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Dev blog: Poll 9 feat. Godwars Thread is locked

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Moist Elax
Aug Member 2022

Moist Elax

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@Demon of w97

You don't understand that if EOC was polled, it would have never passed. I do agree it should have been seperate and THAT server should have had a new start. Jagex knows EOC was a mistake with the decline in players excluding bots because there are many on eoc still. When people asked for these servers, we asked for pre-eoc. Jagex was only able to get the server from 2007 back so most of us want what was in 2007 and some of the things pre-eoc had to make us continue to play this game. GWD was an ever-lasting appeal for years. Castle wars has always been used...pest control etc will always be played. Don't forget the events late 2007 that included free trade and wildy being taken away. I was ok with paying extra to play old school as well but as you know jagex will not let rs3 and OSRS be seperate payment because they know they will lose money for RS3. I get what you are saying that if we keep adding content others will stop being played but you are half-right.

That all depends on what is added. If things are added that have small advantages but not A COMPLETE ADVANTAGE, items will never be devalued. Once jagex added things like ganodermic which was really cheap but had better defense than barrows i believe AND had that crazy magic absorb rate.....there was no need for karils. Things from GWD cost a whole lot more for just a bit extra bonus just like ranger boots vs snakeskin boots. I do wish GWD items required higher stats.

Jagex also made a lot of players mad when they wanted more items for people who had level 90-99 but instead brought armours that were easy to get. If they bring out items that require higher levels and offers an advantage over other items that isn't too significant....then those other items will always be useful.

31-Aug-2013 21:52:04

Moist Elax
Aug Member 2022

Moist Elax

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I think the Amulet of the Damned is one of the stupidest ideas ever put out by Jagex, right up there with Eoc, Korasi, Soa, Sof, and Sgs, only outdone by the people who honestly believe that Barrows is made obsolete by Bandos. From the day barrows was released untill the day Eoc hit, it was used for Pking, Slayer, Pvm, Training. . . Dharok's was known to drop unskuled Torvain fights on a pretty decent basis, I would any day of the week take a Whip+Defender and Dharoks over Whip+defender+Bandos/Ags, Honestly the entire thing is a joke, Amulet of the damned would make Jad way to easy, Would make tanking at bandos alot simpler. Would make farming at Kq alot simpler, Would make Dharok pker's Absolute **** machines moreso then they already are. Would make Karils pretty dang decent in PvP instead of just using the bow and other gear. Would drive the price of torag's down even more, and make it the go to armour for people that just wanted defense. such as range tanks wearing helm and legs and dhide body.

[EDIT]
Just because i listed claws and Virtus helm on drop list above doesnt mean i want to see them in game necessarily. Virtus ofc not ***** that, to be honest i never minded claws all that much, but i was a tank. Id vote no for them if it ever came up.


I know right? People are so blind when it comes to barrows armour vs bandos. barrows has always been my number 1 until i was able to afford torva lol. I wore bandos...to bandos and sara...and also for slayer tasks....Barrows is the cheapest armour with the best defense but of course bandos offers less defense with some attack bonuses...it's balanced! D claws were crazy and i too didn't mind them that much but i hated that they only need 60 attack which all dragon weapons do ofc but the damage was worst than the DDS IMO because it was damage based off your first hit...which guarantees other hits...which the DDS doesn't

31-Aug-2013 21:57:15

Moist Elax
Aug Member 2022

Moist Elax

Posts: 1,962 Mithril Posts by user Forum Profile RuneMetrics Profile
The amulet thing probably won't pass lol. Considering the only barrows sets used fully is guthans/dharok/verac...the others won't have purpose with the amulet lol. Most cases even verac isnt used fully...just helm and skirt. Nothing needs to be done for barrows......it will always be fine as is because bandos has lower defense and of course will cost 15m+ per piece.....Now maybe you could add spikes to make the barrows armour have small attack bonuses and ofc the spikes may come from GWD but it should be small attack bonuses...hell even +1 lol but again i think it's fine as is....wasn't a problem in 2007...shouldn't be a problem now....

