortune telling in fantasy. Gypsy is not a slur because gypsy is given a new definition in fantasy environments.

    The Feud quest is now broken, Ali M's whole prank is dismantled, and the intentional ridiculousness of nearly every Kharidian being named Ali - even the women - is now gone. Because clearly, Pollnivneach is a real place, a la the diverse variety of names we see in real life quoth Jagex.

    "Savages" perhaps could be argued as being politically incorrect, but to try and say that there aren't tribes in the Karamja and Kharazi jungle is hilarious, tribes are the beginnings of civilization. "Primitive" is not politically incorrect, "primitive" is an accurate description given to a very early civilization yet to attain advanced technology. We call the Mayans primitive and they had amazing technology - just not anywhere near as amazing as what we have now. When you hear "primitive", most people don't think "drooling idiots haha can't figure out fire" unless you attempt to suggest it means that.

    Diversity patch is rubbish.
    The Sicarius |
    They think they are "the many", and I "the few". They think this gives them the right to walk over me.

    Want to Role-Play? Click Here!

    24-Feb-2020 14:46:04

    Rikornak
    Oct Member 2013

    Rikornak

    Posts: 9,165 Rune Posts by user Forum Profile RuneMetrics Profile
    Overall a few grandious patches in there - especially the skills necklace and a lot of those farming related changes are a good thing - and in terms of salamanders should've been ingame months ago. But...

    You guys failing to deliver content on a constant basis is one thing, but why are you then wasting your dev time with this SJW mumbo-jumbo, rather than pushing out a few more relevant patches? I guess we can live with Aris just being Aris now, but the terms used for those tribal members in Karamja feel highly unnatural. Not to mention, that you literally have broken everything 'The Feud' was about - or have you guys actually adjusted the quest?

    Next thing: The combat academy - It really wasn't up to date nowadays and seemingly broken for mobile - but don't you guys think it would've been more adequate to fix some more advanced combat introduction for newer players? I know the tutorial and the paths show the ropes, but they certainly do not have what the academy offered.

    Okay more detailed feedback now: Ancient seed seems okay if you just want to return to herby werby once a week, but it could've been more useful if it was a permanent variant (make it more expensive if you don't think 50 is enough) or herby werby just added to the games necklace.
    Improvements: Tooltip / (F2P) QoL v2
    Quick Fixes: Invention

    24-Feb-2020 15:01:13 - Last edited on 24-Feb-2020 15:23:49 by Rikornak

    TinyThi3f

    TinyThi3f

    Posts: 346 Silver Posts by user Forum Profile RuneMetrics Profile
    I thought the Ali’s were part of a spy / trading outfit, that’s why they all shared the same aliases. To confuse their enemies. Heck they even had a camel & penguin Ali. Support
    Patches
    , the patch week pet.
    Qfc: 309-310-487-66139668

    24-Feb-2020 15:06:25

    Kwco
    Aug Member 2010

    Kwco

    Posts: 301 Silver Posts by user Forum Profile RuneMetrics Profile
    ca is free land for the traders/stalls. That's all well & good, but
    please make that barker shush
    ! omg .......... and that area feels tight now ..... where the fence was/where they were ...... move that row out a bit more could be a great fix.
    But that BARKER
    !!!!!
    OMG !!
    !!!!!
    Shush already !!

    24-Feb-2020 15:21:31

    Hispid Gnome
    Nov Member 2011

    Hispid Gnome

    Posts: 1,115 Mithril Posts by user Forum Profile RuneMetrics Profile
    Have to say you missed the best update out of the patch notes so was a pleasant surprise.

    'your farming hat has saved a seed while sowing'

    Very useful as when i finish farm run with seeds left never sure if I've missed a patch or not.
    Now i can check chat.

    tyvm.
    There are 10 types of people in this world. Those that understand binary and those that don't.

    24-Feb-2020 15:35:20

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