Forums

Further Balancing Tweaks

Quick find code: 380-381-391-65915108

FireAce

FireAce

Posts: 2 Bronze Posts by user Forum Profile RuneMetrics Profile
Aurella said :
My Thoughts:

"
As a part of this change, we have also replaced some of Zulrah's resource drops with items which will have a less significant economic impact on skillers."
"


--
Magic Logs
are protected by their alch value, so replacing them with Yew Logs was silly - especially with Wintertodt beng the more popular (and free) fremaking activity I don't see Magic Logs at all rising to the sate of Skillers.
Magic Log drops didn't negatively impact skilling.




--
Mahogany Planks
are protected by the plank make price, if anything even if the costs of planks rise (
like they really need to
), running planks to the sawmill has nothing to do with skilling . Now, the most extraordinarily expensive skill in-game will be that much pricier, ironically to the adversity of skillers.



--
The Shark nerf
at least fits the narrative, but this won't"revive" shark fishing unless the proposed diary buff offers a significant chance for multiple catch (similar to Dark Crabs/ Wild Diary).

You should've replaced the Shark Drop with Karambwan instead, with strong sanction imposed on the efficiency of Tiadeche's shop; All Karambwan in-game ar brought in through gold-farming and bots (it will never be popular with payers).

Replacing Sharks with Karambwan in conjunction with shop sanctions would've allowed a similar profit to the old Shark Drop, without impacting skillers, while also harming the goldfarming and botting communities.


Also a very good point!

27-May-2017 08:30:52

MoarMagic

MoarMagic

Posts: 7 Bronze Posts by user Forum Profile RuneMetrics Profile
Honestly with all the QQ from the other day's update with which I was fine, this is a welcome tweak. When you jumped that on us unexpectedly without polling it to "rip off the band-aid" so to speak, you didn't get the chance to listen to what the community had to say. Its your game, but I wouldn't recommend changing it much without polling. One bad un-polled update could be a 2nd eoc.

Also, cheers to the cartographer.

27-May-2017 09:09:37

oon koyha
Oct Member 2013

oon koyha

Posts: 204 Silver Posts by user Forum Profile RuneMetrics Profile
Void suggestion (could boost more still, though) from someone who's played since 2002:

Void Mage: +30% Acc, +5% Dmg
I feel the point of Void eq. has been to compromise defence and accuracy for extra damage for the limited instances where it is useful (e.g. not slayer, because can't wear slay helm). Void Mage is the only set that defies that trend -- but I understand that must've been for a reason. It's 2017 now and I think we're ready for at least a small bonus.

Elite Void Melee: +10% Acc, +12.5% Dmg
Melee Void almost never gets used on its own merits, but only as a switch from range. Elite has high enough reqs to merit parity with Elite Void Range. Perhaps even higher, given that melee armour actually gives strength bonuses, but at least give it 12.5% if not more.

Elite Void Mage: +30 --40 % Acc, +10% Dmg
Can't wear Tormented bracelet (which'd give +5% Dmg) with Void set.
Optional: Boost accuracy to 35 or 40% to bring it a little above Mystic (lv 40) accuracy.
RS since 2001

27-May-2017 09:28:42 - Last edited on 27-May-2017 09:37:43 by oon koyha

Tohkin
Dec Member 2022

Tohkin

Posts: 6 Bronze Posts by user Forum Profile RuneMetrics Profile
Firstly, I want to say THANK YOU, JAGEX. This was well needed, and albeit done way too late. Better late than never. The extreme level of straight up DRAMATIC CRYBABY'S is actually pitiful. Like I expected huge salt levels, but this is just PATHETIC. People actually don't even know what OLDSCHOOL is about anymore. They want to be handed things on a silver platter. They don't want to WORK for ANYTHING. Nor spend the IMMENSE effort it takes to LEVEL skills high enough to be able to obtain anywhere NEAR up to 2m gp an hour. No. They just want it given to them without working for it. To that. I say, GO PLAY RS3 and stop ruining my GAME by crying for easy scape <3

Skilling Items- First off. I cut magic logs to just under 43M wc xp from level 83 on my alt. Toh Kin is the name of it. Now to those of you saying "oh idk how it affected skillers" remember, at one point magic logs were 1250 EACH. They dropped by about 200 gp each. Even at 99, hell even at the woodcut guild, it's BARELY 100k gp an hour anymore. From 1250 - 1050/1080 ea. Please explain to me how that's NOT significant? Even with the "alch price" they dropped by around a 15-20% margin. Which is extremely IMPACTFUL to skillers.

Other skilling items that dropped significantly (10-30% at least). - Magic Tree Seeds. Papaya Tree Seeds.. Snapdragon and Torstol Seeds. Snapdragons, Torstols, Dwarfweeds, and Toadflax. SHARKS. Dragon Bones. Runite Ore (by about 1000 gp EACH). Coal and Addy bars slightly. Heh.. You could actually add Zulrah's ENTIRE loot table to this list. How could even dare say it didn't impact skilling items, when it's CLEAR it DID.

Void - Was BROKEN to begin with. It was NEVER supposed to be 20% damage. Something with such low reqs should NEVER be BIS for ranged either.

