i would like to see something I'd call "max gear wildy pk"
the idea I have is put in wildy volcano
but the catch is-
items are all safe, this is a safe mini-game
but the other catch is-
you pay 100k gp to enter
once inside, there will be multi and single combat areas, for your maxed gear pk likings
but why would you want to pay 100k to pk and not get gear
my idea is to encourage long journeys into the volcano
-you will have a price pouch that will fill with gp every kill
-first kill will yield idk, 25K gp? next will hold 45k gp? going up to say 100k gp per kill at the highest kill streaks
sounds too good to be true
well if u die id say the player will only receive 50% of the price pouch
and if u decide to make a run for it and get out alive, you will receive 100% of the price pouch
now, my idea of how much to pay to enter, and how much the player is rewarded may be off.
but I really really like the idea of being able to pk in my best gear and only risk gp.
I think a huge reason some players do not pk is because they don't want to risk 50m in items.
lets let players not risk their items, but still be able to pk for a profit if desired.
with old schools economy being tricky to tackle, i don't think we should reserve decent pvp content to those that are rich, or overly dedicated to their build.
i believe an update like this will give players a real experience of good end game pvp content. content they can go and try out whenever they only have 100k, not 5m for gear to risk each death.
also to insure long lasting journeys into the volcano, their should be a shop inside to buy food/potions for some of the players price pouch earnings.
jagex, even if people don't support, id think the idea of new pvp mini-games is great in general, but please make sure people will have a good reason to go play...
last thought, if this is implemented. i like the idea of adding some sort of mini-game-only pvp hybrid gear to this as a reward somehow
30-Jun-2014 19:53:57