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erwer3542322

erwer3542322

Posts: 1,457 Mithril Posts by user Forum Profile RuneMetrics Profile
Original message details are unavailable.
Foarpok the goblin man men
pronounc: four pock
origin: bandos
god: bnandos
language: arabic/serbian
drops: 4 mind runes (always), 3 dragon full helms (wow such rare wow onyl 0.1%), 3 bronze hasta p+, 3 rune pasta p++ (rare), foarpok head (for ur construction), foarpok amulet (let u teleport anywhere only has 5 charges but cxan be rpeleneshed by rekillin the foarpoks), onyx bow (black crystal bow but infiinite charge and has msb spec RARE), Bandos Warhammer (dual wield torags hammers but green and has granite maul spec RARE), Staff of the Nandos (staff of light but black and has d long spec REALLY RARE :O )


boss:

ok stage 1: u have to kill bandos and then u take his head and bring it back to lumbridge and then make some lunch with his head (u can do this multiple times but remember there is no fridge in lumbridge so u cant make lunch in it since this is the medmeval times so u gotta bring it to ice plataue and u can store it in the ice for later uses) and u can bring a bandos lunch head and bring it to the armadyl boss and he will eat bandos head and then if he likes it (50/50 chnace) he will hire u to kill more of the bandos people so he hires you to kill the foarpok

stage 2: after armadyl hires u then u have to travel back to lumbridge and get the rune (to prevent autoers of the rune u can encrypt the models maybe? idk) then after u get the rune u give it to the duke of lumbridge (u have to rap for the duke in a cloth so he doesnt get offended because of he is royal) and then he will teleport u to the foarpok

stage 3: there is four pok


This is good apart from the onyx bow because I think that would make regicide worthless if you can just buy a better version of the bow from players.

21-Oct-2013 17:08:32

Must U Run

Must U Run

Posts: 32 Bronze Posts by user Forum Profile RuneMetrics Profile
Ive been trying to suggest the following for many many years, but this finally seems to be the first shot at getting it put into the game. (though the chances are kinda slim)

Chaos Worlds ::

Take two of the currently existing worlds and turn them into a world where the monsters have no limits on where they can go. Drop rates may have to vary and respawn points could be made completely random, if a monster gets stuck in an area (and is not currently under attack) it could teleport to a more open area where it would have room to move around more freely (kinda like if you try to trap a drgon impling).

The Purpose ::

These worlds would be a true test the skills of all players while also throwing in the chance of getting good loot and the fun and surprise of never knowing what could happen next, you would have to be prepared for any and all situations at the same time. ex) armadyl boss sighted in falador garden, group of people there fighting it, everyone runs and grabs their tank gear and goes to join the battle, then without any warning the King Black Dragon comes walking in and starts throwing some firebreath around (his once greatest hunter now his weakest prey).

Drop Rates ::

The drop rates for most monsters would be able to stay the same, though the drops rates for bosses, such as armadyl, jad and the kbd, they would have to drop slightly (because getting to the is part of the fight)

It's A Big World ::

Now Runescape has a decent sized map, and if the monsters where to spread over the whole thing, they may come a little scarce, if this became a problem with the chaos worlds some of the most sought after monsters could have a few more thrown in, to even out the usefulness of one of these worlds.

High Scores ::

Have a score chart put into the worlds chosen as Chaos Worlds (such as the xx guards killed today) and a shop to sell items to players who accumulate points by killing the creatures. The more difficult a kill, the more points you receive.

21-Oct-2013 17:09:50

VVAN ANN

VVAN ANN

Posts: 380 Silver Posts by user Forum Profile RuneMetrics Profile
Nothing that hasn't already been implemented into the game from these past few years should not make its way into this game. Players tried to change the game with ideas before and we ended up with a game that dropped dramatically in players called Evolution of Combat. Changing this game to much by adding new content might make some stay but it will not be Old School Runescape.

This is what needs to come back into this game to stay alive and be successful.

1. Clan Wars- A free for all portal and a clan portal (both in which are safe there will be no dangerous that is what the wilderness is for)

2. Fist of Guthix- One of my favorite mini games where you got unlimited runes and could practice your switches and cast your favorite spells without wasting money and still earning rewards for putting in time.

3. PENGUINS - I can't stress this enough ! I miss searching for penguins when they reset tuesday at 7:00 pm eastern time. It not only benefits players with money and experience rewards but it also becomes community based where players initially work together.

4. Quests - All the quests prior to EOC can slowly keep coming out in the order they were released so future quest capers can continue to have something to do but at the same time your not drastically changing the game with new items or rewards.

5. Stealing Creation - Most of you aren't going to agree with this but lets face it your putting the time in for the game and taking time away from training. So your not getting any better experience. All it is doing is speeding up your experience at that given time your training. If you were to take the time away for playing and train it'd be the same. You just need to change up from time to time instead of skilling repetitively.

continued.......

