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Game Integrity: Changes

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Boabies

Boabies

Posts: 3,332 Adamant Posts by user Forum Profile RuneMetrics Profile
PapaJon said :
CostcoSlime said :
Coldculate said :
Reminiscon said :
This is absolutely disgraceful, this is literally the worst thing I have ever read for Old School, EVER. Shame on you. 50k cap? So people can just take their best gear and never lose anything except a measly 50k? Guess Dragon Axe will remain at alch value. Oh yeah and 20 mins that freezes when logged off? So what's the risk then? There's still ZERO risk. Why even bother changing the mechanics? Don't even, just leave it as is. You accomplished NOTHING.

Separate death mechanics for UIM? Why not make it harder for regular accounts then? Give us back old death mechanics with maximum 5 minute timer (which could freeze when logged off or DC'd).


By the way, what is this? "We proposed adding an option to boost combat stats to 99 (it wouldn't affect the equipment you're able to wield, and you wouldn't gain XP). The feedback we received was that it didn't feel particularly Old School. We've opted not to proceed with this approach."


Fair enough. Then allow me to inform you of this VERY simple and clear fact. Gravestones ARE NOT OLD SCHOOL. So perhaps following the same logic, you will opt not to proceed with that very reprehensible piece of Easyscape content.


Sincerely, a maxed player and veteran from 2005.
I haven't clicked on any phishing links and as a result, I haven't gotten hacked. Git gud nubnubs.

28-Jun-2018 22:58:37

Winky Left

Winky Left

Posts: 6 Bronze Posts by user Forum Profile RuneMetrics Profile
Boabies said :
PapaJon said :
CostcoSlime said :
Coldculate said :
Reminiscon said :
This is absolutely disgraceful, this is literally the worst thing I have ever read for Old School, EVER. Shame on you. 50k cap? So people can just take their best gear and never lose anything except a measly 50k? Guess Dragon Axe will remain at alch value. Oh yeah and 20 mins that freezes when logged off? So what's the risk then? There's still ZERO risk. Why even bother changing the mechanics? Don't even, just leave it as is. You accomplished NOTHING.

Separate death mechanics for UIM? Why not make it harder for regular accounts then? Give us back old death mechanics with maximum 5 minute timer (which could freeze when logged off or DC'd).


By the way, what is this? "We proposed adding an option to boost combat stats to 99 (it wouldn't affect the equipment you're able to wield, and you wouldn't gain XP). The feedback we received was that it didn't feel particularly Old School. We've opted not to proceed with this approach."


Fair enough. Then allow me to inform you of this VERY simple and clear fact. Gravestones ARE NOT OLD SCHOOL. So perhaps following the same logic, you will opt not to proceed with that very reprehensible piece of Easyscape content.


Sincerely, a maxed player and veteran from 2005.

28-Jun-2018 22:59:13

042

042

Posts: 925 Gold Posts by user Forum Profile RuneMetrics Profile
Winky Left said :
Boabies said :
PapaJon said :
CostcoSlime said :
Coldculate said :
Reminiscon said :
This is absolutely disgraceful, this is literally the worst thing I have ever read for Old School, EVER. Shame on you. 50k cap? So people can just take their best gear and never lose anything except a measly 50k? Guess Dragon Axe will remain at alch value. Oh yeah and 20 mins that freezes when logged off? So what's the risk then? There's still ZERO risk. Why even bother changing the mechanics? Don't even, just leave it as is. You accomplished NOTHING.

Separate death mechanics for UIM? Why not make it harder for regular accounts then? Give us back old death mechanics with maximum 5 minute timer (which could freeze when logged off or DC'd).


By the way, what is this? "We proposed adding an option to boost combat stats to 99 (it wouldn't affect the equipment you're able to wield, and you wouldn't gain XP). The feedback we received was that it didn't feel particularly Old School. We've opted not to proceed with this approach."


Fair enough. Then allow me to inform you of this VERY simple and clear fact. Gravestones ARE NOT OLD SCHOOL. So perhaps following the same logic, you will opt not to proceed with that very reprehensible piece of Easyscape content.


Sincerely, a maxed player and veteran from 2005.
Don't solely bash risky drop tables and not the risk-free ones then wonder why the JGods shut your opinions out when analyzing why PvP polls never pass.