Karamja Store - This should of NEVER been put into the game

THIS, IS NOT WHAT OSRS WAS ABOUT. IT "IS" ABOUT VALUE. BEING REWARDED FOR TIME/EFFORT SPENT. NOT BEING GIVEN THINGS FOR NO EFFORT. ZULRAH WAS EZ BTW

27-May-2017 09:38:59

Tohkin
Dec Member 2022

Tohkin

Posts: 6 Bronze Posts by user Forum Profile RuneMetrics Profile
And actually, just to add to my last post.
I have played DOZENS. DOZENS. Of MMORPG's over the last decade. Ironically starting with Runescape back in 2003. I have played all the triple A mmo's like WoW, Guild Wars 2, FFIV, RIFT, TERA, NeverWinter, ArchAge, even dabbling into Everquest 2 and Ultima Online for those old enough to remember those gems.

Now, besides the last 2 I mentioned. NONE, of these mmo's has ever kept me coming back after almost 15 YEARS!!!! of playing the game. You want to know why? Something I understood when I came back and started OSRS in 2014. None of those games ever came CLOSE, in really, and truly rewarding you for the time and effort spent into the game. Runescape was a game where it would take MONTHS to level certain skills to 99. YES. It is rough. YES. 99 Runecrafting is insane, even with the ezscape/afk blood runes you can now do. YES. 85 Mining, and 85 Smithing are nothing to scoff at persay. But the point is, even though it takes a long time. You were truly rewarded for that time spent into the game.

Slayer is a great example. It takes a very, very long time to level to 99. I'm still working on it myself. However, when you finally get to those higher levels. That's when the gp starts coming in. That's when the time spent is finally rewarded. And THAT. Is what OLDSCHOOL RS has always been about people.

And it makes me really, really sad. To see that the community has truly lost sight of that. Once they got a TASTE of being handed things on a silver platter.

The game has catered alot more to the people that don't want to put in the effort. Zulrah. Wyverns. BRUTAL BLACK DRAGONS. All of these are extremely great gp/hour, with super low reqs honestly. And gives you more, than say 99 runecrafting. Or even, 93 Slayer, killing Thermy. Even 85 mining is a joke now. It's PITIFUL that that's the case.

And in doing so, has moved away from what made this game so great to begin with.
I hope this is the start of coming back to that

27-May-2017 09:53:34

Danny Don

Danny Don

Posts: 58 Iron Posts by user Forum Profile RuneMetrics Profile
Void,
I agree with consistency, if elite range is better, then the other two Elite sets must be made better than they were or else it's very biased.

Shark Fishing
I think the best way to implement this wold be via a buff to the Dragon Harpoon, This would be a healthy way to make it not such a terrible drop in raids, But also, I personally don't want every skill to be best trained in a guild as that limits options to fish in different locations and will simple make that one place the best place to fish, and the rest Simply worse .
Something like going from 20% increased rate to say 25% or maybe 30% (find the happy place). But remember fishing sharks is supposed to be a slow but afk alternative to training fishing with some gp on the side. So don't make it too super duper.

Pls no guild scape, its cool to fish at catherby for example even though banks slightly further, its just a nice change in scenery.


Danny


[qfc id=][/qfc]

27-May-2017 10:59:39

95 Debt 1131

95 Debt 1131

Posts: 152 Iron Posts by user Forum Profile RuneMetrics Profile
In regards to the
Serpentine helm
why not make it
-sacrifice defensive stats for the ORIGINAL get hit and apply
venom damage

you could make it 0 or even slightly negative defensive stats to balance out the extra dps the helm allows you to do.?


in failing to do this my elysian tank is now a collectable acc
27 Expert:
2125/2277
77Hunter Herbi pet BTW

:D
AU OSRS FOR A WAY OUT
:D

27-May-2017 11:43:47 - Last edited on 27-May-2017 11:53:16 by 95 Debt 1131

Jason 5185

Jason 5185

Posts: 967 Gold Posts by user Forum Profile RuneMetrics Profile
I think that elite void range should be buffed to 15% damage boost instead of its current 12.5%

One thing I would like to point out about elite void in general is that it is impossible to obtain at 42 defense without at least 72 attack and 74 prayer or 62 attack if every other combat stat is maxed out.

This is because it requires 100 combat to complete all hard western province diaries.

Therefore, to unlock the set in a realistic amount of time, most people will get at least 60 to 75 defense anyway and it might not be that unreasonable to have 15% damage boost.

27-May-2017 12:13:20

Jar Of Rum

Jar Of Rum

Posts: 16 Bronze Posts by user Forum Profile RuneMetrics Profile
Making sharks faster will obviously decrease the value, it all depends on what level this new "boost" can be used at.

If it's applied to the same level you are able to fish sharks then this will ruin the value of sharks..
Ultimately making fishing only a good moneymaking method if you use a "Non-afkable" method.

So after the effort of getting 99 fishing, those users can no longer sit back and chill out and use their skill that took a long time to max to make money, instead having to risk wilderness fishing etc..

I agree that there should be a diary/quest, however making it readily available to anyone with the fishing level will "nerf" shark fishing forever.

27-May-2017 13:04:57

Quick find code: 380-381-391-65915108 Back to Top