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Dev Blog: Agility XP Thread is locked

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Wilson

Wilson

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I'm happy with the listed exp rates. Players can stay on the rooftop courses to collect Marks of Grace or move onto the next course with slightly better exp rates.
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29-Nov-2013 13:42:55

Egoism

Egoism

Posts: 519 Steel Posts by user Forum Profile RuneMetrics Profile
I really disagree with the xp rates at higher levels, especially at 95. They should definitely be increased.

At 50 a player can use wilderness course, which can garner 50k+ an hour.

I think it should be extended like it was on the live game, at 93 agility on the live game barbarian advanced course can garner 70k xp an hour. Which I feel is fair, given the level needed. This also wouldn't render current courses useless, as a player wouldn't be able to use the course until the level needed. They would still have to use the lower level courses until they reach the appropriate level.

29-Nov-2013 13:49:15

Horcrux

Horcrux

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Original message details are unavailable.
I really disagree with the xp rates at higher levels, especially at 95. They should definitely be increased.

At 50 a player can use wilderness course, which can garner 50k+ an hour.

I think it should be extended like it was on the live game, at 93 agility on the live game barbarian advanced course can garner 70k xp an hour. Which I feel is fair, given the level needed. This also wouldn't render current courses useless, as a player wouldn't be able to use the course until the level needed. They would still have to use the lower level courses until they reach the appropriate level.


Xp rates should definitely not surpass 70k/hr, as I feel bringing up the live game agility courses is pointless as they bare no relevance to old school. Also given that I think some of these courses are lower than I can achieve, perhaps Ardy will have a higher rate than it states here.

29-Nov-2013 13:53:44

Roadrunner

Roadrunner

Posts: 6,468 Rune Posts by user Forum Profile RuneMetrics Profile
Original message details are unavailable.
Original message details are unavailable.
I really disagree with the xp rates at higher levels, especially at 95. They should definitely be increased.

At 50 a player can use wilderness course, which can garner 50k+ an hour.

I think it should be extended like it was on the live game, at 93 agility on the live game barbarian advanced course can garner 70k xp an hour. Which I feel is fair, given the level needed. This also wouldn't render current courses useless, as a player wouldn't be able to use the course until the level needed. They would still have to use the lower level courses until they reach the appropriate level.


Xp rates should definitely not surpass 70k/hr, as I feel bringing up the live game agility courses is pointless as they bare no relevance to old school. Also given that I think some of these courses are lower than I can achieve, perhaps Ardy will have a higher rate than it states here.


Dorg was capable of rates at least as high as the rates they show for the Ardy course at mid to high nineties so that max rate of 55k at 85 seems a bit low although it was close to what I was getting there back in the old days at level 84 before they nerfed it.

Perhaps the other rates are a bit slower than what we might see in actual game play as well.
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29-Nov-2013 14:14:34

Zelda64rules

Zelda64rules

Posts: 1,203 Mithril Posts by user Forum Profile RuneMetrics Profile
Why doesn't the Graceful outfit have a set effect? I understand not wanting to devalue Spottier Cape, Boots of Lightness and Penance Gloves, but why not have a set effect to make up for this? That way the Graceful Cape, Boots, and Gloves have a use for players who don't care about how they look and already have the existing Weight Reduction gear.

Also, will the Graceful outfit be going into our PoH's?
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29-Nov-2013 14:31:29

Egoism

Egoism

Posts: 519 Steel Posts by user Forum Profile RuneMetrics Profile
Original message details are unavailable.
Why doesn't the Graceful outfit have a set effect? I understand not wanting to devalue Spottier Cape, Boots of Lightness and Penance Gloves, but why not have a set effect to make up for this? That way the Graceful Cape, Boots, and Gloves have a use for players who don't care about how they look and already have the existing Weight Reduction gear.

Also, will the Graceful outfit be going into our PoH's?


I don't really agree with you, as I think you can still use the body and hood and such, and the other weight reducing items in the game are every so slightly better. There is no point in weight reduction unless you are carrying very heavy things, as negative weight does not make your run drain any slower.

If anything, I think it should be altered to where negative weight plays a role in making your run drain slower, or perhaps it can be added as the 'set effect' you speak of.

Either that, or I wouldn't mind a minor/miniscule set effect, such as 5% less chance to fail obstacles.

29-Nov-2013 15:07:33

Mod Mat K

Mod Mat K

Jagex Moderator Forum Profile Posts by user
Original message details are unavailable.
Why doesn't the Graceful outfit have a set effect? I understand not wanting to devalue Spottier Cape, Boots of Lightness and Penance Gloves, but why not have a set effect to make up for this? That way the Graceful Cape, Boots, and Gloves have a use for players who don't care about how they look and already have the existing Weight Reduction gear.

Also, will the Graceful outfit be going into our PoH's?


What sort of set effect would you like it to have?

29-Nov-2013 15:11:30

Oslo

Oslo

Posts: 1,650 Mithril Posts by user Forum Profile RuneMetrics Profile
Original message details are unavailable.
Original message details are unavailable.
Why doesn't the Graceful outfit have a set effect? I understand not wanting to devalue Spottier Cape, Boots of Lightness and Penance Gloves, but why not have a set effect to make up for this? That way the Graceful Cape, Boots, and Gloves have a use for players who don't care about how they look and already have the existing Weight Reduction gear.

Also, will the Graceful outfit be going into our PoH's?


What sort of set effect would you like it to have?

When you have full set equipped it will give you an extra ammount of weight reduction maybe? idk, but it makes sense to me that there should be a set effect :P
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29-Nov-2013 15:14:34 - Last edited on 29-Nov-2013 15:15:30 by Oslo

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