While I am very happy with the update and changes which were recently made in favour of overall game balance, I was wondering what the reasoning is behind not asking for player input beforehand, for example stating that a nerf would be made but that players could suggest ways on how to do it and their reasoning behind it?
This way, better alternatives may be considered and perhaps both sides would understand each other better. Of course, there will always be people opposed to the changes, but I feel like the end result would be a lot better from the first try. One way to implement this system could be by using "beta worlds" such as the ones currently used for fight caves in cases like this.
26-May-2017 14:21:18