Looked up the following news story from 2012:
Last week, the Dutch Supreme Court made a curious ruling: It convicted a teenage gamer of stealing something that doesn't exist. The defendant stole two virtual items while playing RuneScape, a free massively multiplayer online video game. According to the Associated Press, the defendant’s attorney argued that the stolen amulet and shield “were neither tangible nor material and, unlike for example electricity, had no economic value.” The court, however, disagreed, ruling that the time the 13-year-old victim spent in the game trying to earn the objects gave them value.
Well, with bonds these items will have very specific economic values...
22-Jul-2014 19:11:44