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Dev Blog: Bounty Hunter

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Nick Nfl3
Feb Member 2024

Nick Nfl3

Posts: 16 Bronze Posts by user Forum Profile RuneMetrics Profile
Just add the target system to the pvp world. You still can kill other players to get their drop and if you kill the target, you get special points to change into special stuff. The PvP community is already very separated, adding a pvp minigame would make it impossible to find someone on your level to combat. Also, making a reward system can be a incentive for new players to join the pvp

10-Jul-2014 18:00:08

Wiked

Wiked

Posts: 74 Iron Posts by user Forum Profile RuneMetrics Profile
What I liked about Bounty Hunter? Nothing, it was created at the same time when wilderness was sent into oblivion forever, never to come back... .. ...until Oldschool launched.
I say NO TO BH CRATER, but if you customize it to fit the whole Wilderness somehow, I might say yes. However, the targeting system cannot be as pinpoint as it was. I would propose that instead of an arrow indicating the targets direction, the game would tell the current level of wilderness the target is in.

10-Jul-2014 18:02:18

Leejjon

Leejjon

Posts: 144 Iron Posts by user Forum Profile RuneMetrics Profile
No to bounty hunter. Bounty hunter has been a poor replacement for an active wilderness we used to have in 2007. The only reason people who didn't even original play in 2007 remember it as "good" is that it was active. All PKers were put together in one world because they had no other option to do dangerous pvp. In the current osrs, there are alternatives and thus it will never be the same.

The best solution to boost PVP activity is reducing the worlds until there's 500 players per world, just like how it was in 2007.

10-Jul-2014 18:15:50

Fatscape1

Fatscape1

Posts: 3 Bronze Posts by user Forum Profile RuneMetrics Profile
I say no to everything Bounty Hunter. We already have both the wildy and pk worlds. I don't even like the idea of pvp worlds. Safe pvp? Duel Arena. Risk pvp? Wilderness. Keep it simple. The wilderness, to me, is the exclusive area to own noobs and strip them of their weapons and armor. If you have a clue, or are doing agility, or hunting black chinchompas, or whatever else is available for players to do in the wilderness, it's at your own risk. That's the fun of the wildy - killing other players, prepared or unsuspecting. So yeah, I don't like the idea of the Bounty system at all, worlds nor crater.

10-Jul-2014 18:23:27

Meowtains

Meowtains

Posts: 29 Bronze Posts by user Forum Profile RuneMetrics Profile
If Bounty Hunter is to be implemented into OSRS. I have two major things I do not want to see happen.

1) No craters. I feel that this would take away from the activity of the wilderness.

2) Implement the targeting system into an existing PVP world, and a few select wilderness worlds(Don't forget about F2pers ;) )


My suggestion to give Bounty Hunter a new twist:


Team Hunter;


- Allow groups of 2-5 people to be on the hunt for other teams within similar combat level ranges.
- As of right now I am not sure what the combat level range would be.

- Have this available for PVP worlds and select wilderness worlds.
- Implement the targeting system. The system would target the group leader.

- The Ring of Loyalty -
Would be available from an NPC for free. This ring would allow players to create their teams on a world.
- The options would be to create a team. Leave Team. Break Truce
- The create a team option would prompt a player to enter a team name.
- To create a team use the ring on another player.
- The ring will not have any combat stats
- The ring will not allow you to attack a team mate.
However attacks such as Ice Barrage, or Chinchompa attacks that are capable of hitting multiple targets at once will still hurt team mates if casted on an enemy, and the teammate happens to be within range of the attack.
- if a player right clicks and selects "Break Truce" an in game message will appear on their now ex-teammates chat box letting them know "Beware of Zezima, he has broken our truce" or something else along those lines.
- Implementing this will allow players without a clan, to safely group up with other players and take on other teams of Runescape.

Thank you for taking the time to read this message made quickly on my cell phone on my lunch break at work.

10-Jul-2014 18:37:28 - Last edited on 10-Jul-2014 18:45:34 by Meowtains

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