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Dev Blog: Content Poll #23

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menacemenace

menacemenace

Posts: 20,291 Opal Posts by user Forum Profile RuneMetrics Profile
WOW, it appears the 25 pages of feedback on this thread went unnoticed and absolutely nothing was changed to the original poll dev-blog on friday, thanks for letting me know it's a waste of time for me to give feedback on the poll dev-blogs in the future.

0 J-Mod response to the 250 posts of feedback except from the first page.

Not good enough.

06-Aug-2014 12:07:59

Mod Ash

Mod Ash

Jagex Moderator Forum Profile Posts by user
Poll's up - you can go vote now .

We changed some of the questions slightly based on what we've seen on this thread, and elsewhere. For example, if you vote in the Menagerie room, we'll increase the room allowance by 1 for players of all levels.

Most significantly, the pestle & mortar question now works like POH altars, or filling vials at a water source. So if you grind one bird nest (or chocolate bar, or horn, or anything else) the game will look for matching items in your inventory and automatically grind them, one by one. This won't make skilling any quicker; a player who's clicking manually will still be able to go a little faster.

Regarding the graceful outfit's set bonus, if 30% is too high to get enough support to pass, we can totally offer it again with a lower amount. For now, the penance gloves and other lightness items will retain their best-in-slot status for weight reduction.

If in-game polls pass, I'll try not to make them too spammy on login.

menacemenace said :
WOW, it appears the 25 pages of feedback on this thread went unnoticed and absolutely nothing was changed to the original poll dev-blog on friday...

Of course we read the feedback and adjust poll questions accordingly. We don't necessarily delve into the thread to shout about it all the time though.

06-Aug-2014 12:09:36 - Last edited on 06-Aug-2014 12:11:05 by Mod Ash

menacemenace

menacemenace

Posts: 20,291 Opal Posts by user Forum Profile RuneMetrics Profile
Mod Ash said :
Poll's up - you can <a href="http://tinyurl.***/myk***5" target="_blank">go vote now</a>.

We changed some of the questions slightly based on what we've seen on this thread, and elsewhere. For example, if you vote in the Menagerie room, we'll increase the room allowance by 1 for players of all levels.

Most significantly, the pestle & mortar question now works like POH altars, or filling vials at a water source. So if you grind one bird nest (or chocolate bar, or horn, or anything else) the game will look for matching items in your inventory and automatically grind them, one by one. This won't make skilling any quicker; a player who's clicking manually will still be able to go a little faster.

Regarding the graceful outfit's set bonus, if 30% is too high to get enough support to pass, we can totally offer it again with a lower amount. For now, the penance gloves and other lightness items will retain their best-in-slot status for weight reduction.

If in-game polls pass, I'll try not to make them too spammy on login.

menacemenace said :
WOW, it appears the 25 pages of feedback on this thread went unnoticed and absolutely nothing was changed to the original poll dev-blog on friday...

Of course we read the feedback and adjust poll questions accordingly. We don't necessarily delve into the thread to shout about it all the time though.


Then please do communicate what has been changed in the dev-blog to the given draft before the poll goes live. Shame to see nothing more had been added to using the torstol herb with potions to make them more beneficial. There were many, many suggestions given in this thread.

06-Aug-2014 12:19:11

epiclegacy77

epiclegacy77

Posts: 532 Steel Posts by user Forum Profile RuneMetrics Profile
super combat potion idea is cool torstol extra can be thought of as an item to be used to keep other ingrediants from becoming volatile when mixed with each other although the vial containing super attack, another super strength, another super defence, and a torstol unless it was like 1 dose of them and a portion of the torstol herb like 25% or 1/3 normally should over fill a normal vial all added together so you could make a bigger vial with increased weight then a normal vial's weight and normal weight of all those ingrediants added together as a drawback but makes more sense to hold all of that then a normal vial holding a super attack,superstrength,super defence and a torstol unless it was like 1 sip of each potion and a portion of the torstol in a normal vial which could make a one sip super combat potion, and bigger vials could be anywhere from 1 sip to 4 like normal but an option of that 1 sip super combat potion in a normal vial as well to take away from the added weight of the bigger vial if someone wanted to, it could make sense

06-Aug-2014 12:28:44 - Last edited on 06-Aug-2014 12:45:07 by epiclegacy77

menacemenace

menacemenace

Posts: 20,291 Opal Posts by user Forum Profile RuneMetrics Profile
epiclegacy77 said :
super combat potion idea is cool torstol extra can be thought of as an item to be used to keep other ingrediants from becoming volatile when mixed with each other although the vial containing super attack, another super strength, another super defence, and a torstol normally should over fill a normal vial all added together so you could make a bigger vial with increased weight then a normal vial then the weight of all those ingrediants as a drawback but makes more sense to hold all of that then a normal vial holding a super attack,superstrength,super defence and a torstol


Agreed, we ought to be able to get 5 doses per potion made with super combat potions. Also, it isn't said anywhere whether torstol shall be used with 3 or 4 dose potions.

06-Aug-2014 12:34:35

epiclegacy77

epiclegacy77

Posts: 532 Steel Posts by user Forum Profile RuneMetrics Profile
target system for bounty hunter is a cool idea gives a chance of finding a more suitable target and in willderness so people can be out doing bossing and such and still have a good way of finding a more suitable target however looking at blogs and people not wanting the pking community split up this kind of does split up the pking community due to normal wilderness/pvp worlds/bounty hunter world/ but i think more updates need to be added and good ones to keep game alive however i like the older mechanics of bounty hunter which are a different type of pking which should hold for what it is and normal pking for what it is. so why is this added and not the older mechanics that bounty hunter use to have, if this kind of does still split the pking community, i like the mechanics of craters maybe a little tweaking though

06-Aug-2014 12:37:57 - Last edited on 06-Aug-2014 12:39:17 by epiclegacy77

epiclegacy77

epiclegacy77

Posts: 532 Steel Posts by user Forum Profile RuneMetrics Profile
i still want to see some of the old bounty hunter mechanics though, they could be added to that world, or a different world for those old mechanics and a target system similar in one world in the wilderness and still keeping the one world just for the target system, still would like an npc to assign targets, has jagex even talked about the possibility of adding the old mechanics or why they wouldnt add them, like for example drop all items except 1 attack first or dont, and the pickup penalty and such

06-Aug-2014 12:54:07

epiclegacy77

epiclegacy77

Posts: 532 Steel Posts by user Forum Profile RuneMetrics Profile
updates like taking a special is not a good idea although it could be rough for the person on the recieving end, changing weapon mechanics like that to a player wanted specific forgetting how they should be is not a good idea, they should just stack and do what they do added together which would cause a increased duration which is was they should do

06-Aug-2014 12:59:31

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