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Dev Blog: Agility XP Thread is locked

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Egoism

Egoism

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Just thinking about the extra requirements, I'm not sure how possible it would be without speaking to Ash (he's off today) but can you think of any existing pieces of content which we could tie unlocking the courses in to. For example, you need to do Tribal Totem quest to unlock the Ardougne Course, or One Small Favour to unlock Seers.


Draynor - Vampire Slayer

Varrock- Romeo and Juliet + Shield of Arrav

Alkharid- Prince Alie rescue, and have successfully stolen the lowest level sq'uirk from sorcerers garden

Canifs- Priest in Peril

Falador- Recruitment Drive

Seers- Murder Mystery

Pollnivneach- The Fued

Relleka- Fremminik Trials

Ardy - Legends

I think the higher the course XP yeilds, the harder the tying quest should be. However, I suppose something should be done for the low level skillers. As they are likely to complain.

29-Nov-2013 15:42:36

Scorpion
Jan Member 2022

Scorpion

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I was going to reply to him as well, but then as i reloaded the page, your suggestion was there too. I figured it best to reply to the most recent one, as it caters to the both of you as well. I thought the other person would read it and see it applies to them, as both of you have the same concept. I suppose in hindsight it wasn't the most efficient way of responding. I will edit my other post to include the other person as well. My apologies.


A 50% faster energy restore rate does not seem overpowered at all when you add the fact you need to do roughly 60 hours of rooftop agility to get the full set.


Yes, but then it gives an too big of unfair advantage to those who have it. You want something rewarding, that players will enjoy having but not something that puts everyone at such a big disadvantage.

Perhaps re-visit your idea, and cap it at 15-20% and make it scalable based on level. This way it is still rewarding, useful, and players who put in more time and effort, get more reward. That is something I would vote on.


Your opinion is fine but I will not be spending 60 hours training agility for only a 15-20% faster restore rate, I only plan on training it to 59 for the quest cape, unless some worthy rewards were released that required me to train more.

29-Nov-2013 15:42:48 - Last edited on 29-Nov-2013 15:51:45 by Scorpion

Scorpion
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Scorpion

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Ah yes, lets get the jealousy wagon going...


It is not jealousy look at my agility level on RS3. It would just be nice for Old School to have exclusive content.

29-Nov-2013 15:45:04

Mod Mat K

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Just thinking about the extra requirements, I'm not sure how possible it would be without speaking to Ash (he's off today) but can you think of any existing pieces of content which we could tie unlocking the courses in to. For example, you need to do Tribal Totem quest to unlock the Ardougne Course, or One Small Favour to unlock Seers.


Draynor - Vampire Slayer

Varrock- Romeo and Juliet + Shield of Arrav

Alkharid- Prince Alie rescue, and have successfully stolen the lowest level sq'uirk from sorcerers garden

Canifs- Priest in Peril

Falador- Recruitment Drive

Seers- Murder Mystery

Pollnivneach- The Fued

Relleka- Fremminik Trials

Ardy - Legends

I think the higher the course XP yeilds, the harder the tying quest should be. However, I suppose something should be done for the low level skillers. As they are likely to complain.


You see, you have the problem right there, how do we make it so the pure skillers can still use them, quests like legends or Fremmy trials will get in the way of that.

29-Nov-2013 15:46:12

t5yertgf

t5yertgf

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Just thinking about the extra requirements, I'm not sure how possible it would be without speaking to Ash (he's off today) but can you think of any existing pieces of content which we could tie unlocking the courses in to. For example, you need to do Tribal Totem quest to unlock the Ardougne Course, or One Small Favour to unlock Seers.


Draynor - Vampire Slayer

Varrock- Romeo and Juliet + Shield of Arrav

Alkharid- Prince Alie rescue, and have successfully stolen the lowest level sq'uirk from sorcerers garden

Canifs- Priest in Peril

Falador- Recruitment Drive

Seers- Murder Mystery

Pollnivneach- The Fued

Relleka- Fremminik Trials

Ardy - Legends

I think the higher the course XP yeilds, the harder the tying quest should be. However, I suppose something should be done for the low level skillers. As they are likely to complain.


