Forums

Dev Blog: Bounty Hunter 2

Quick find code: 380-381-43-65435531

SatanicMuffn
Nov Member 2023

SatanicMuffn

Posts: 54 Iron Posts by user Forum Profile RuneMetrics Profile
@126SOUTHEAST

Sorry, but you're wrong.

I already gave an alternative that goes unaffected by all of your three points in your previous comment. It's a new item but it's balanced because the increase in offensive stats is balanced against a loss in defensive stats in a 3:2 ratio. For every +3 stab/crush/slash that you get you get -2 crush/stab/slash in defensive bonus. It has a melee, range and a mage form, it's degradable, u*btradable, turns into coins when you lose it, it only has these applied bonuses when wearing the full set (hood/hat/helmet, torso, and legs) and it can be bought using BH reward points. It doesn't render current things obsolete, it can help you get more kills which in turn makes more money, it doesn't destroy the economy, and it's not unbalaned.


Your propositions are completely stupid. You're offering these self absorbed ideas with which you would benefit and everyone else would suffer. And for what? So you can build a cash stack from something from which you can already make money from? Killing players in the wildy gives you whatever they were carrying, that's profitable as is.

You want to tax the trading system and all aspects of the game. You want to make a money sink which I will be paying for, which PVM and skiller players will be paying for, and will they see a return on this tax? No. They won't. The rest of the players will not see any return from paying these taxes. Why the hell should the rest of us pay for you to get statuettes? If you still don't see that your idea is a completely self absorbed and stupid suggestion, then it might be too late for you already. I think if that's the case, your brain has already left.

Don't tell me I can still make money fishing sharks or doing PVM, because teleporting for my farm runs will cost me even more on top of the seeds, runes, super compost etc..

The only reason the trading system should be taxed it to prevent the price manipulation that goes on with the GE, not to satisfy PKers.

17-Jul-2014 22:31:19

Jerksauce
Mar Member 2024

Jerksauce

Posts: 487 Silver Posts by user Forum Profile RuneMetrics Profile
Original message details are unavailable.
@126SOUTHEAST

Sorry, but you're wrong.

I already gave an alternative that goes unaffected by all of your three points in your previous comment. It's a new item but it's balanced because the increase in offensive stats is balanced against a loss in defensive stats in a 3:2 ratio. For every +3 stab/crush/slash that you get you get -2 crush/stab/slash in defensive bonus. It has a melee, range and a mage form, it's degradable, u*btradable, turns into coins when you lose it, it only has these applied bonuses when wearing the full set (hood/hat/helmet, torso, and legs) and it can be bought using BH reward points. It doesn't render current things obsolete, it can help you get more kills which in turn makes more money, it doesn't destroy the economy, and it's not unbalaned.


Your propositions are completely stupid. You're offering these self absorbed ideas with which you would benefit and everyone else would suffer. And for what? So you can build a cash stack from something from which you can already make money from? Killing players in the wildy gives you whatever they were carrying, that's profitable as is.

You want to tax the trading system and all aspects of the game. You want to make a money sink which I will be paying for, which PVM and skiller players will be paying for, and will they see a return on this tax? No. They won't. The rest of the players will not see any return from paying these taxes. Why the hell should the rest of us pay for you to get statuettes? If you still don't see that your idea is a completely self absorbed and stupid suggestion, then it might be too late for you already. I think if that's the case, your brain has already left.

Don't tell me I can still make money fishing sharks or doing PVM, because teleporting for my farm runs will cost me even more on top of the seeds, runes, super compost etc..


Well said :) u actually gave a good alternative.but he will try and make you look stupid

17-Jul-2014 22:37:39 - Last edited on 17-Jul-2014 22:39:09 by Jerksauce

SatanicMuffn
Nov Member 2023

SatanicMuffn

Posts: 54 Iron Posts by user Forum Profile RuneMetrics Profile
Original message details are unavailable.
Original message details are unavailable.
You really think it's that simple jerk? It's not. The problem isn't us attacking them. The problem is them attacking us, wasting our supplies.

Either way, a potential problem has occurred to me here. That 50k is every time someone enters the wilderness? If that is to remain, teleporting needs to be made more difficult otherwise it will make pking even less profitable due to people leaving and reentering the wilderss from restocking supplies.


No ... as it stands right now in the official post, to enter the wilderness you dont need to pay 50k but rather have 50k worth of alc value on you, be it armor, weapon, pure cash, as long as you have 50k worth you can enter. this is to guarantee a "base loot" to players but i think that a flat-rate of 50k is just redonkulous ... i'd be more in favor of a level-dependent rate such as

3-30 = 25k alc value
30-50 = 50k alc value
50-75 = 75k alc value
75-100 = 100k alc value
100+ = 200k alc value

these would be better IMHO what you think?


Except that level 1 defence pures simply can't risk 100k alch value. Unless we go out there wearing robin hood hats and risking Dragon scimitars, we can't even enter BH.

A level 126 will either be useless without rune (more than 50k alch value) or else they will risk it. No point for them to go out to PK if they don't have armour and weapons to use.

Back on 1 def pures, the best they can wear is black *'hide chaps, leather body, glory/str amulet, bow/crossbow, arrows/bolts, or full iron, d scim and DDS. A level 78 maxed 1 def pure won't be able to risk alch value without bringing unnecessary items. There should be no need to bring items based on their alch value, they should be able to bring whatever they want, based on stats. Why bring a tunic if a leather body is more cost effective? Just to get a target?

