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Dev Blog: Roof Top Agility Thread is locked

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Pretty Ass

Pretty Ass

Posts: 57 Iron Posts by user Forum Profile RuneMetrics Profile
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i hope the xp will be better..
agility isnt a fun skill to grind for months..


Then don't train it? I don't understand why we have to increase the exp rates when they are perfectly fine, you can already get over 60k exp an hour in agility THEY DO NOT NEED TO INCREASE EXP GAINS.

Runecrafting is far slower, but people don't complain about it. Any one who really trains the skill does not have a problem with the exp rates, and who are these updates truly affecting?

I am not trying to call you out or any thing but you only have 89 total Jad, so why are you concerned with how fast or fun the skill is?

I find agility to be fun, as well as those with high ranks.
So who is this update really effecting? This update should be about making something new and entertaing if any thing, don't ruin the skill for the dedicated players who do it daily.

03-Nov-2013 00:45:58

Lys
Feb Member 2011

Lys

Posts: 2,416 Mithril Posts by user Forum Profile RuneMetrics Profile
The current low level courses suck (especially pyramid, and that gnome pipe should allow more people at once), so I think it's a great addition to give more options to the players who couldn't yet train at ape atoll effectively.

03-Nov-2013 04:46:15

Pretty Ass

Pretty Ass

Posts: 57 Iron Posts by user Forum Profile RuneMetrics Profile
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The current low level courses suck (especially pyramid, and that gnome pipe should allow more people at once), so I think it's a great addition to give more options to the players who couldn't yet train at ape atoll effectively.


Yes I would completely agree with this, some new low level content, for those who are having a hard time getting their feet wet in the agility skill sounds highly appropriate.

How ever I have a lot of concerns for new higher level agility content... Every single bit of exp makes a huge difference. It is already a big deal to make it so easily accessible but around 5k more exp per hour then Dorg and we have EoC exp gains.

It would be a huge slap in the face if we made agility training WAY easier on OLDSchool then in Rs3.

HOWEVER, in doing this you are making these types of courses OBSOLETE, which is what Mod Matt K stated he would like to avoid in the original post.

I think the best idea would be to add the agility gear and keep new courses out of it, as this type of content raises a lot of mixed, and mostly upsetting feelings, although I don't think this will happen so I am only hoping some of these suggestions actually go through.

I know Mod Matt K said he would be looking over the feedback but I haven't seen him say any thing since the first day which is slightly upsetting. Just please do not go overboard with the exp gains as there are already a lot of concerns with this update, although things are unclear I don't feel comfortable with the direction this update is heading in.

03-Nov-2013 08:08:57 - Last edited on 03-Nov-2013 08:16:33 by Pretty Ass

LoveAtWar

LoveAtWar

Posts: 4,123 Adamant Posts by user Forum Profile RuneMetrics Profile
Original message details are unavailable.
Original message details are unavailable.
i hope the xp will be better..
agility isnt a fun skill to grind for months..


Then don't train it? I don't understand why we have to increase the exp rates when they are perfectly fine, you can already get over 60k exp an hour in agility THEY DO NOT NEED TO INCREASE EXP GAINS.

Runecrafting is far slower, but people don't complain about it. Any one who really trains the skill does not have a problem with the exp rates, and who are these updates truly affecting?

I am not trying to call you out or any thing but you only have 89 total Jad, so why are you concerned with how fast or fun the skill is?

I find agility to be fun, as well as those with high ranks.
So who is this update really effecting? This update should be about making something new and entertaing if any thing, don't ruin the skill for the dedicated players who do it daily.

03-Nov-2013 08:16:12

Jayden
Jan Member 2013

Jayden

Posts: 4,573 Adamant Posts by user Forum Profile RuneMetrics Profile
The level 90 agility course should definitely have a small xp/h gain than Dorgesh kaan clearly! All these people worrying about the xp/h being to high, i have 99 agility and understand where you're coming from and agree, but it'll require level 90 agility for the top course which is 20 more levels than Dorgesh kaan so it should be the best xp lol, even if it is close to Gnome Advanced on Rs3, as long as its not the same! I'm afraid now that the xp will be lower than Dorgesh kaan from all this feedback lol.

03-Nov-2013 08:43:27

Pretty Ass

Pretty Ass

Posts: 57 Iron Posts by user Forum Profile RuneMetrics Profile
Original message details are unavailable.
The level 90 agility course should definitely have a small xp/h gain than Dorgesh kaan clearly! All these people worrying about the xp/h being to high, i have 99 agility and understand where you're coming from and agree, but it'll require level 90 agility for the top course which is 20 more levels than Dorgesh kaan so it should be the best xp lol, even if it is close to Gnome Advanced on Rs3, as long as its not the same! I'm afraid now that the xp will be lower than Dorgesh kaan from all this feedback lol.


Dorg is not effective until a much higher agility level, it provides no incentives, and it also has a quest requirement.

03-Nov-2013 09:09:52

Jayden
Jan Member 2013

Jayden

Posts: 4,573 Adamant Posts by user Forum Profile RuneMetrics Profile
Original message details are unavailable.
Original message details are unavailable.
The level 90 agility course should definitely have a small xp/h gain than Dorgesh kaan clearly! All these people worrying about the xp/h being to high, i have 99 agility and understand where you're coming from and agree, but it'll require level 90 agility for the top course which is 20 more levels than Dorgesh kaan so it should be the best xp lol, even if it is close to Gnome Advanced on Rs3, as long as its not the same! I'm afraid now that the xp will be lower than Dorgesh kaan from all this feedback lol.


Dorg is not effective until a much higher agility level, it provides no incentives, and it also has a quest requirement.


I know this :P Just saying it'll be the highest requirement agility level to use so it should be the best xp/h! Even if it's only 2k more lol.

03-Nov-2013 10:00:42

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