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Further Balancing Tweaks

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BlG JENKlNS

BlG JENKlNS

Posts: 31 Bronze Posts by user Forum Profile RuneMetrics Profile
In regards to the shark fishing..

I would suggest ensuring that botting accounts will be unable to use whatever boost mechanism to be implemented. As a player who spent a considerable amount of time fishing sharks, I would very much like to see a nice boost available only to those with a high fishing level. Since not many bots make it to 99 fishing (to my knowledge), how about a boost for those wearing a fishing cape within the fishing guild? Maybe incremental boosts like +10% success rate at lvl 80 fishing.. +20% at lvl 90 and so on would make sense.

Just a professional fisherman throwing in his 2 cents
-Madness

28-May-2017 19:38:30

kleared

kleared

Posts: 35 Bronze Posts by user Forum Profile RuneMetrics Profile
BlG JENKlNS said :
In regards to the shark fishing..

I would suggest ensuring that botting accounts will be unable to use whatever boost mechanism to be implemented. As a player who spent a considerable amount of time fishing sharks, I would very much like to see a nice boost available only to those with a high fishing level. Since not many bots make it to 99 fishing (to my knowledge), how about a boost for those wearing a fishing cape within the fishing guild? Maybe incremental boosts like +10% success rate at lvl 80 fishing.. +20% at lvl 90 and so on would make sense.

Just a professional fisherman throwing in his 2 cents
-Madness


Yes only give boost to those with high fishing level, 95+, preferably only those with 99.

Also pls nerf that dragon harpoon to at most 10%, it's not fair people with 80 fishing can fish at rate those with 99 were used to be able to without it.

28-May-2017 21:17:58 - Last edited on 28-May-2017 21:26:17 by kleared

Albion
Feb Member 2024

Albion

Posts: 184 Iron Posts by user Forum Profile RuneMetrics Profile
The only thing that bothers me is the Void. Void has been in the game for years and you guys ruined people's accounts. I'm a main so at the same time it doesn't effect me. I just think that kinda stupid.

28-May-2017 21:34:16

Lord_Kayos

Lord_Kayos

Posts: 296 Silver Posts by user Forum Profile RuneMetrics Profile
Here's my suggestion for the shark problem:
Add the invisible fishing boost while in the fishing guild and a big flat % to fishing speed there (maybe 20%) - both of these would be unlocked together from the ardy hard achievement diary, and add some +fishFaster% to each piece of the fishing gear that you can get from the trawler - make it so, with the entire set you get between +5% and +10% fishing speed (for all fish).

28-May-2017 22:37:27

kleared

kleared

Posts: 35 Bronze Posts by user Forum Profile RuneMetrics Profile
Lord_Kayos said :
Here's my suggestion for the shark problem:
Add the invisible fishing boost while in the fishing guild and a big flat % to fishing speed there (maybe 20%) - both of these would be unlocked together from the ardy hard achievement diary, and add some +fishFaster% to each piece of the fishing gear that you can get from the trawler - make it so, with the entire set you get between +5% and +10% fishing speed (for all fish).


No no no no no. NO making shark fishing faster than it already is. 20% on top of the existing dragon harpoon boost is a joke.

First nerf the dragon harpoon to 10% or lower.

Making shark faster is NOT balancing and especially unfair to those who fished it before the boost. Leave it as it is.

28-May-2017 22:57:45

Lord_Kayos

Lord_Kayos

Posts: 296 Silver Posts by user Forum Profile RuneMetrics Profile
kleared said :
Lord_Kayos said :
Here's my suggestion for the shark problem:
Add the invisible fishing boost while in the fishing guild and a big flat % to fishing speed there (maybe 20%) - both of these would be unlocked together from the ardy hard achievement diary, and add some +fishFaster% to each piece of the fishing gear that you can get from the trawler - make it so, with the entire set you get between +5% and +10% fishing speed (for all fish).


No no no no no. NO making shark fishing faster than it already is. 20% on top of the existing dragon harpoon boost is a joke.

First nerf the dragon harpoon to 10% or lower.

Making shark faster is NOT balancing and especially unfair to those who fished it before the boost. Leave it as it is.


They said they are going to boost it, but want ideas. My big ideas are tied behind a hard level achievement diary, my small idea is based around a full set of gear from a mini game. Both would require a bit of work to unlock.

28-May-2017 23:22:59

kleared

kleared

Posts: 35 Bronze Posts by user Forum Profile RuneMetrics Profile
Lord_Kayos said :

They said they are going to boost it, but want ideas. My big ideas are tied behind a hard level achievement diary, my small idea is based around a full set of gear from a mini game. Both would require a bit of work to unlock.


I understand but I think the problem is wanting to increase speed of Shark in the first place. The entire rationale behind it was because it was nerfed off of Zulrah's drop table making it harder to obtain and now that everyone have to fish for it.

