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There are so many wrong ways to do this, but only a few right ways. We need to be able to do it in a way that make most of the community happy. I'll go over this more at the bottom.
So, your order of preference is how to make everyone happy?
I disagree about your basic thesis (that rares need to be rare in old school as well). It's a divided issue that is best left to the vote.
I do have some questions that I hope are answered before the second poll:
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Rare Item Poll 2 (To run from midday from 17th April 2013 to midday 24th April)
Which of these ways would you like rare items to be distributed? Each of these questions have a yes or no answer.
1. Distribute them using similar mechanics as you did before (dropping them, holiday events)
Would these events be annually repeated, introducing more rares over time?
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2. Appear as a very rare reward from a treasure trails
All treasure trails, or only high-level ones?, and would this be a permanent (or at least intended as such) change or just to introduce them?
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3. Distribute them through very rare monster drops
All monsters, or a small subset of them?
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4. Have an NPC shop you can buy rare items from for a small amount of GP
5. Have an NPC shop you can buy rare items from for a large amount of GP...
This pair expresses a key consideration that probably warrants a separate and possibly precursory ballot measure:
Should rares be easy or difficult to obtain?
A similar but equally important consideration would be:
Will the introduction of rares be suspended after an introductory period or a permanent addition to the game?
Those are my biggest questions, and I hope they are answered before or added to the next segment of this game-changing poll.
12-Apr-2013 03:35:19
- Last edited on
13-Apr-2013 04:34:21
by
Cilencia