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I'm very, very concerned with these types of updates, I was already highly upset with Godwars and I have just started really training for 99 agility.
I don't want to see Oldschool keep becoming easy. I liked how things were played in 07 and I feel like all this new content is turning "Oldschool" into a newschool EoC.
I really hope that the EXP rates don't aren't greater, I think all the new energy items are more then enough. PLEASE DO NOT ADD REST....
If you could somehow balance it so that the Exp gains aren't greater then the ones already implemented in the game I would be fine with that, other then that this update is extremely upsetting, and it has become a very stressful concern.
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Giving XP rates now is a very difficult thing to do as we need to do a lot of testing to see how quickly each course can be done... for that we need to have the courses built.
The aim of the XP rates is that it shouldn't replace the need to use the existing Agility Courses, although at some levels it may be more beneficial to use the Roof Top Courses
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This isn't going to ruin current training methods for agility. This most certainly is not becoming a "newschool EoC" -- for starters, these are all OUR suggestions: it's not as if the developers suggested them and we voted for them, we suggested them and we voted for them.
He clearly stated, "at some levels it may be more beneficial to use the Roof Top Courses." I said I don't want they making exp gains any greater then they are. There is already people with over 80m exp. That is 99 over 7 times over. How would faster agility exp be fair to them? Or any one who has dedicated to training the skill?
Why are we building a handicap for weak players? This isn't new content for new players, this is oldchool. Classic never received updates, why are we?
02-Nov-2013 20:29:22