Looking at Port Robert*, I think there can be a lot of room for expansion with this. One thing I was looking at was the whole idea dealing with your favorability with the townspeople. An idea I had would be to balance out what benefits you get from each side. With the townspeople, if you were favorable towards them, you could get reduced prices on fish and other exotic items, along with good training areas for skills such as fishing, smithing, crafting, and so on. If you were more favorable to the gnome navy, maybe your character would reap in more combat orientated rewards and benefits, along with possible new training areas for combat, and also possibly a new agility course where your character traverses a ships interior, and possibly new thieving training methods. By doing this I feel it would balance out which side players would choose, as one would offer something the other does not, making the player choose what they want. Just some ideas I had.
30-Jun-2014 20:11:51
- Last edited on
30-Jun-2014 20:13:53
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Sir Prysin