Love the look of everything, my biggest fear, however, is that either the Crystal Armor will not be a reward worthy of completing the Gauntlet, or the gauntlet won't be that difficult. I would like to see the gauntlet be on par in difficulty to Chambers of Xeric, but the rewards would have to reflect this difficulty. Some questions regarding the Gauntlet:
Is it meant to be a repeatable minigame that you farm, similar to Raids, or more like the fight caves, where you do it once to get the reward, and then only do multiple for pet hunting/slayer/personal reasons?
Will the crystal armor be tradeable? Will it only be equipable by those who completed Song of the Elves (similar to the other crystal gear)?
Will the Crystal Armor interfere with Avas devices as platebodies do? If it doesn't the lack of negative attack bonuses could make the armor overpowered in the Inferno/ for ranged/mage tanking. One suggestion to prevent this would be to give negative bonuses to range and mage, but boost the bonuses to the crystal bow, making the crystal armor +bow combo potentially the new ranged tank meta, but preventing the armor from being overpowered to those using a twisted bow or blowpipe.
Will the boss of the Gauntlet have a pet drop?
Questions regarding other aspects:
Will there be a teleport added to a spellbook, or another equally easy method of reaching Priffddinas? If the only method of reaching Priff is via house teleports there, this may make the Construction skillcape more overpowered than it currently is.
Will Zalcano offer competitive skilling rates in all three skills, or primarily one skill with small amounts of experience in the other skills (similar to Wintertodt giving firemaking, woodcutting, and fletching xp, with a focus on competitive firemaking rates)?
Thank you for listening! Keep up the good work
29-Jan-2019 02:02:10
- Last edited on
29-Jan-2019 02:05:39
by
SlootShamer