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Revenant Imp
Mar Member 2010

Revenant Imp

Posts: 2,575 Adamant Posts by user Forum Profile RuneMetrics Profile
I've got to say i've read this thread and I'm really impressed. It's already helping the game so much. But I do have a few questions.

What I want to know is, because the maximum capacity of the friend's chat is 100 people only, is it possible that bigger events could be hosted by getting people to guest a clan? From what I can tell, clans can have 500 people in them, and so would this also mean there could be guests equivalent to 500 minus the number of online clanmates also in that clan chat? This is important because it essentially means I could host even larger events if there was interest, and less people would be left out, and were the friend's chat to become full, they could guest a consented "dead" clan chat instead to take part in an event. Consented "dead" clan chats are essentially clans made, but the owner kicks everyone apart from themselves, and gives permission by writing on the forums that their clan can be added to the official list of accepted clans. Therefore, this would not intrude or disturb anyone, but would allow maximum efficiency in being able to guest the clan and join in.

If nobody knows the answer, I'm happy to be directed to someone else who does. Thanks for taking the time to help.
Friendly Scapers (RS3 Clan) | Revenant Imp (Group Bossing) | Roaming Revenants

21-Dec-2016 04:57:03 - Last edited on 21-Dec-2016 06:30:53 by Revenant Imp

Revenant Imp
Mar Member 2010

Revenant Imp

Posts: 2,575 Adamant Posts by user Forum Profile RuneMetrics Profile
Once the event is confirmed alongside the "consented dead clan" the hosts will be using, this could be added to the RuneScape calander, where everyone could be told in advance that this will be a "consented dead clan chat" event, and it should be able to fit 500 guests in at once at least. This would really help to create bigger events where nobody gets left out essentially, and the grouping system could be used if lootshare is needed. But if you don't need lootshare, this would be completely reasonable to do as well. However, it is completely important not to say which consented dead clan chat is needed to be guested until the event starts, otherwise if it is a very popular event that over 500 people wish to attend, organisers of the event could potentially get locked out of the guest chat's numerical limit. Event organisers need to be able to be in the guest clan chat before the event starts, which is why I think this should only be advertised on the calander as a "dead clan chat" event, with more specific details being given on the in-game clock perhaps a few hours before the event starts.

I'm just wondering what your thoughts are on this, and if it's actually possible to do.
Friendly Scapers (RS3 Clan) | Revenant Imp (Group Bossing) | Roaming Revenants

21-Dec-2016 05:08:57 - Last edited on 21-Dec-2016 06:34:21 by Revenant Imp

Revenant Imp
Mar Member 2010

Revenant Imp

Posts: 2,575 Adamant Posts by user Forum Profile RuneMetrics Profile
I've just thought about a way of structuring the above to work with lootshare in bosses.

So the way it would work for example, is a friend's chat will elect a minimum of 10 ranks, who could each host 1 group of 50 for a specific boss, as 50 is the maximum allowed in the grouping system.

As randoms join the "dead clan" asking for an invite, these 10 individuals get to work inviting them, until their group of 50 is full. They then proceed to the boss with lootshare set in the group, and would be better than the limited 100 players for one friend's chat.

If people wanted it even more specific, you could have 5 organisers per group, who would each host a session with a maximum of 10 players. This would work well for activities that do not have instances, such as revenants or the chaos elemental, and would allow a total of 50 organisers across the "dead clan chat" to host the 10 groups. This means they would each have to decide what their world will be beforehand in order to plan which is effectively "theirs".

But if you wanted to stick to the original formula of 10 organisers which is far more realistic, it seems more suitable than the current system plainly because 50 is enough for most bosses compared to 100, and kill speed will not be affected very much. Therefore, this is why I support the idea of instead of joining a friend's chat, you would guest a consented dead clan chat, which could potentially have within it 500 randoms, or 10 organiers and 490 randoms, or 50 organisers and 450 randoms with 5 organisers per group, but 10 randoms per "sub-team" (or individual organiser) within the group.

It sounds complex, but it is easily done. I could for example, find 9 other ranks from my fc and message them on discord about a future "big event" and get others to back-up host incase someone else can't make it. And if randoms know how the grouping interface works they could help create groups too.
Friendly Scapers (RS3 Clan) | Revenant Imp (Group Bossing) | Roaming Revenants

21-Dec-2016 05:38:13 - Last edited on 21-Dec-2016 06:40:29 by Revenant Imp

Revenant Imp
Mar Member 2010

Revenant Imp

Posts: 2,575 Adamant Posts by user Forum Profile RuneMetrics Profile
So, instead of the broadcast being "join this friend's chat for this event", there could also be an option for some players to host events using the dead clan chat method if they had a popular enough event and enough organisers for it, and their event would instead broadcast "please guest this clan chat and await your group invitation for this event".

