Question: Should we add an extended, members-only area to the Mining Guild? This new area would include 8 iron rocks, 20 coal rocks, 10 mithril rocks, 8 adamantite rocks, 1 runite rock, 2 runite golems and a bank. All rocks within this area would respawn twice as fast as rocks elsewhere in Old School, and a +4 Mining boost would be given to any player within this area.
ANSWER: No, as a person who has played old school since 2005 on and off, I can tell you that mining is simply WAY to easy as compared to when I first began in 05. Runite ore is suppose to be a revered, rare rock, that took some guts, and glory to retrieve. Now you want to make it as easy as going to the mining guild with half respawn time? Word of warning, making this version of the game EASIER is not better for players like myself, who long for the difficulty that this genre of games used to call for.
Question: If the extended Mining Guild area is added, should mining gloves, as described in the recent developer blog, be available as a reward? [Image]
ANSWER: I'd say NO. The motherlode mine is quite enough imo, in terms of giving us an easier time with mining.
Question: Should we add Quartz as a new material within the Mining Guild? It will require 92 Mining and can be used to fletch new Arrows, Bolts, and Javelins. [Image]
ANSWER: I don't see why not.
14-Jun-2017 17:16:33