28-Jun-2018 22:59:21

Pot of Grief

Pot of Grief

Posts: 4 Bronze Posts by user Forum Profile RuneMetrics Profile
042 said :
Winky Left said :
Boabies said :
PapaJon said :
CostcoSlime said :
Coldculate said :
Reminiscon said :
This is absolutely disgraceful, this is literally the worst thing I have ever read for Old School, EVER. Shame on you. 50k cap? So people can just take their best gear and never lose anything except a measly 50k? Guess Dragon Axe will remain at alch value. Oh yeah and 20 mins that freezes when logged off? So what's the risk then? There's still ZERO risk. Why even bother changing the mechanics? Don't even, just leave it as is. You accomplished NOTHING.

Separate death mechanics for UIM? Why not make it harder for regular accounts then? Give us back old death mechanics with maximum 5 minute timer (which could freeze when logged off or DC'd).


By the way, what is this? "We proposed adding an option to boost combat stats to 99 (it wouldn't affect the equipment you're able to wield, and you wouldn't gain XP). The feedback we received was that it didn't feel particularly Old School. We've opted not to proceed with this approach."


Fair enough. Then allow me to inform you of this VERY simple and clear fact. Gravestones ARE NOT OLD SCHOOL. So perhaps following the same logic, you will opt not to proceed with that very reprehensible piece of Easyscape content.


Sincerely, a maxed player and veteran from 2005.

28-Jun-2018 23:00:28

nak0z
Mar Member 2024

nak0z

Posts: 3,001 Adamant Posts by user Forum Profile RuneMetrics Profile
Pot of Grief said :
042 said :
Winky Left said :
Boabies said :
PapaJon said :
CostcoSlime said :
Coldculate said :
Reminiscon said :
This is absolutely disgraceful, this is literally the worst thing I have ever read for Old School, EVER. Shame on you. 50k cap? So people can just take their best gear and never lose anything except a measly 50k? Guess Dragon Axe will remain at alch value. Oh yeah and 20 mins that freezes when logged off? So what's the risk then? There's still ZERO risk. Why even bother changing the mechanics? Don't even, just leave it as is. You accomplished NOTHING.

Separate death mechanics for UIM? Why not make it harder for regular accounts then? Give us back old death mechanics with maximum 5 minute timer (which could freeze when logged off or DC'd).


By the way, what is this? "We proposed adding an option to boost combat stats to 99 (it wouldn't affect the equipment you're able to wield, and you wouldn't gain XP). The feedback we received was that it didn't feel particularly Old School. We've opted not to proceed with this approach."


Fair enough. Then allow me to inform you of this VERY simple and clear fact. Gravestones ARE NOT OLD SCHOOL. So perhaps following the same logic, you will opt not to proceed with that very reprehensible piece of Easyscape content.


Sincerely, a maxed player and veteran from 2005.
Git gud nubnubs. L2PK nubnubs. Statuettes are here to stay nubnubs. Spite vote harder plz nubnubs.

28-Jun-2018 23:01:46

Arcticas
Mar Member 2024

Arcticas

Posts: 174 Iron Posts by user Forum Profile RuneMetrics Profile
I like the new changes. Although i feel like the 50k penalty is a bit too less to be actually considered as risk of any sort. Even for a new player, or a noob, 50k isn't that hard to make. In my opinion it should be atleast 100k. Wouldn't mind even a bigger cost. Death should be punishing in a way that it actually feels like something. And when you get that feeling, next time you want to try just that little bit harder. :)

28-Jun-2018 23:09:16

whaka you
Mar Member 2024

whaka you

Posts: 3 Bronze Posts by user Forum Profile RuneMetrics Profile
I feel like there needs to be more risk of dying. 20 minutes, which freezes when not logged in is far too long!
What about if you made it 5 minutes, frozen when logged. Then items appear on the ground for everyone, or you can pay 50% of the total cost to get the items back. It adds risk/reward back to the game, which in my opinion makes it so much more enjoyable. It would also add a fantastic gold sink, and make people think twice.
I remember dying with all sorts back in the day, part of the fun was adrenaline rushing while running back to see if your items are still there. Sometimes they were, sometime they weren't.
It's death, death is bad, death should be a bad thing.

28-Jun-2018 23:09:32

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