31-Aug-2013 22:05:09

Sour Patch K

Sour Patch K

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I was the second person to 99 magic and the first person with 2 99 combat stats in 07rs (range and mage), so I'll offer my input:

I quit the game 2 weeks after I got my stats. I realized that it wasn't worth playing as a mage/range hybrid. The game strongly favors melee, and there's nothing that comes close to the dds for rangers/mages. It has always been this way. If GWD were to come out, especially with the same AGS and no rewards for magic/ranged skills, then 07rs would simply turn into meleescape 2.0

I eventually got melee stats in EoC because one couldn't really compete fairly otherwise, but I refused to do the same again with 07rs.

... For a while, there were only melee prayers--this is only one of the neglections. There was a thread titled "2005-2007 Rise and Fall of RuneScape" that highlighted the updates of RS and color coded them by the combat triangle they represented (I think you can still find a cached version on Google). Anyway, the results showed that melee received the majority of the updates, and range and especially mage received very little in comparison. The conclusion was that range should have never had its MSB spec nerfed (how Jagex devs can justify a 2x ags spec and a 4x dds spec but not a 2x msc spec is beyond me). Magic, meanwhile, should have received equal and considerable attention.

Many will say that changing the GWD rewards will deviate from the 07 nature, but one must ask themselves if they want a balanced game or not.


Absolutely perfect post.

Even what little they are willing to offer to magic (sol) still shows a melee bias by requiring ''Level 75 Attack + level 75 Magic to wield''. If the players don't support it, we end up with the very same melee favouring rubbish it was


I wish more people from the community (especially the Jagex devs) mirrored your mentality instead of being myopic when it comes to the triangle. :)

31-Aug-2013 22:29:17

Odokuro

Odokuro

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Question: If the GWD is released, when the four bosses drop stacks of herbs, they should do so in banknote form.

This is kind of a silly question to include on the poll, in all honesty, the four bosses should drop bank noted herbs instead of stacks of herbs as it kind of defeats the purpose of both bossing and "loot" when having to drain/drop your supplies to support the necessary inventory space to pick up the loot.

01-Sep-2013 01:25:43

Team Skull
Aug Member 2008

Team Skull

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I wish more people from the community (especially the Jagex devs) mirrored your mentality instead of being myopic when it comes to the triangle.


SoL, in MELEE stats, is clearly superior to the Dragon Longsword. However, it is not QUITE whip level. Make it 65 Attack req to put it in line of the ideology with Bandos and there SHOULD be no complaints.
"Revenge...is like a rolling stone, which, when a man hath forced up a hill, will return upon him with a greater violence, and break those bones whose sinews gave it motion."- Jeremy Taylor

01-Sep-2013 01:38:44

Sv

Sv

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Ok how about changing up the zammy spear because it is completely useless in 07. Why make it a cosmetic dragon spear? Please poll changing its special attack into a peircing blow or something?

And I was really hoping you would add some armours to all the bosses because that would, you know, balance it? Bandos and arma have str boosting gear and range boosting gear respectively. Why not give zammy boss attack boosting gear and the sara boss mage boosting gear so they each offer awesome armour drops that are all useful in relative ways?

No need to add armour with def gear because that is what barrows are for.

I really hope you take my suggestions into consideration.


LOVE your suggestions mate.

First off, something has to be done about that zammy spear, you are so correct. Maybe making it take 15% special attack instead of the 25%, so it is better than the dragon spear? Or making it have a piercing blow like you said? Either way, it is unacceptable that a drop from a GWD boss is just a cosmetic form of another item, what an utter waste.

Talking about truly balancing the GWD, what you said is perfect. Mod Ash did a great job in balancing out the weapons (even though melee gets 4 weapons but range and mage each get 1, meh) Your armour idea is soooo awesome, and I hope they add that in. It will also add a whole new perspective to God Wars, and a great one at that.


Exactly :) . Hopefully Ash considers these ideas.

01-Sep-2013 01:57:36

Gath 0f Baal

Gath 0f Baal

Posts: 755 Gold Posts by user Forum Profile RuneMetrics Profile
I foresee a problem with one of the poll questions...

