I think the idea of that skill is great. The problem is that levelling up non-combat skills is too boring and repetitive. Artisan could be at least a partial solution to this, much like slayer. Quite frankly, many skills need to be updated and artisan skill might not fix all the problems but things are moving into the right direction, so I say "yes" to this skill.
But still, I think some work needs to be done to improve the skill. For example, the fish fillet update should be removed/replaced. I doubt many players will be excited by the CHANCE of an effect taking place. It feels like dead content being added to the game. Also, there should be even more updates to firemaking and possibly to thieving and agility as well. Firemaking is pretty much a pointless, non-rewarding skill at the moment.
21-Aug-2014 13:13:11