However, what about BEFORE Zulrah was introduced? EVERYONE fished for sharks then and NOBODY ever talked about making it faster. This is a completely wrong direct for OSRS and in the direction of RS3, where making the game easier really pissed people off.

Shark is one of the iconic items in RS ever since the game started and everyone knows fishing for it is slow which is why it has a premium price tag. I mean, hey, Rune ores are a pain in the ass to mine and so are Magic trees to chop, why not make those faster as well?

Soon Dragon harpoons will be common enough and enough people will have a 20% boost. I've said this over and over but that POS harpoon is so OP it's not even funny. A guy with level 80 fishing can now catch fish at the same rate as a guy with 99 fishing. Let that sink in for a second...

This whole thing started with making the game more "balanced" hence the nerf. If Jagex thought removing Sharks from Zulrah makes it harder for people to get sharks and want to make shark fishing faster as a result, why don't they solve the root of the problem and NOT remove it from the Zulrah drop table.

29-May-2017 00:18:36 - Last edited on 29-May-2017 00:19:17 by kleared

Lord_Kayos

Lord_Kayos

Posts: 296 Silver Posts by user Forum Profile RuneMetrics Profile
Actually, I was complaining about shark fishing speed since classic. I've been playing RS since the beginning myself. (This character is one I made just for OSRS but I digress, getting off topic here). I think, people who would complain about shark fishing speed, but knew it is a fruitless effort, fished monkfish (I haven't tried dark crabs, anglerfish, manta's, and turtles so can't comment on their speeds) instead. I don't think making the game easier pissed people off, I think it was the big combat changes that pissed everyone off. Granted, that's what pissed me, and my old RS friends off (enough that they quit, I always come and go on RS myself, due to not enjoying grinds in games as much as I did back in high school), so this is completely based on my experience.

Rune ore is different, it's very scarce, mining it is often in dangerous locations, and the items have a high alch amount - Even if they did speed up, I'm not sure you would see much difference in price. As for magic logs, I don't know what would happen there, but I'd be open for it to be sped up as well. :P

People with 99 fishing can use the dragon harpoon as well, meaning, they would still fish a lot faster than someone with 80 fishing + harpoon. It's not OP at all.

TBH, even if they reverted the shark Zulrah nerf, I'd still want fishing them to be faster. I'm not someone who does Zulrah, so I get all my food from fishing. I stick to monkfish since sharks are too slow, I stockpile my sharks from clue scrolls to be honest; and if I'm like that, chances are, there are others who are in my boat as well.

IMO: skilling should always be the fastest method for gaining various items, combat should offer them as well, but gaining them via combat shouldn't be the fastest method. However, in saying that, drop tables do need to reflect the difficulty of the creature (level + difficulty of the fight).

29-May-2017 00:46:48 - Last edited on 29-May-2017 00:48:42 by Lord_Kayos

kleared

kleared

Posts: 35 Bronze Posts by user Forum Profile RuneMetrics Profile
I agree that skills should be the fastest method for gaining various items and combat should offer them as well.

I didn't care much at all about the other balancing changes since most were to fairly new content w/ exception to void which IMO was way too OP but I never once brought it up because I never thought I'd see the day they'd change it. Major kudos to them for doing that.

The Zulrah nerf, serp helms changes are all fine by me because content was so new it's hard to get everything right the first time.

However, I strong feel that Shark is one of the very few RS contents that shouldn't be touched because it has been here since the beginning of time and I bring up my argument about what everyone did BEFORE Zulrah dropped sharks. I can't think of another item that has been here since RSC that has received a nerf just because it was "too slow" to get. The whole point of OSRS is to preserve the integrity of the classic game contents and I feel this is just the first step to everything going down the shitter again.

Brings me back to the dragon harpoon again, Shark fishing w/ it is not slow at all. Fishing sharks has ALREADY gotten a significant 20% boost from that and yet they want to make it even FASTER? It's still fairly new so it's ~10mil but give another few months and it will drop significantly and almost everyone who fish regularly will have it. There's absolutely no need for a shark speed up.

29-May-2017 01:05:50 - Last edited on 29-May-2017 01:06:53 by kleared

Lord_Kayos

Lord_Kayos

Posts: 296 Silver Posts by user Forum Profile RuneMetrics Profile
I disagree that speeding things up will make the game "go down the shitter again".

I think there is a diverse pool of people playing, not everyone is going to like skilling, not everyone is going to like how grindy RS is, not everyone is going to like combat, not everyone is going to like PvP etc.

I don't see how speeding fishing up so people can enjoy the content that they like is a bad thing.

Manta rays and turtles haven't been sped up yet, I don't think, and they've been around since RSC (pretty sure, it's been awhile since RSC).

29-May-2017 01:23:18

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