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Dev Blog: Roof Top Agility Thread is locked

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Lord Speed

Lord Speed

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look i want decent xp at least. im not doing ape atoll for 60k laps. im not doing wildy course so i can get pked 50 times a day then rage quit. and im not doing dorg because you need 90+ for best xp.

at least make xp decent for high levels maybe 50k/hr at 90? is that fine?


I believe a more agreeable approach would be to change these courses so people do them for the Graceful equipment, rather than the experience/hour. Then the main training courses for all levels would stay the same, but at a higher agility level, you could obtain useful Agility equipment. I don't see how any other solution would work without devaluing Agility significantly for level 3s.
still not doing the other courses. i'll stick to these rooftop ones as it's better for me.


I mean, make the rooftop courses give low amounts of experience/hour, so the point of them is to obtain the tokens or whatever is needed to get the armour, rather than making them a superior method of experience/hour at all levels.


If they were to do that, then as of right now, it would be used, but only for the graceful and those who just like agility. I've seen ideas to obtain rewards on rooftops via other skills which I like but I'm not sure if that has any possibility of being added.

31-Oct-2013 13:41:07

Agaard

Agaard

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About the cape, in RP, it's not a really good deal for move better, so why don't you do a "half cape", look more like agility stuff no ? :)
A big cape really hinder the player imho !

And yes :

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@Mod Mat K

As an Old School player and a level 3 skiller, I find myself in a somewhat, "grey area" with this idea. When I first glanced at it, I was beyond excited to do some roof top running. I could also imagine more shortcuts added. (Example: Climbing to the top of the Varrock Museum and finding a birds nest.) Rewards, of course, matching the level it requires to use the shortcut to reach them. It would be a pretty nice but small addition to the skill.

For xp rates.. Touchy for everyone to think about it but, I would hate for this to turn the Agility cape on 07 into the Runecrafting cape on RS3. In other words, making it one of the "easier" capes to achieve. Maybe set each course's rate slightly lower or the same as the courses we have now for lower levels. For 85-99, perhaps raise it a bit to reward those players who have spent the time to gain such levels.

Its really a bittersweet idea to me but, if done correctly, it shouldn't impact the scarcity of the awe-inspiring Agility cape. My other concern, is that if it does reach the goal to be added into the game, please make sure it is available for all players/accounts/pures/etc. Choosing the non-combat way is a sacrifice I've chosen but, myself and plenty others wouldn't want to be left out of something that could be so big. I hope this doesn't impact other skills as well. For now, I have no vote on this. I can only hope everything works out.


Keep it nostalgic.
-Agilities

31-Oct-2013 16:08:38 - Last edited on 31-Oct-2013 16:10:45 by Agaard

Sv

Sv

Posts: 7,736 Rune Posts by user Forum Profile RuneMetrics Profile
I'd just like to point out that negative weight has the same effect at draining run energy as zero weight.

If you can make negative weight drain running at an even lower rate than zero weight, it would make wearing the full set, or even more than one piece of the set, worth it.

What is the point of running with negative weight when it does nothing?

31-Oct-2013 16:18:26 - Last edited on 31-Oct-2013 20:02:57 by Sv

l1m1t

l1m1t

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Why is old school getting all these great updates and the main game gets nothing.


are u trying to suggest that the 'main game' (lmao) is more of a priority?
are u saying that rs3 is main game? lol

and to answer your question, cause osrs is better

31-Oct-2013 17:09:30

Oslo

Oslo

Posts: 1,650 Mithril Posts by user Forum Profile RuneMetrics Profile
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Why is old school getting all these great updates and the main game gets nothing.

because main game is wowscape and not runescape... eoc ruined main game
Achieved 2277 total on August 5th 2014.

31-Oct-2013 17:12:51 - Last edited on 31-Oct-2013 17:13:45 by Oslo

5p1ders

5p1ders

Posts: 4,669 Adamant Posts by user Forum Profile RuneMetrics Profile
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look i want decent xp at least. im not doing ape atoll for 60k laps. im not doing wildy course so i can get pked 50 times a day then rage quit. and im not doing dorg because you need 90+ for best xp.

at least make xp decent for high levels maybe 50k/hr at 90? is that fine?


I believe a more agreeable approach would be to change these courses so people do them for the Graceful equipment, rather than the experience/hour. Then the main training courses for all levels would stay the same, but at a higher agility level, you could obtain useful Agility equipment. I don't see how any other solution would work without devaluing Agility significantly for level 3s.

Then what is the point of creating such update if I may ask. The Agility xp in oldschool is pretty bad.

31-Oct-2013 18:23:48

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