Question: If the GWD is released, a new degradeable item called Amulet of the Damned would be dropped by K'ril Tsutsaroth. If worn alongside a full Barrows set, the amulet would absorb a fraction of combat damage from any hitsplat over 15 hitpoints.

Having written script for other MMORPGs, I know from first-hand experience that when you start to introduce items that absorb/deflect damage, it becomes a problem in the future when the majority of people have these items. It has the same effect as nerfing weapon damage.

Suddenly, weapons that were once powerful are now considered average, and a cry for new, more powerful weapons comes into light. This starts a chain reaction to implement new protective armors. Next thing you know, the game has gotten way too over-powered and a lot of adjustments need to be made to make it balanced again.

Essentially, what you're going to end up doing, is traveling down the same path that EoC took, not necessarily following in EoC's footsteps, but it will be headed in a similar direction.

The fact that you can wear better armors, which means fewer hit-splats, should be good enough without this damage reduction "Amulet of the Damned". Please take this into consideration when voting. If this question passes, you will have "opened a door that can't be shut". Basically, it WILL have a snowball effect.

01-Sep-2013 02:04:15

Angel2D4

Angel2D4

Posts: 15,772 Opal Posts by user Forum Profile RuneMetrics Profile
Original message details are unavailable.
I foresee a problem with one of the poll questions...

Question: If the GWD is released, a new degradeable item called Amulet of the Damned would be dropped by K'ril Tsutsaroth. If worn alongside a full Barrows set, the amulet would absorb a fraction of combat damage from any hitsplat over 15 hitpoints.

Having written script for other MMORPGs, I know from first-hand experience that when you start to introduce items that absorb/deflect damage, it becomes a problem in the future when the majority of people have these items. It has the same effect as nerfing weapon damage.

Suddenly, weapons that were once powerful are now considered average, and a cry for new, more powerful weapons comes into light. This starts a chain reaction to implement new protective armors. Next thing you know, the game has gotten way too over-powered and a lot of adjustments need to be made to make it balanced again.

Essentially, what you're going to end up doing, is traveling down the same path that EoC took, not necessarily following in EoC's footsteps, but it will be headed in a similar direction.

The fact that you can wear better armors, which means fewer hit-splats, should be good enough without this damage reduction "Amulet of the Damned". Please take this into consideration when voting. If this question passes, you will have "opened a door that can't be shut". Basically, it WILL have a snowball effect.


It's too bad that such profound truth, must fall on deaf ears and blind eyes.
"Nothing in all the world is more dangerous than sincere ignorance and conscientious stupidity" -Martin Luther King Jr.

01-Sep-2013 02:20:07

Team Skull
Aug Member 2008

Team Skull

Posts: 24,511 Opal Posts by user Forum Profile RuneMetrics Profile
Original message details are unavailable.
I foresee a problem with one of the poll questions...

Question: If the GWD is released, a new degradeable item called Amulet of the Damned would be dropped by K'ril Tsutsaroth. If worn alongside a full Barrows set, the amulet would absorb a fraction of combat damage from any hitsplat over 15 hitpoints.

Having written script for other MMORPGs, I know from first-hand experience that when you start to introduce items that absorb/deflect damage, it becomes a problem in the future when the majority of people have these items. It has the same effect as nerfing weapon damage.

Suddenly, weapons that were once powerful are now considered average, and a cry for new, more powerful weapons comes into light. This starts a chain reaction to implement new protective armors. Next thing you know, the game has gotten way too over-powered and a lot of adjustments need to be made to make it balanced again.

Essentially, what you're going to end up doing, is traveling down the same path that EoC took, not necessarily following in EoC's footsteps, but it will be headed in a similar direction.

The fact that you can wear better armors, which means fewer hit-splats, should be good enough without this damage reduction "Amulet of the Damned". Please take this into consideration when voting. If this question passes, you will have "opened a door that can't be shut". Basically, it WILL have a snowball effect.


This Begs the Question, how EXACTLY do you know this will occur? Correlation does not imply causation.
"Revenge...is like a rolling stone, which, when a man hath forced up a hill, will return upon him with a greater violence, and break those bones whose sinews gave it motion."- Jeremy Taylor

01-Sep-2013 02:33:41

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