17-Jul-2014 22:40:14

Jerksauce
Mar Member 2024

Jerksauce

Posts: 487 Silver Posts by user Forum Profile RuneMetrics Profile
Original message details are unavailable.
Original message details are unavailable.
Original message details are unavailable.
You really think it's that simple jerk? It's not. The problem isn't us attacking them. The problem is them attacking us, wasting our supplies.

Either way, a potential problem has occurred to me here. That 50k is every time someone enters the wilderness? If that is to remain, teleporting needs to be made more difficult otherwise it will make pking even less profitable due to people leaving and reentering the wilderss from restocking supplies.


No ... as it stands right now in the official post, to enter the wilderness you dont need to pay 50k but rather have 50k worth of alc value on you, be it armor, weapon, pure cash, as long as you have 50k worth you can enter. this is to guarantee a "base loot" to players but i think that a flat-rate of 50k is just redonkulous ... i'd be more in favor of a level-dependent rate such as

3-30 = 25k alc value
30-50 = 50k alc value
50-75 = 75k alc value
75-100 = 100k alc value
100+ = 200k alc value

these would be better IMHO what you think?


Except that level 1 defence pures simply can't risk 100k alch value. Unless we go out there wearing robin hood hats and risking Dragon scimitars, we can't even enter BH.

A level 126 will either be useless without rune (more than 50k alch value) or else they will risk it. No point for them to go out to PK if they don't have armour and weapons to use.

Back on 1 def pures, the best they can wear is black *'hide chaps, leather body, glory/str amulet, bow/crossbow, arrows/bolts, or full iron, d scim and DDS. A level 78 maxed 1 def pure won't be able to risk alch value without bringing unnecessary items. There should be no need to bring items based on their alch value, they should be able to bring whatever they want, based on stats. Why bring a tunic if a leather body is more cost effective? Just to get a target?

that is a good vaild point

17-Jul-2014 22:41:50

Sfa05

Sfa05

Posts: 128 Iron Posts by user Forum Profile RuneMetrics Profile
Original message details are unavailable.
Original message details are unavailable.
Original message details are unavailable.
I just wanted to say that Being rude to the ones that vote no is not helping your cause out that much either.best of luck to both sides involved

You aren't going to be swayed by kindness. You're far too dense.

that attitude is why your vote is failing m8.wish u luck :(


I voted no. This BH sucks ass lol

17-Jul-2014 22:43:41

SatanicMuffn
Nov Member 2023

SatanicMuffn

Posts: 54 Iron Posts by user Forum Profile RuneMetrics Profile
Original message details are unavailable.
If it aint gp he aint hearing it


Yes, I believe I spoke with him in the thread yesterday and he didn't even bother to read my suggestion about the armour. None of the issues that may have come up that he suggested would actually affect this armour, and it's certainly not anything like vesta's, morrigan's PVP armour (which they continue to bring up REGARDLESS that early in the life of OSRS it got REKT in a poll, and they can't just re-poll stuff).


Like I said to him, nobody should be taxed for teleports, miscellania (kingdom), using spells, doing minigames or any of that just so that he can get his ancient statuettes. He doesn't care about the economy because he'll be raking in so much cash that he won't need to worry about buying supplies. Meanwhile, everyone who enjoys other aspects of the game is suffering for the benefit of a single part of the community.


Sometimes I think these people who do little more than PK are just self absorbed asses who care little about the game or about the PVM/Skiller community.

You wonder why they don't want non-pkers giving feedback and voting in the poll, and yet they bring up terrible suggestions that would affect everyone playing. It's not fair to say that Jagex should host a teamspeak and take suggestions from clan leaders and then say that non-pkers shouldn't be able to vote. No **** it's going to pass if the only people giving feedback and voting are those who will be affected by it in a positive way.

I don't even hate pking, I'm still training my pure account.

My suggestions have been coming from the POV of someone who enjoy skilling, PVM, questing, and pking, as well as someone who wants to one day be a game designer. Not to sound arrogant, but I think I know a little bit more about how a non-pker will feel about this, as well as what kind of affect this may have on the game.

17-Jul-2014 22:50:18

Sfa05

Sfa05

Posts: 128 Iron Posts by user Forum Profile RuneMetrics Profile
Original message details are unavailable.
@126SOUTHEAST

Sorry, but you're wrong.

I already gave an alternative that goes unaffected by all of your three points in your previous comment. It's a new item but it's balanced because the increase in offensive stats is balanced against a loss in defensive stats in a 3:2 ratio. For every +3 stab/crush/slash that you get you get -2 crush/stab/slash in defensive bonus. It has a melee, range and a mage form, it's degradable, u*btradable, turns into coins when you lose it, it only has these applied bonuses when wearing the full set (hood/hat/helmet, torso, and legs)

I think you're really underslling that item. A loss of defensive stats doesn't mean much if you're hitting like a truck. It seems like it overpowers pures a bit too much since they already have next to no defensive stats. It also uses all three combat styles? It's good you're coming up with an idea as opposed to a lot of other naysayers, but it needs tweaking for sure.

17-Jul-2014 22:53:22

Quick find code: 380-381-43-65435531 Back to Top