Duel Insane Mode: Optional wave setting (random or in order), the player will be placed in a 1v1 Dual survival mode. where you see how many attackable npc's you can defeat before you yourself are defeated. Arena takes place inside of rectangular box with 2 spawn rooms at either end, one for you the other for the NPC's to spawn. After you defeat one you respawn in in the spawn room with full health. once inside your opponent will be announced to you and you are given 15 seconds to gather your supplies (inside the room) and face your opponent, when you leave the room the doors will close so you may not hide in there.
what all 4 difficulties have in common:
•no outside items will be allowed into the minigame, those items can not be taken out either. there will be crates in the safe room (a room where you spawn and no npc's may enter, except for 8 npc's the player may choose to have fight with them, those NPC's are Ash(Wise old Mans Twin but with the gold sara plate & shield), Mat K (a goblin), Reach(if Deaths model exists make it blue?), Nexus (a dragon warrior), ABagOfMilk (Ranger), CR0W(White dragon warrior, white phat, white DFS) Lunar (mage),MUR0 (balanced warrior) and Invasion Pete (Skull Mask, black armor color painted skin, Firemakingmasters plate black(t),Black(t) dragon, Black(t)DFS, blk & grey team 42 cape). these npc's would not count towards the players life pool.
•since no items can be brought in or taken out this would be a safe minigame for both modes.
•all monsters drop supplies needed to continue, just in smaller amounts through the difficulties.
•there is a life pool, you start the game with 10, lose one every time you die (except for the bonus wave) and gain one for every 2 waves you don't die. you can join as a party, same rules apply but lives are shared across the team. game ends when all lives are used up or if you leave the minigame
•a party would consist of 1-8 players (1+7 friends)
21-Oct-2013 14:21:45
- Last edited on
22-Oct-2013 19:23:51
by
Mr Crow