Forums

Dev Blog: Bounty Hunter

Quick find code: 380-381-61-65435572

AbyssOnKICK

AbyssOnKICK

Posts: 1,639 Mithril Posts by user Forum Profile RuneMetrics Profile
Original message details are unavailable.
Original message details are unavailable.
Original message details are unavailable.
Original message details are unavailable.
This is the best thing to do:

Delete world 337 so the only p2p world is 325
Delete 10 p2p worlds of rs to make worlds more crowded
Insert target system to only world 2 (so bh ranks wont be boosted)
50k risk Entry (apart from +1)
PJ timer
EP for pvp armour, Brawling gloves, stats
EP boost every 30 minutes target every 15 minutes


You seem pretty desperate for that EP loot. Having a hard time making money the real way?

You call camping monsters like a brain dead animal the "real way"? There are more ways to play the game than skilling. If we're going to make subjective claims why don't we just remove skilling/pvm in general and just make it a FFA pking game?

Moron.


Wilderness, PvP worlds, and the Duel Arena are already enough for risk PvP. It's a nice idea, but the aforementioned activities are already low on activity, and adding a fourth activity would only diminish what activity they're managing to hold onto.


The reason the following pieces of content are dead are because there is no INCENTIVE to do anything. Wilderness: Why bother? there is 60 worlds, and not even 60 people pking. Reduce the amount of worlds, not sure why we got worlds with 52 people playing on them, and these "wilderness bosses" jagex keep adding are a joke. There is no risk factor to them so theres no reason to kill them. it's just people 3-4 iteming or safespot 1 iteming them.

They need to use this update to improve the game and it's aspects not create another stalemate activity that just continues to draw players apart.

16-Jul-2014 21:55:41

Oblv XB

Oblv XB

Posts: 4,956 Adamant Posts by user Forum Profile RuneMetrics Profile
Please Read My Forum About The BH Worlds i have the perfect Soul*ion to fix things and create an enviorment we'd all enjoy
~ Leader of TheStorm

Quick find code: 317-318-470-65426540

"In Conclusion:

We simply need the Bounty Hunter Worlds we had back after the craters (2k10-2k12) It was very active, pking was back at an all time high. The only problem was the EP System that was flawed with the Drop system - making things technically Unfair for players that got A mystic kill, or Ahrims / Max Gear Kill)

The PvP Armours would degrade on Death (Giving you a certain amount of Cash) unless they're above 80% damaged, Thus causing the player to get their PvP Armour or weapons. They will also last from 1 hour or 30 minutes of actual combat (Depending on the state: Corrupt or non Corrupt)

The Drop System will be linked with our current system & Have EP & DP for the other 3 Tables to be activated on a successful player Kill.

The Restrictions should be from Edgeville bank - to the lever (all the way down to varrock's Bar by the Wilderness Ditch) And Players should be only be able to go to the wilderness in this world.

Overall this will make people want to go out knowing what they might find, Thus bringing more Activity into the wilderness depending on if a person is doing the Wildy Bosses, Getting EP, Killing Dragons for GP, Skilling With Brawlers or Just simply sitting out Getting Ep & Pking Of Course"

Turn PvP Worlds into Bh Worlds

Bounty Hunter P2P WORLDS:
325: +1 world
337: non +1 world

BH F2P World:
308: +1 world
F2P doesn't have the risk value that can be brought out with non +1 theres no point for it really - would just be a waste of a world w/o any players in it.

edit: WE DO NOT NEED A TARGET TELEPORT
UNBAN 3RD AGE MAGE.
BRING BACK JACK!

16-Jul-2014 21:59:01

P E A C E
Jun Member 2022

P E A C E

Posts: 3,720 Adamant Posts by user Forum Profile RuneMetrics Profile
Ok here's the thing.. Bounty Hunter was only as successful as it was because there was no free trade and people had the chance at separate player drop tables. There really isn't anything special about Bounty Hunter without the two things that players loved most about it: (1) Random drops & (2) Item sinks.

You guys need to poll some sort of random drops. You guys are smart, I'm sure you can think of something. Random drops should only be a reward from your bounty hunter target, otherwise people could abuse the system (note it can still be abused, albeit very difficultly this way). PvP & Regular wilderness already have the mechanic where you get what they drop. Bounty Hunter worlds should stand out and be different.

Old school could really benefit from an item sink as well.

16-Jul-2014 22:01:01

Prayerless

Prayerless

Posts: 20 Bronze Posts by user Forum Profile RuneMetrics Profile
JMod response please!