I think this is great,
Also, the low level skillers are definitely the minority here
I honestly don't think that they matter, as less then 1% of the players on oldschool are level 3 skillers. They chose to be a level 3 skiller knowing the restrictions that would be placed upon them.
Can't please everyone

29-Nov-2013 15:49:01 - Last edited on 29-Nov-2013 15:52:10 by t5yertgf

Egoism

Egoism

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You see, you have the problem right there, how do we make it so the pure skillers can still use them, quests like legends or Fremmy trials will get in the way of that.


Yes as I was writing the list, that is the first thing that came to my mind. However, Canifis would also not be accessible to any of them no matter what.

Perhaps, for the towns that offer quest that skillers can do, tie those in. For the rest, add maybe some sort of short task list, somewhat similar to achievement diaries.

For Relleka:

"Go talk to the Chief for permission before jumping all around his town!"

Then when you do, the chief will give you some task to do around the town, which need non-combat stats to do. Doing them unlocks the agility course. The more XP the town yields, the harder the task requirements.

29-Nov-2013 15:50:23 - Last edited on 29-Nov-2013 16:01:33 by Egoism

Roadrunner

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Why doesn't the Graceful outfit have a set effect? I understand not wanting to devalue Spottier Cape, Boots of Lightness and Penance Gloves, but why not have a set effect to make up for this? That way the Graceful Cape, Boots, and Gloves have a use for players who don't care about how they look and already have the existing Weight Reduction gear.

Also, will the Graceful outfit be going into our PoH's?


What sort of set effect would you like it to have?


Currently we can only run for 90 seconds at 0 kg no matter what level of agility we have, perhaps rather than increasing the energy restore rates the set affect would be a slower drain rate on energy based off of our own agility level?

The set affect would be stronger at higher agility levels than at lower agility levels so training higher retains it's relevance, an agility level 50 with the set affect would not be able to run as long as a level 99 agility player.
Ha ha, made you look ;)

29-Nov-2013 15:54:11

Lord Speed

Lord Speed

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Just thinking about the extra requirements, I'm not sure how possible it would be without speaking to Ash (he's off today) but can you think of any existing pieces of content which we could tie unlocking the courses in to. For example, you need to do Tribal Totem quest to unlock the Ardougne Course, or One Small Favour to unlock Seers.


Draynor - Vampire Slayer

Varrock- Romeo and Juliet + Shield of Arrav

Alkharid- Prince Alie rescue, and have successfully stolen the lowest level sq'uirk from sorcerers garden

Canifs- Priest in Peril

Falador- Recruitment Drive

Seers- Murder Mystery

Pollnivneach- The Fued

Relleka- Fremminik Trials

Ardy - Legends

I think the higher the course XP yeilds, the harder the tying quest should be. However, I suppose something should be done for the low level skillers. As they are likely to complain.


You see, you have the problem right there, how do we make it so the pure skillers can still use them, quests like legends or Fremmy trials will get in the way of that.


I really don't see a way around that, even quest like tribal totem give experience. A lot of this is high level content and I don't see it making too much sense to associate a novice quest with high level content rewards anyway.

As a skiller, I do like Gud Pk's suggestion but that's only because I'm not too obsessed with getting graceful armor. I'm sure others may be upset if that were the case. I suppose the reason why I like Gud's suggestion is as a skiller it gives me something to strive for. As of right now level 3's are restricted to the wilderness for the best experience. I guess I'd find it kind of fun to take on the fued at level 3 to access a new course, that'd feel like a grandmaster quest to me =P.

29-Nov-2013 15:54:58

Scorpion
Jan Member 2022

Scorpion

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You see, you have the problem right there, how do we make it so the pure skillers can still use them, quests like legends or Fremmy trials will get in the way of that.


We need some lengthy quest requirements so that they will be less populated with bots, I think you should not cater updates to skillers and pures.

29-Nov-2013 15:55:35

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