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Dev blog: Poll 9 feat. Godwars Thread is locked

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Demon of W97

Demon of W97

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Go back to EOC if u think the combat system is not even


Magic has 3 spell books, can teleport, teleblock. veng. ect. Freeze a melee. If u want the same dps for each combat skill melee, range, mage then go EOC where the dps is about the same. In oldschool each type of combat has its advantage if u know how to use it.

EOC was invented coz kids complaining each year about the combat triangle. Its as good as it needs to be. Melee isnt OP wit gwd. Ppl need to learn to use the triangle as one to master the combat system. If u want to prod one specific type of combat go to EOC.

that is all.


The combat system of oldschool is seriously unbalanced and simply made worse with the addition of Godswords, especially the AGS.

Magic has 3 spellbooks? That definitely should not have been your beginning argument because 1 of those spellbooks has no damage spells at all.

Can teleport? How does that help make Magic balanced in combat?

Teleblock does nothing in PvM, as far as I know there are no monsters that teleport.

Vengeance, great spell if your target can do reasonably high damage to you, but also requires that you take damage in order for it to activate.

''Can freeze a melee''..I mainly used this function of mage for catching Implings, but yea, that could probably come in handy in combat..especially PvP.

Oh, and don't forget..my favorite part the ''go back to EOC'' part..if I recall correctly this was the argument made against those wanting to have GWD implemented into OSRS in the first place, nobody who wanted GWD liked that line much either...

In the end, Magic is the most costly, least effective way of killing most monsters in OSRS, not a single person will take it into GWD if it's released. It has no weapons with specs, while range has 5 plus each enchanted bolt, and melee has 9 dragon weapons including the hatchet and then some.

Not to mention max hit without a spec, lack of prayers, gear, etc..

31-Aug-2013 08:01:37

RangeSlaer

RangeSlaer

Posts: 249 Silver Posts by user Forum Profile RuneMetrics Profile
@ Demon of W97
Coming from a ranger, in all fairness,
Un poisend, (poisen costs way more)
Rune Arrows=200gpish
Diamond bolts (e)=900gpish
Runite bolts=1.4kish
Rune knife=2.3kish
Dragon arrow=3.5kish
Dragon bolt (e)=12kish (Don't work on dragons or in pvp against dfs/antidragonshield/dragonfire pots)
Onyx bolt (e)=15kish (when/if you can find them)
Each one lasts about 5 shots, or same as runes, lost on death, Ice barrage costs around what, 3k per cast?
Also dont downplay veng. . . anyone who downplays veng. . . I have of course no way to prove this, but i am willing to bet most pkers would agree with me that there have been just as many ko's made from veng as there have been from all spec weapons combined. . .
(I got from 94-99 mage in the wilderness doing nothing but pking, mostly on lunars using veng, thats 60k veng fyi . . .)


[EDIT]
Imps can do that telleport thing but ive never tried to do a tb on them, when i get my osrs account to 85 mage ima do that.

31-Aug-2013 08:18:00 - Last edited on 31-Aug-2013 08:20:57 by RangeSlaer

CConviction

CConviction

Posts: 1,207 Mithril Posts by user Forum Profile RuneMetrics Profile
"Oh, and don't forget..my favorite part the ''go back to EOC'' part..if I recall correctly this was the argument made against those wanting to have GWD implemented into OSRS in the first place, nobody who wanted GWD liked that line much either..."

I'd usually agree with you as I oppose people ignorantly saying "go back to eoc" but in this case, Knoxi is correct.

If you really want to play a game with every combat skill having the same dps, maybe RS3 is the game for you because that's never going to happen in osrs.


What most of you complaining how melee being favoured forget is that back in 2004-2005, the god spells with charge were considered very over powered. Perhaps that's why melee got a lot of new updates through-out the next years.

I don't think RS needs magic weapons with special attacks. It needs a magic damage increase with staves/wands or whatever.

31-Aug-2013 08:24:49

RangeSlaer

RangeSlaer

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Original message details are unavailable.
"Oh, and don't forget..my favorite part the ''go back to EOC'' part..if I recall correctly this was the argument made against those wanting to have GWD implemented into OSRS in the first place, nobody who wanted GWD liked that line much either..."

I'd usually agree with you as I oppose people ignorantly saying "go back to eoc" but in this case, Knoxi is correct.

If you really want to play a game with every combat skill having the same dps, maybe RS3 is the game for you because that's never going to happen in osrs.


What most of you complaining how melee being favoured forget is that back in 2004-2005, the god spells with charge were considered very over powered. Perhaps that's why melee got a lot of new updates through-out the next years.

I don't think RS needs magic weapons with special attacks. It needs a magic damage increase with staves/wands or whatever.

^^^
Magic is your special, you dont need a special, i dont need to say anything he summed it up.
"I don't think RS needs magic weapons with special attacks. It needs a magic damage increase with staves/wands or whatever."

31-Aug-2013 08:33:26

Hi_Im_Mobbin

Hi_Im_Mobbin

Posts: 4,466 Adamant Posts by user Forum Profile RuneMetrics Profile
Original message details are unavailable.
"Oh, and don't forget..my favorite part the ''go back to EOC'' part..if I recall correctly this was the argument made against those wanting to have GWD implemented into OSRS in the first place, nobody who wanted GWD liked that line much either..."

