Wilderness rejuvenation much needed. I am excited to see the final product. Some feedback:
1. I don't think the revenant vambs are necessary. They already have all the PvP armours, people like b gloves being BiS, I think we could do without these.
2. There needs to be some form of encouragement for both PvMers and Pkers in the cave to actually risk something instead of 3 iteming. Making (most of) the caves be below 30 wild would already help with this, giving players a better sense of security, while they would still be vulnerable to teleblock. I liked an idea I saw on reddit about making the new bracelet give a chance of double loot from the revenants if you're skulled.
3. Clarification needed on what will happen to PvP armours when they are dropped by a player
4. Before adding more wildy bosses you really need to fix the current ones. Vetion needs the most attention, but all 3 main wildy bosses are just safespotted. What's the point of that? They were designed ages ago, don't have as competitive of a drop table as they should, and are all killed in the most boring way possible.
26-Oct-2017 11:59:21