1 - Why can't we just have a target feature added to the Wilderness on all existing worlds? After 5 or 10 mins, you'd get a target.
This would do much to encourage pking on EVERY world. You log into a world and start exploring the Wilderness. Within 10 (or 5, lower the better IMO) minutes, if there is someone in your world within 5/10 levels of your combat level, they'll be assigned your target. With such an implementation, there doesn't NEED to be any extra gear or xp, reward = a Rank on Highscores and the fact that the system would actively help you find fights (on any world!) and actually PK.

What we DON'T want is an empty Wildy on all but the few "Bounty Hunter Worlds". PvP worlds already have separated the community/pulled people from the general wilderness.

Yes, there should be worlds where PKing is 'the theme', but players have always been able to manage to choose which worlds are "The PKing Worlds" on their own (long before any worlds were listed as dedicated to specific functions).

For number 1, in short: The prospect of a lot of people pking in one or a few worlds is not worth the loss of prospect to find any people pking on every other world's Wilderness that would come with it.

and

2 - If there is going to be a target hunting feature - which if you haven't gathered, I would support if it were implemented to the Wilderness on all worlds - then there is no problem having a Teleport to Target spell in my opinion... provided F2P gets access to Tele-block.

Tele-block is a pivotal part of PKing, not just for Members but for any F2P player who is PKing deep, multi PKers from small group - mass clan. I don't know why this hasn't already been implemented (I probably missed a poll, was late to the 07 party) but I strongly suggest re-polling it.

We need to support PKing communities. F2P needs TB with or without BH.

16-Jul-2014 22:03:01

Oblv XB

Oblv XB

Posts: 4,956 Adamant Posts by user Forum Profile RuneMetrics Profile
Share if you agree!

Please Read My Forum About The BH Worlds i have the perfect Soul*ion to fix things and create an enviorment we'd all enjoy
~ Leader of TheStorm

Quick find code: 317-318-470-65426540

"In Conclusion:

We simply need the Bounty Hunter Worlds we had back after the craters (2k10-2k12) It was very active, pking was back at an all time high. The only problem was the EP System that was flawed with the Drop system - making things technically Unfair for players that got A mystic kill, or Ahrims / Max Gear Kill)

The PvP Armours would degrade on Death (Giving you a certain amount of Cash) unless they're above 80% damaged, Thus causing the player to get their PvP Armour or weapons. They will also last from 1 hour or 30 minutes of actual combat (Depending on the state: Corrupt or non Corrupt)

The Drop System will be linked with our current system & Have EP & DP for the other 3 Tables to be activated on a successful player Kill.

The Restrictions should be from Edgeville bank - to the lever (all the way down to varrock's Bar by the Wilderness Ditch) And Players should be only be able to go to the wilderness in this world.

Overall this will make people want to go out knowing what they might find, Thus bringing more Activity into the wilderness depending on if a person is doing the Wildy Bosses, Getting EP, Killing Dragons for GP, Skilling With Brawlers or Just simply sitting out Getting Ep & Pking Of Course"

Turn PvP Worlds into Bh Worlds

Bounty Hunter P2P WORLDS:
325: +1 world
337: non +1 world

BH F2P World:
308: +1 world
F2P doesn't have the risk value that can be brought out with non +1 theres no point for it really - would just be a waste of a world w/o any players in it.

edit: WE DO NOT NEED A TARGET TELEPORT

Share If You Agree!!
UNBAN 3RD AGE MAGE.
BRING BACK JACK!

16-Jul-2014 22:04:48

Kelso

Kelso

Posts: 485 Silver Posts by user Forum Profile RuneMetrics Profile
Can someone please explain to me in detail why an EP system is bad for the economy. If I remember correctly PKing was extremely profitable bringing in lots of gp and profit for the Pkers, not only that, items were disappearing from the economy making items for PvMers more profitable. Seems like a win-win to me.

16-Jul-2014 22:18:33

Chimps
May Member 2020

Chimps

Posts: 47 Bronze Posts by user Forum Profile RuneMetrics Profile
Original message details are unavailable.
As somebody else said, you might be able to build a lot of support by adding raw materials used for combat supplies as part of a drop table for killing your target. Ranarrs for prayer pots, raw sharks, dark fishing bait, mind/chaos/death/blood runes, gems, etc.

PvP gear might be worth reconsidering. You could make it only work on BH worlds, so players won't be worried about the stats affecting other areas of the game.

The armor pieces though, would need to both last longer, and be more rare. You wouldn't want players being able to have better stats than full bandos at a 2M risk.


Take that however you will though. I don't pk.


+1

16-Jul-2014 22:28:10

Quick find code: 380-381-61-65435572 Back to Top