I have a question. Will the items that I have the proper Artisan skill level to make always be available to me? For example, even if I don't have a task involving lesser bracelets of fishing, could I make them anyway if I decide I want to train fishing and be more efficient?
My only concern with the skill would be a possible almost "requirement" to level Artisan once it's released in order to compete. For example, a player who was in favor of Artisan and uses it to gain logs faster than a player who was NOT in support of the skill, and the player who does not use Artisan will now have a harder time "competing" in the market. I MYSELF have seen about a 50/50 split on the skill, and so 50% of the player base could potentially be struggling to keep up. In this situation, I feel that the skill would be forced on players, and I think if players choose to not level Artisan, they shouldn't be penalized for it, although players that choose not to level any other existing skill also don't have access to the benefits, so I don't know how "logical" that would be. I'd like to see how the impact on the market/economy is addressed. And my question answered. Thanks in advance. Still on the fence about the skill myself.
11-Jul-2014 17:01:24
- Last edited on
11-Jul-2014 17:02:42
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