This needs a revision for sure. A couple things are wrong, at least to me.
1. Why do the new capes need to be in multi? Clans will be a huge problem to get the new capes. Like another person suggested put them in a non-wilderness area to fight but in order to get to that area you have to traverse the wildy. You could still use the Hot/Cold device to locate a hidden staircase/dungeon to fight them in.
- Side point, if we are going to lose the capes upon death how about each boss killed with the correct God spells should be counted for the kill to upgrade the cape. That way getting the capes again wouldn't be as much of a pain; to me killing 9 of them in random locations in multi zones doesn't sound fun for 3 cape upgrades.
2. 40 def for a pair gloves that are supposed to be close Barrows gloves?? That seems a little odd. Make them have a ranged and higher defense level to wield if your going to ignore all the quests needed for the Barrows gloves.
"I know who I am; I'm a dude playing a dude disguised as another dude."
26-Oct-2017 00:44:41