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Dev Blog: Continent Expansion

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Joevahkiin

Joevahkiin

Posts: 70 Iron Posts by user Forum Profile RuneMetrics Profile
I don't know if this has been mentioned... but what about clan houses?

We have individual player owned houses, so what about something like a clubhouse for the clan to base themselves out of?

I'd also like the new continent to be themed like the New World back in the 1600s or so, with emphasis perhaps on Native American history and mythology. Would love to explore a Mesa Verde-esque town, or even the old temples of the Aztec and Maya.

As far as Port Roberts goes, the golden age of piracy seems spot on. Nothing more to add on that.

Finally, the last thing I have to throw in is, simply, the Far East. If the New World concept doesn't pan out, the Far East would be a great alternative. We already have a NPC in Phastymys that hails from there...

01-Jul-2014 01:04:15

rospel Funk

rospel Funk

Posts: 23 Bronze Posts by user Forum Profile RuneMetrics Profile
okay first of all i would like to say that this idea is awesome! so without any further a due lets get started. first our warriors of gielinor will be teleported to a unknown location, they will be met by a strange man who will plead for their help! we will of course accept a challenge in our quest for power! the strange man will tell us this will test the bounds of all we know and that their is a price for power, he will tell us we must recruit, so here we go! we will be teleported back to what ever we were doing, and at once start recruiting, of all types! woodcutters, herbalist, hunters, warriors, construction, as long as you have some use-fullness you will be recruited, so that means everyone can do this quest, but that doesn’t mean its safe! when they day comes we will all launch into the unknown on the voyage that will take us to the worlds end! as we land we will be met with the greatest onslaught ever known to gielinor. so great that the god guthixs will be seen in the distance fighting! (maybe lol) as gielinor’s greatest warriors push the enemy back, the back bone of gielinor will begin to rebuild (name to be determined) but its not safe yet warriors will be there to protect the builders from enemy assassins! and be ware of the white dragons sweeping down to make quick kills! instant death without a dragon fire shield! as we rebuild the great cites of (whats her name) we will find that this land does have an inhabitants creatures of water, people of land! beast of skies! and demons of caves, and everything in between, new hunter, new slayer, new weapons, new bosses, and the long forgotten crest of the gods!( lol maybe). so cities will be built, but the war will never be over! for the evil can never truly die so within the walls of the great cites built is where you shall lay your head! venture out to the unknown at your own risk! but with great risk come great rewards! abundance of rune rock! abundance of magic trees! abundance of farm land! to be continu

01-Jul-2014 01:30:53

Wilson

Wilson

Posts: 14,939 Opal Posts by user Forum Profile RuneMetrics Profile
I can't wait to see the Colosseum ingame. One of my favorite experiences playing this game was back when we had Duel Tournaments was still around seeing who were the best PVPers with a large range of rules to fight under. If possible make it so the Colosseum only works on 1-2 worlds, a ranking system, and a hi-scores table. It'll be geat to see PVPers fight for the title of being the best.
@WilsonMagna

OSRS Maxed - Sara Solo Record Holder

01-Jul-2014 01:32:03

San Salvador

San Salvador

Posts: 72 Iron Posts by user Forum Profile RuneMetrics Profile
This is just what OSRS Needed! Cant wait for it!

It would be great if you add new items and weapons along with the new areas. Exploring not only consists in walking around new land, it also means hving to items to decipher and understand.

On another hand, I think a Snow-themed city would be great. Like a big barbarian city controlled by a king. Something like the Vikings. We still dont have one of those cities.

01-Jul-2014 01:37:45

rospel Funk

rospel Funk

Posts: 23 Bronze Posts by user Forum Profile RuneMetrics Profile
so this is the continued! players can farm on fertile ground not just farming patches! players can grow huge forest of magic trees hundreds of magic trees! but oh wait! magic trees attract powerful beast in these new lands, beast that attack with at attack so powerful it is suggested to cut these trees in large numbers of 10 or more people! (new land will be very dangerous no player killing but monster killing player is 100 percent more likely) but rewards for bravery will be substantial! this will make the lure of the land enough to keep it populated but not to much as to make current cities in rs become ghost towns!) everything built in the new land will be accessible by all players if one player builds a church then all other players can use. there will be a balance though to like the number of banks or churches in an area as to not make everything to easy. and once again with the possibilities of being killed by invading armies the balance between the two lands of should help with keeping both sides equal populated. more to come from the mind of smart talk!

01-Jul-2014 01:43:49

MSPaint
Dec Member 2011

MSPaint

Posts: 1,629 Mithril Posts by user Forum Profile RuneMetrics Profile
An area, a sanctuary even, untouched by the gods or even the inhabitants of gielinor. A fresh start, but one that part of every faction really wants to get their hands on. Perhaps this could take the form of what the wilderness may have looked like pre-godwar?

01-Jul-2014 01:45:55

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