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Bounty Hunter Rewards Dev Blog

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Dublin

Dublin

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I don't pvp on 07 but was curious to see how bounty hunter was going to be brought into 07 and the way is was described seems to be perfect. Nicely thought out, avoiding farming by having it in one world only and stopping inflation by transferring your kill for points to benefit you. As long as the pvp armour//weapons such as D Claws aren't over powered it sounds perfect. 100% spec for D claws would be ideal. - Oblivion Pvm -
- 126 Combat Pvm Community -

22-Aug-2014 19:06:17

Folk169
Apr Member 2007

Folk169

Posts: 756 Gold Posts by user Forum Profile RuneMetrics Profile
looks like a very well thought through update... almost like artisan.

Im just wondering: why add additional drops at all? isnt the point of pk to loot the opponent? just make it impossible to enter wildy without 100k+ risk and the problem of low rewards is fixed without devalue of any other skill.

since we learned from the artisan poll that "if yo dont use it, vote no" - no matter how good bounty hunter sounds, my vote will be no.

22-Aug-2014 19:13:14 - Last edited on 22-Aug-2014 19:15:49 by Folk169

Fiery Aiden

Fiery Aiden

Posts: 132 Iron Posts by user Forum Profile RuneMetrics Profile
Folk169 said :
looks like a very well thought through update... almost like artisan. since we learned from that "if yo dont use it, vote no" - no matter how good it is, my vote will be no.


That seems a bit spiteful and immature. I voted yes to artisan, but I hate skilling.

22-Aug-2014 19:14:40

MakingBank

MakingBank

Posts: 5 Bronze Posts by user Forum Profile RuneMetrics Profile
Folk169 said :
looks like a very well thought through update... almost like artisan. since we learned from that "if yo dont use it, vote no" - no matter how good it is, my vote will be no.


I'm ****** artisan isn't passing too bro, but we mustn't be like them :/

22-Aug-2014 19:15:18

Shpee

Shpee

Posts: 9 Bronze Posts by user Forum Profile RuneMetrics Profile
I like the idea that coins will not be brought into the game, yet there's more rewards for killing targets. Could a combination of points and coins be spent at the PvP shop as an additional gp drain? If you're looking at cosmetic items you could say x points 500k gp for a recoloured item maybe.
Buying teleport tabs like ancient magiks teleports sounds good, maybe a "teleport to target" tablet could be bought from the shop?
Dependent on your plans with runecrafting, but perhaps soul runes and blood runes could be sold in the shop?
Bolt racks could be sold and barrows item repairs could be paid for with some points?
How about buying a PoH alter upgrade for changing spell books? Buy climbing boots and avas' for a low amount of points? (After quests).
Could unlock the ability to retrieve lost god books/god capes.
How about buying the ability to get ghostly robes/bear masks back after quests? *With retrieving lost quest items I'm assuming that the PvP shop is easily accessed, near Edgeville bank or something.
Seen a few people talking about PvP weapons and armour. If you're seriously thinking of introducing them then perhaps tradeable "broken" pieces of armour and weapons could be dropped which require points to be spent at the PvP shop to repair them, making them useable but untradeable? If the emblems are untradeable then at least some Pking would be needed to use any of this sort of gear. I don't personally like the sound of PvP armour/weapons in oldschool, as long as it's not too OP I'd live with it. Just some thoughts :)

22-Aug-2014 19:16:20

Folk169
Apr Member 2007

Folk169

Posts: 756 Gold Posts by user Forum Profile RuneMetrics Profile
SoloJohn:
I voted yes to artisan, but I hate skilling.

you are a very rare mature and kind expection then - i used to be similar like that until one week ago.

22-Aug-2014 19:18:41 - Last edited on 22-Aug-2014 19:20:36 by Folk169

Feedback

Feedback

Posts: 40 Bronze Posts by user Forum Profile RuneMetrics Profile
Something important: make bh world(s) restricted to edgeville and wilderness, so it gives true numbers of people in the wilderness, also this would bring edgeville respawn, all tabs tele you to lumbridge etc.

There needs to be an arrow pointing to the target, and also it should be green if target is on 1v1 or blue if target on multi(?) or make the HUD tell you what range your target is (bank/1-10/11-20/...)

Edit: Bh needs to be an item sink, but not a money sink, maybe you could raise some items alch value, and make it so if you die in the wilderness you only get the cash of alchemy value in the kill, i was trying to think something different but it doesnt come in mind just yet.

Edit2: Someone mentioned the idea of having a full dragon weapon set, maybe that could be part of the update, we need more variety in weapons, weapons that are bad as main weapon (worse than Scim and whip) but good as a special attack weapon! also don't forget about ranged weapons (with some special attacks maybe) and magic too (i dont know how magic could get better weapons)

22-Aug-2014 19:34:38 - Last edited on 22-Aug-2014 19:46:43 by Feedback

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