I'd usually agree with you as I oppose people ignorantly saying "go back to eoc" but in this case, Knoxi is correct.

If you really want to play a game with every combat skill having the same dps, maybe RS3 is the game for you because that's never going to happen in osrs.


What most of you complaining how melee being favoured forget is that back in 2004-2005, the god spells with charge were considered very over powered. Perhaps that's why melee got a lot of new updates through-out the next years.

I don't think RS needs magic weapons with special attacks. It needs a magic damage increase with staves/wands or whatever.


Ye thats the irony of me saying that. In EOC the dps for the combat triangle is close to even. I usually dont say Go back to EOC normally. i agree in most debates its an ignorant move to say.

31-Aug-2013 08:39:18 - Last edited on 31-Aug-2013 08:41:00 by Hi_Im_Mobbin

big ape wtf
Jan Member 2024

big ape wtf

Posts: 156 Iron Posts by user Forum Profile RuneMetrics Profile
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Original message details are unavailable.
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Also please consider adding a special attack to the armadyl crossbow, otherwise its just another karils crossbow but with slower attack speed.

I'd be up for that. Does anyone have anything in particular in mind for it?


A suggestion I have seen before was 'Guaranteed enchanted bolt spec'. This would add an alternative range KO weapon to the dark bow as you could use the special with dragon bolts (e) equipped. Also it would NOT increase the max hit of range.

Other then this tiny little thing called an antifire potion, and this other tiny little thing called an anti-dragon shield, and this other teensyweensie little thing called a dragonfire shield, which all negate dragon bolts (e), and the fact that defense has an effect on dragon bolts (e), and the fact that this would be very highly in pvm vs bosses while using a ruby bolt (e) spec, as you could guarentee to hit them like a truck, so haveing to rangers in max range bonus gear would make your kills go way fast by spamming this spec and getting first hits in using this, also with Onyx bolts (e) in duel arena, guarenteed hp restore. . .
Damage increase would be far more intelligent, and not guaranteed, as it could still miss. having a bolt special guaranteed is to abusable. Namely with Pvm, Ruby bolt (e) specs guarenteed would make bosses to easy. . . . haveing 2-3 rangers on a 6 man boss team in max range bonus gear using this spec at the beginning of each fight would have the boss at half hp in the first 2 seconds . . .


Well you have to remember, just because the bolt special is activated does not mean it will hit high (besides ruby bolts e). I did not think of ruby (e) in PvM initially which could be a problem, but I'm sure someone could suggest some compensation to make it not as powerful.

31-Aug-2013 09:05:03

Demon of W97

Demon of W97

Posts: 617 Steel Posts by user Forum Profile RuneMetrics Profile
Original message details are unavailable.
@ Demon of W97
Coming from a ranger, in all fairness,
Un poisend, (poisen costs way more)
Rune Arrows=200gpish
Diamond bolts (e)=900gpish
Runite bolts=1.4kish
Rune knife=2.3kish
Dragon arrow=3.5kish
Dragon bolt (e)=12kish (Don't work on dragons or in pvp against dfs/antidragonshield/dragonfire pots)
Onyx bolt (e)=15kish (when/if you can find them)
Each one lasts about 5 shots, or same as runes, lost on death, Ice barrage costs around what, 3k per cast?
Also dont downplay veng. . . anyone who downplays veng. . . I have of course no way to prove this, but i am willing to bet most pkers would agree with me that there have been just as many ko's made from veng as there have been from all spec weapons combined. . .
(I got from 94-99 mage in the wilderness doing nothing but pking, mostly on lunars using veng, thats 60k veng fyi . . .)


[EDIT]
Imps can do that telleport thing but ive never tried to do a tb on them, when i get my osrs account to 85 mage ima do that.


From one ranger to another, I can't say I agree with you. I got all my combat skills up to 99 way before EOC and can say that I used the same set of arrows many times over, because you can pick them up again, mages cannot do that, their spells have a cost and they don't simply pick their runes back up.

I'm also not trying to make Vengeance seem like a useless spell, but you have to agree you must take a considerable amount of damage for it to be seen as a powerful spell since it only returns 75% of the damage you take. Regardless of that, the Lunar spellbook has no damage spells, mainly teleports and support spells.

Here's what I don't get from your post:
''I don't think RS needs magic weapons with special attacks. It needs a magic damage increase with staves/wands or whatever.''
-----

How can you say the game needs magic damage increases but not magic weapons with specs, specs were strategy simply increasing damage is just throwing the balance off too.

31-Aug-2013 09:13:27

Anthum
Jan Member 2012

Anthum

Posts: 168 Iron Posts by user Forum Profile RuneMetrics Profile
I can relate to people who think everything keeps geting devalued in the game (drygore and virtus wand). Sometimes it is neccessary for something to aim for.

Still - getting dragon boot drop is so great it would be a shame to take them away.

If you do change the function of them to 'dragon boot material', could you please keep the look of the old boots (call them 'skin' or something)?

'Lump' would be horrible.

31-Aug-2013 09:14:21

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