"Dead Clan Chat" events would be fairly infrequent, but it is because of this that many players would anticipate a large mass following the event's announcement in the few hours leading up to it and would encourage more to join and fill up the numbers there. It would be very advantageous for large treasure hunts and smaller bossing team sizes which can be used with the grouping system, and dividing up the total group of 50. (50, 25, 10, 5)

1) For a group to host one event, there would need to be 1 organiser of that group and 49 randoms to invite.

2) For a group to host 2 separate events, there would need to be 2 organisers, who would each have 24 randoms, totalling 48 randoms in the whole group.

3) For a group to host 5 separate events, there would need to be 5 organisers, who would each have 9 randoms in their group, totalling 45 randoms in the whole group.

4) For a group to host 10 separate events, there would need to be 10 organisers, who would each have 4 randoms in their group, totalling 40 randoms.

This is entirely possible to do, since lootshare can be used on every lootshare world for groups, and as it stands there are 45 lootshare worlds, but realistically there would be 42 worlds due to the VIP world not being accessible to all players, and bounty hunter worlds not having access to all bosses/event locations that people may want to host/use.

LAST NOTE: We wouldn't join random clan chats, there would be clans with only owner in them, where the owner gives permission to use their clan for these big events, and it gets added to a list, showing all the consented "dead" clans.
Friendly Scapers (RS3 Clan) | Revenant Imp (Group Bossing) | Roaming Revenants

21-Dec-2016 05:40:42 - Last edited on 21-Dec-2016 06:28:38 by Revenant Imp

Iceberg
Sep Member 2008

Iceberg

Posts: 20,587 Opal Posts by user Forum Profile RuneMetrics Profile
@GoW Adam

Wow lots of posts! :O Will try to answer as much as I can for you.

FCs are usually enough to house large groups of people. If in the event we happen to have a full FC, somebody else is usually willing to let the event host use their FC as an overflow FC. We wouldn't advise using clan chats because, whilst you may be able to have 500 people in a clan at a time, the actual clan chat can only host 200 iirc. Clan Chats don't really give event hosts the freedom to assign roles in the same way, because we can be in charge of our own FC but since clans are already established communities it wouldn't be right to kick everyone out or to leave the clan to utilise the extra numbers. In order for the event host to get the ability to control the chat, they would need to be part of said clan, in a way.

One of the issues with the broadcast that you mentioned in your last post is that there is a limit as to how much text there can be. It leaves less room for the description of the event if you wish to provide CC instructions. The broadcast is only available to JMods & PMods currently.

FCs are usually enough, but you're more than welcome to use a CC if you'd like. :)
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21-Dec-2016 10:42:50

Revenant Imp
Mar Member 2010

Revenant Imp

Posts: 2,575 Adamant Posts by user Forum Profile RuneMetrics Profile
Iceberg said :
@GoW Adam

Wow lots of posts! :O Will try to answer as much as I can for you.

FCs are usually enough to house large groups of people. If in the event we happen to have a full FC, somebody else is usually willing to let the event host use their FC as an overflow FC. We wouldn't advise using clan chats because, whilst you may be able to have 500 people in a clan at a time, the actual clan chat can only host 200 iirc. Clan Chats don't really give event hosts the freedom to assign roles in the same way, because we can be in charge of our own FC but since clans are already established communities it wouldn't be right to kick everyone out or to leave the clan to utilise the extra numbers. In order for the event host to get the ability to control the chat, they would need to be part of said clan, in a way.

One of the issues with the broadcast that you mentioned in your last post is that there is a limit as to how much text there can be. It leaves less room for the description of the event if you wish to provide CC instructions. The broadcast is only available to JMods & PMods currently.

FCs are usually enough, but you're more than welcome to use a CC if you'd like. :)


Thank you, but I wasn't saying about kicking people from a clan already started. What I meant was 5 people starting a new clan knowing that 4 apart from owner will be kicked. Then the owner could use that clan chat to host events for 199 guests, with complete control over the procedure. For example, when he put some people in a group, he could potentially kick them to let other randoms join in and make groups for them, which would allow easily lots of people.

The fact you answered my question directly, that clans can hold a maximum of 200 people at one time, is very useful and I am pleased you have given me this information. Thank you. :)

The next thing I'd like to know is how I can, step by step, get my events added to the RuneScape calander.
Friendly Scapers (RS3 Clan) | Revenant Imp (Group Bossing) | Roaming Revenants

21-Dec-2016 23:37:04

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