21-Oct-2013 17:35:57

VVAN ANN

VVAN ANN

Posts: 380 Silver Posts by user Forum Profile RuneMetrics Profile
.......continued

6. How I feel about Dungeoneering and Summoning. Both should be replaced back into the game. Although Dungeoneering should become a mini game but keep the same rewards and maybe possibly add new rewards like the charm collector. Summoning is perfect the way it is. Pets and all and who knows maybe create some new pets?

7. Skilling - My favorite thing to look forward to when mining and fishing was world 89 and 88 going to the deposits and fishing rock tails. It gave something for high level miners to do along with high level fishers and the community needed rock tails for quests and player killing.

8. Player Owned Ports- Although this may be way to early to implement into the game I really like player owned ports and I feel like it was a great addition to the game. I like how they didn't make it a skill it stayed a mini game. The mini game was very beneficial it released new food, great level 80 armour for defense. Although it may be early definitely consider putting this back into the game.

9. Troll Invasion- Another importantly monthly activity that helps players earn experience in those hard to earn experienced skills. The hard mode for players that are more experienced and an easy mode. Both at the end giving experience rewarded to which ever you choose?

10. Urns- I liked having skilling urns because to charge them you needed a certain level and it gave other players a goal.

11. Flasks- These should come out when harder bosses are released back into the game like nex etc etc

There is a lot more I'd like implemented back into Oldschool Runescape. If you can take away evolution of combat, The squeal of fortune, Cosmetic items constantly being released into the game, no more buying items for in game use, and leave the hp system the same and the hits the same I truly believe so many players would play this game again. Continue making new bosses and quests and new items but keep Oldschool the way it was before you changed it.

21-Oct-2013 17:36:24

VVAN ANN

VVAN ANN

Posts: 380 Silver Posts by user Forum Profile RuneMetrics Profile
All credits to try speaking, he really understands what the player community wants and what needs to be done to the game in order to satisfy everybody. this is the runescape i miss and loved. FULL SUPPORT TO TRY SPEAKING!

21-Oct-2013 17:37:38

NotCrazy

NotCrazy

Posts: 154 Iron Posts by user Forum Profile RuneMetrics Profile
Taking Foundation

Well if you haven't guessed already this is going to be OSRS Stealing Creation. That minigame was one of my favorite things about RS. I don't really want it to change; I just want it back. I know some people may complain about the rewards but they really aren't over powered. Maybe if a lot of people complain just nerf them a little bit. That's all I can think of. I know that a lot of people want Stealing Creation and there is a petition to bring it back somewhere on the forums.

21-Oct-2013 18:11:15

0ut Clawed

0ut Clawed

Posts: 25 Bronze Posts by user Forum Profile RuneMetrics Profile
I have one idea for slayer... I think it would be so nice to be able to have 3 random slayer tasks every time you go get your next slayer task and then you will get to choose 1 of the 3. I get so demotivated to do slayer when I have to change my task 5 to 10 times in a row from getting unlucky/bad tasks please take this into consideration I think a lot of people would agree with me on this idea. Please respond to this.

Thanks,

Xxtravisxx94

21-Oct-2013 18:18:12

0ut Clawed

0ut Clawed

Posts: 25 Bronze Posts by user Forum Profile RuneMetrics Profile
Another thing that would help out alot of players with getting up there cb stats who just don't haw the time would be make pest control like it was when it was first released I think if we had a vote for that I'd say 85% of the community would vote yes for it.

21-Oct-2013 18:23:41

J E S U S

J E S U S

Posts: 69 Iron Posts by user Forum Profile RuneMetrics Profile
I know none of this is original by any means, but I hope you agree to implement at least a few of these ideas.

Mini games:

Stealing Creation: This is not only fun, but it gives more incentive for people to start skilling.

Fists of Guthix: Another fun minigame and the rewards like sharks and swordfish gloves are great. This is also great practice for people who want to hybrid.

Clan wars: This was just plain fun and I like the idea of removing the dangerous portal. I agree that wildy serves that purpose.

Quests and Achievement Diaries:

Please at least bring the diaries from each town in the game. They were another great motivator for skillers and since karamja is already in the game, it makes sense to add the others. As for the quests, I like the idea of definitely bringing the sequels to the current ones and maybe modify them so they fit better into the old school atmosphere. Also, maybe a few other quests over time can be added for people who love to quest.

Skilling:

I like the idea of bringing the living rock caverns into the game as well as other high level areas for the skillers. (I currently can not think of any other ones, but I'm sure there are a few)

Summoning: I would like to see this implemented into osrs, but with the exception that it can't be used while pking.

Penguins:

I love the penguins idea. They were fun to search for and they help to create a unity amongst players. The game is just so much more peaceful and fun when everyone works together.

Items and Slayer monsters: I would like to see ranging amulet added to the game which in turn would bring back water fiends.

Clue scrolls: Maybe some third age weapons could be added that would emulate chaotic weaponry. (huge bonuses without special attacks)

Most of these ideas came from 'Try Speaking', so my credits to him as well as anyone who had similar ideas or anyone who agrees with him. Thanks for reading.

21-Oct-2013 18:29:18

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